| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrTextureUnitObj_DEFINED | |
| #define GrTextureUnitObj_DEFINED | |
| #include "GrFakeRefObj.h" | |
| class GrTextureObj; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Although texture unit objects are allocated & deallocated like the other | |
| // GL emulation objects they are derived from GrFakeRefObj to provide some | |
| // uniformity in how the GrDebugGL class manages resources | |
| class GrTextureUnitObj : public GrFakeRefObj { | |
| GR_DEFINE_CREATOR(GrTextureUnitObj); | |
| public: | |
| GrTextureUnitObj() | |
| : GrFakeRefObj() | |
| , fNumber(0) | |
| , fTexture(NULL) { | |
| } | |
| void setNumber(GrGLenum number) { | |
| fNumber = number; | |
| } | |
| GrGLenum getNumber() const { return fNumber; } | |
| void setTexture(GrTextureObj *texture); | |
| GrTextureObj *getTexture() { return fTexture; } | |
| protected: | |
| private: | |
| GrGLenum fNumber; | |
| GrTextureObj *fTexture; | |
| typedef GrFakeRefObj INHERITED; | |
| }; | |
| #endif // GrTextureUnitObj_DEFINED |