| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColorFilter.h" |
| #include "include/core/SkPaint.h" |
| #include "include/effects/SkImageFilters.h" |
| |
| typedef sk_sp<SkImageFilter> (*FilterFactory)(const SkIRect* crop); |
| |
| static void draw_backdrop_filter_gm(SkCanvas* canvas, float outsetX, float outsetY, |
| FilterFactory factory) { |
| // CTM translates to (150, 150) |
| SkPoint origin = SkPoint::Make(150.f, 150.f); |
| // The save layer specified after the CTM has negative coordinates, but |
| // means that (100, 100) to (500, 250) in device-space will be saved |
| SkRect clip = SkRect::MakeXYWH(-50.f, -50.f, 400.f, 150.f); |
| // The image-filter crop relative to the CTM, which will map to |
| // (200, 160) to (400, 190) in device space, or (100, 600) to (300, 90) in |
| // the layer's image space. |
| SkRect cropInLocal = SkRect::MakeLTRB(50.f, 10.f, 250.f, 40.f); |
| |
| SkIRect cropRect = cropInLocal.makeOutset(outsetX, outsetY).roundOut(); |
| sk_sp<SkImageFilter> imageFilter = factory(&cropRect); |
| |
| SkPaint p; |
| for (int i = 0; i < 2; ++i) { |
| canvas->save(); |
| canvas->translate(origin.fX, origin.fY); |
| |
| canvas->clipRect(clip); |
| |
| if (i == 0) { |
| // Primary save layer mode, so save layer before drawing the content |
| SkPaint imfPaint; |
| imfPaint.setImageFilter(imageFilter); |
| canvas->saveLayer(nullptr, &imfPaint); |
| } // else backdrop mode, so the content is drawn first |
| |
| // Fill the clip with one color (cyan for i == 0 (inverse = red), and |
| // magenta for i == 1 (inverse = green)) |
| p.setColor(i == 0 ? SK_ColorCYAN : SK_ColorMAGENTA); |
| canvas->drawPaint(p); |
| |
| // Then an inner rectangle with a color meant to be inverted by the image filter |
| p.setColor(i == 0 ? SK_ColorRED : SK_ColorGREEN); |
| canvas->drawRect(cropInLocal, p); |
| |
| if (i == 1) { |
| // Backdrop mode, so save a layer using the image filter as the backdrop to filter |
| // content on initialization. |
| canvas->saveLayer(SkCanvas::SaveLayerRec(nullptr, nullptr, imageFilter.get(), |
| SkCanvas::kInitWithPrevious_SaveLayerFlag)); |
| } |
| |
| // Restore the saved layer (either a main layer that was just drawn into and needs to be |
| // filtered, or an "empty" layer initialized with the previously filtered backdrop) |
| canvas->restore(); |
| |
| // Move down |
| canvas->restore(); |
| origin.fY += 150.f; |
| } |
| } |
| |
| static sk_sp<SkImageFilter> make_invert_filter(const SkIRect* crop) { |
| static const float matrix[20] = {-1.f, 0.f, 0.f, 0.f, 1.f, |
| 0.f, -1.f, 0.f, 0.f, 1.f, |
| 0.f, 0.f, -1.f, 0.f, 1.f, |
| 0.f, 0.f, 0.f, 1.f, 0.f}; |
| return SkImageFilters::ColorFilter(SkColorFilters::Matrix(matrix), nullptr, crop); |
| } |
| |
| static sk_sp<SkImageFilter> make_blur_filter(const SkIRect* crop) { |
| // Use different sigmas for x and y so rotated CTM is apparent |
| return SkImageFilters::Blur(16.f, 4.f, nullptr, crop); |
| } |
| |
| // This draws correctly if there's a small cyan rectangle above a much larger magenta rectangle. |
| // There should be no red around the cyan rectangle and no green within the magenta rectangle. |
| DEF_SIMPLE_GM(backdrop_imagefilter_croprect, canvas, 600, 500) { |
| draw_backdrop_filter_gm(canvas, 0.f, 0.f, make_invert_filter); |
| } |
| |
| // This draws correctly if there's a blurred red rectangle inside a cyan rectangle, above a blurred |
| // green rectangle inside a larger magenta rectangle. All rectangles and the blur direction are |
| // consistently rotated. |
| DEF_SIMPLE_GM(backdrop_imagefilter_croprect_rotated, canvas, 600, 500) { |
| canvas->translate(140.f, -180.f); |
| canvas->rotate(30.f); |
| draw_backdrop_filter_gm(canvas, 32.f, 32.f, make_blur_filter); |
| } |
| |
| // This draws correctly if there's a blurred red rectangle inside a cyan rectangle, above a blurred |
| // green rectangle inside a larger magenta rectangle. All rectangles and the blur direction are |
| // under consistent perspective. |
| // NOTE: Currently renders incorrectly, see skbug.com/9074 |
| DEF_SIMPLE_GM(backdrop_imagefilter_croprect_persp, canvas, 600, 500) { |
| SkMatrix persp = SkMatrix::I(); |
| persp.setPerspY(0.001f); |
| persp.setSkewX(8.f / 25.f); |
| canvas->concat(persp); |
| draw_backdrop_filter_gm(canvas, 32.f, 32.f, make_blur_filter); |
| } |
| |
| // This draws correctly if there's a small cyan rectangle above a much larger magenta rectangle. |
| // There should be no red around the cyan rectangle and no green within the magenta rectangle, and |
| // everything should be 50% transparent. |
| DEF_SIMPLE_GM(backdrop_imagefilter_croprect_nested, canvas, 600, 500) { |
| SkPaint p; |
| p.setAlphaf(0.5f); |
| // This ensures there is a non-root device on the stack with a non-zero origin. |
| canvas->translate(15.f, 10.f); |
| canvas->clipRect(SkRect::MakeWH(600.f, 500.f)); |
| |
| canvas->saveLayer(nullptr, &p); |
| draw_backdrop_filter_gm(canvas, 0.f, 0.f, make_invert_filter); |
| canvas->restore(); |
| } |