| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkCoreBlitters.h" | |
| #include "SkColorPriv.h" | |
| #include "SkShader.h" | |
| #include "SkUtils.h" | |
| #include "SkXfermode.h" | |
| #include "SkBlitMask.h" | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static void SkARGB32_Blit32(const SkBitmap& device, const SkMask& mask, | |
| const SkIRect& clip, SkPMColor srcColor) { | |
| U8CPU alpha = SkGetPackedA32(srcColor); | |
| unsigned flags = SkBlitRow::kSrcPixelAlpha_Flag32; | |
| if (alpha != 255) { | |
| flags |= SkBlitRow::kGlobalAlpha_Flag32; | |
| } | |
| SkBlitRow::Proc32 proc = SkBlitRow::Factory32(flags); | |
| int x = clip.fLeft; | |
| int y = clip.fTop; | |
| int width = clip.width(); | |
| int height = clip.height(); | |
| SkPMColor* dstRow = device.getAddr32(x, y); | |
| const SkPMColor* srcRow = reinterpret_cast<const SkPMColor*>(mask.getAddr8(x, y)); | |
| do { | |
| proc(dstRow, srcRow, width, alpha); | |
| dstRow = (SkPMColor*)((char*)dstRow + device.rowBytes()); | |
| srcRow = (const SkPMColor*)((const char*)srcRow + mask.fRowBytes); | |
| } while (--height != 0); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////////////// | |
| SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) | |
| : INHERITED(device) { | |
| SkColor color = paint.getColor(); | |
| fColor = color; | |
| fSrcA = SkColorGetA(color); | |
| unsigned scale = SkAlpha255To256(fSrcA); | |
| fSrcR = SkAlphaMul(SkColorGetR(color), scale); | |
| fSrcG = SkAlphaMul(SkColorGetG(color), scale); | |
| fSrcB = SkAlphaMul(SkColorGetB(color), scale); | |
| fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); | |
| fColor32Proc = SkBlitRow::ColorProcFactory(); | |
| fColorRect32Proc = SkBlitRow::ColorRectProcFactory(); | |
| } | |
| const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { | |
| if (255 == fSrcA) { | |
| *value = fPMColor; | |
| return &fDevice; | |
| } | |
| return NULL; | |
| } | |
| #if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized | |
| #pragma warning ( push ) | |
| #pragma warning ( disable : 4701 ) | |
| #endif | |
| void SkARGB32_Blitter::blitH(int x, int y, int width) { | |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| fColor32Proc(device, device, width, fPMColor); | |
| } | |
| void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | |
| const int16_t runs[]) { | |
| if (fSrcA == 0) { | |
| return; | |
| } | |
| uint32_t color = fPMColor; | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case | |
| for (;;) { | |
| int count = runs[0]; | |
| SkASSERT(count >= 0); | |
| if (count <= 0) { | |
| return; | |
| } | |
| unsigned aa = antialias[0]; | |
| if (aa) { | |
| if ((opaqueMask & aa) == 255) { | |
| sk_memset32(device, color, count); | |
| } else { | |
| uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa)); | |
| fColor32Proc(device, device, count, sc); | |
| } | |
| } | |
| runs += count; | |
| antialias += count; | |
| device += count; | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////////////// | |
| #define solid_8_pixels(mask, dst, color) \ | |
| do { \ | |
| if (mask & 0x80) dst[0] = color; \ | |
| if (mask & 0x40) dst[1] = color; \ | |
| if (mask & 0x20) dst[2] = color; \ | |
| if (mask & 0x10) dst[3] = color; \ | |
| if (mask & 0x08) dst[4] = color; \ | |
| if (mask & 0x04) dst[5] = color; \ | |
| if (mask & 0x02) dst[6] = color; \ | |
| if (mask & 0x01) dst[7] = color; \ | |
| } while (0) | |
| #define SK_BLITBWMASK_NAME SkARGB32_BlitBW | |
| #define SK_BLITBWMASK_ARGS , SkPMColor color | |
| #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) | |
| #define SK_BLITBWMASK_GETADDR getAddr32 | |
| #define SK_BLITBWMASK_DEVTYPE uint32_t | |
| #include "SkBlitBWMaskTemplate.h" | |
| #define blend_8_pixels(mask, dst, sc, dst_scale) \ | |
| do { \ | |
| if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \ | |
| if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \ | |
| if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \ | |
| if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \ | |
| if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \ | |
| if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \ | |
| if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \ | |
| if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \ | |
| } while (0) | |
| #define SK_BLITBWMASK_NAME SkARGB32_BlendBW | |
| #define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale | |
| #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) | |
| #define SK_BLITBWMASK_GETADDR getAddr32 | |
| #define SK_BLITBWMASK_DEVTYPE uint32_t | |
| #include "SkBlitBWMaskTemplate.h" | |
| void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | |
| SkASSERT(mask.fBounds.contains(clip)); | |
| SkASSERT(fSrcA != 0xFF); | |
| if (fSrcA == 0) { | |
| return; | |
| } | |
| if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { | |
| return; | |
| } | |
| if (mask.fFormat == SkMask::kBW_Format) { | |
| SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); | |
| } else if (SkMask::kARGB32_Format == mask.fFormat) { | |
| SkARGB32_Blit32(fDevice, mask, clip, fPMColor); | |
| } | |
| } | |
| void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, | |
| const SkIRect& clip) { | |
| SkASSERT(mask.fBounds.contains(clip)); | |
| if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { | |
| return; | |
| } | |
| if (mask.fFormat == SkMask::kBW_Format) { | |
| SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); | |
| } else if (SkMask::kARGB32_Format == mask.fFormat) { | |
| SkARGB32_Blit32(fDevice, mask, clip, fPMColor); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | |
| if (alpha == 0 || fSrcA == 0) { | |
| return; | |
| } | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| uint32_t color = fPMColor; | |
| if (alpha != 255) { | |
| color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); | |
| } | |
| unsigned dst_scale = 255 - SkGetPackedA32(color); | |
| size_t rowBytes = fDevice.rowBytes(); | |
| while (--height >= 0) { | |
| device[0] = color + SkAlphaMulQ(device[0], dst_scale); | |
| device = (uint32_t*)((char*)device + rowBytes); | |
| } | |
| } | |
| void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { | |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); | |
| if (fSrcA == 0) { | |
| return; | |
| } | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| uint32_t color = fPMColor; | |
| size_t rowBytes = fDevice.rowBytes(); | |
| if (255 == SkGetPackedA32(color)) { | |
| fColorRect32Proc(device, width, height, rowBytes, color); | |
| } else { | |
| while (--height >= 0) { | |
| fColor32Proc(device, device, width, color); | |
| device = (uint32_t*)((char*)device + rowBytes); | |
| } | |
| } | |
| } | |
| #if defined _WIN32 && _MSC_VER >= 1300 | |
| #pragma warning ( pop ) | |
| #endif | |
| /////////////////////////////////////////////////////////////////////// | |
| void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | |
| const int16_t runs[]) { | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); | |
| for (;;) { | |
| int count = runs[0]; | |
| SkASSERT(count >= 0); | |
| if (count <= 0) { | |
| return; | |
| } | |
| unsigned aa = antialias[0]; | |
| if (aa) { | |
| if (aa == 255) { | |
| sk_memset32(device, black, count); | |
| } else { | |
| SkPMColor src = aa << SK_A32_SHIFT; | |
| unsigned dst_scale = 256 - aa; | |
| int n = count; | |
| do { | |
| --n; | |
| device[n] = src + SkAlphaMulQ(device[n], dst_scale); | |
| } while (n > 0); | |
| } | |
| } | |
| runs += count; | |
| antialias += count; | |
| device += count; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Special version of SkBlitRow::Factory32 that knows we're in kSrc_Mode, | |
| // instead of kSrcOver_Mode | |
| static void blend_srcmode(SkPMColor* SK_RESTRICT device, | |
| const SkPMColor* SK_RESTRICT span, | |
| int count, U8CPU aa) { | |
| int aa256 = SkAlpha255To256(aa); | |
| for (int i = 0; i < count; ++i) { | |
| device[i] = SkFourByteInterp256(span[i], device[i], aa256); | |
| } | |
| } | |
| SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, | |
| const SkPaint& paint, SkShader::Context* shaderContext) | |
| : INHERITED(device, paint, shaderContext) | |
| { | |
| fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); | |
| fXfermode = paint.getXfermode(); | |
| SkSafeRef(fXfermode); | |
| int flags = 0; | |
| if (!(shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag)) { | |
| flags |= SkBlitRow::kSrcPixelAlpha_Flag32; | |
| } | |
| // we call this on the output from the shader | |
| fProc32 = SkBlitRow::Factory32(flags); | |
| // we call this on the output from the shader + alpha from the aa buffer | |
| fProc32Blend = SkBlitRow::Factory32(flags | SkBlitRow::kGlobalAlpha_Flag32); | |
| fShadeDirectlyIntoDevice = false; | |
| if (fXfermode == NULL) { | |
| if (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) { | |
| fShadeDirectlyIntoDevice = true; | |
| } | |
| } else { | |
| SkXfermode::Mode mode; | |
| if (fXfermode->asMode(&mode)) { | |
| if (SkXfermode::kSrc_Mode == mode) { | |
| fShadeDirectlyIntoDevice = true; | |
| fProc32Blend = blend_srcmode; | |
| } | |
| } | |
| } | |
| fConstInY = SkToBool(shaderContext->getFlags() & SkShader::kConstInY32_Flag); | |
| } | |
| SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { | |
| SkSafeUnref(fXfermode); | |
| sk_free(fBuffer); | |
| } | |
| void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { | |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| if (fShadeDirectlyIntoDevice) { | |
| fShaderContext->shadeSpan(x, y, device, width); | |
| } else { | |
| SkPMColor* span = fBuffer; | |
| fShaderContext->shadeSpan(x, y, span, width); | |
| if (fXfermode) { | |
| fXfermode->xfer32(device, span, width, NULL); | |
| } else { | |
| fProc32(device, span, width, 255); | |
| } | |
| } | |
| } | |
| void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { | |
| SkASSERT(x >= 0 && y >= 0 && | |
| x + width <= fDevice.width() && y + height <= fDevice.height()); | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| size_t deviceRB = fDevice.rowBytes(); | |
| SkShader::Context* shaderContext = fShaderContext; | |
| SkPMColor* span = fBuffer; | |
| if (fConstInY) { | |
| if (fShadeDirectlyIntoDevice) { | |
| // shade the first row directly into the device | |
| shaderContext->shadeSpan(x, y, device, width); | |
| span = device; | |
| while (--height > 0) { | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| memcpy(device, span, width << 2); | |
| } | |
| } else { | |
| shaderContext->shadeSpan(x, y, span, width); | |
| SkXfermode* xfer = fXfermode; | |
| if (xfer) { | |
| do { | |
| xfer->xfer32(device, span, width, NULL); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| SkBlitRow::Proc32 proc = fProc32; | |
| do { | |
| proc(device, span, width, 255); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } | |
| return; | |
| } | |
| if (fShadeDirectlyIntoDevice) { | |
| void* ctx; | |
| SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); | |
| if (shadeProc) { | |
| do { | |
| shadeProc(ctx, x, y, device, width); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| do { | |
| shaderContext->shadeSpan(x, y, device, width); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } else { | |
| SkXfermode* xfer = fXfermode; | |
| if (xfer) { | |
| do { | |
| shaderContext->shadeSpan(x, y, span, width); | |
| xfer->xfer32(device, span, width, NULL); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| SkBlitRow::Proc32 proc = fProc32; | |
| do { | |
| shaderContext->shadeSpan(x, y, span, width); | |
| proc(device, span, width, 255); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } | |
| } | |
| void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | |
| const int16_t runs[]) { | |
| SkPMColor* span = fBuffer; | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| SkShader::Context* shaderContext = fShaderContext; | |
| if (fXfermode && !fShadeDirectlyIntoDevice) { | |
| for (;;) { | |
| SkXfermode* xfer = fXfermode; | |
| int count = *runs; | |
| if (count <= 0) | |
| break; | |
| int aa = *antialias; | |
| if (aa) { | |
| shaderContext->shadeSpan(x, y, span, count); | |
| if (aa == 255) { | |
| xfer->xfer32(device, span, count, NULL); | |
| } else { | |
| // count is almost always 1 | |
| for (int i = count - 1; i >= 0; --i) { | |
| xfer->xfer32(&device[i], &span[i], 1, antialias); | |
| } | |
| } | |
| } | |
| device += count; | |
| runs += count; | |
| antialias += count; | |
| x += count; | |
| } | |
| } else if (fShadeDirectlyIntoDevice || | |
| (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag)) { | |
| for (;;) { | |
| int count = *runs; | |
| if (count <= 0) { | |
| break; | |
| } | |
| int aa = *antialias; | |
| if (aa) { | |
| if (aa == 255) { | |
| // cool, have the shader draw right into the device | |
| shaderContext->shadeSpan(x, y, device, count); | |
| } else { | |
| shaderContext->shadeSpan(x, y, span, count); | |
| fProc32Blend(device, span, count, aa); | |
| } | |
| } | |
| device += count; | |
| runs += count; | |
| antialias += count; | |
| x += count; | |
| } | |
| } else { | |
| for (;;) { | |
| int count = *runs; | |
| if (count <= 0) { | |
| break; | |
| } | |
| int aa = *antialias; | |
| if (aa) { | |
| shaderContext->shadeSpan(x, y, span, count); | |
| if (aa == 255) { | |
| fProc32(device, span, count, 255); | |
| } else { | |
| fProc32Blend(device, span, count, aa); | |
| } | |
| } | |
| device += count; | |
| runs += count; | |
| antialias += count; | |
| x += count; | |
| } | |
| } | |
| } | |
| void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | |
| // we only handle kA8 with an xfermode | |
| if (fXfermode && (SkMask::kA8_Format != mask.fFormat)) { | |
| this->INHERITED::blitMask(mask, clip); | |
| return; | |
| } | |
| SkASSERT(mask.fBounds.contains(clip)); | |
| SkShader::Context* shaderContext = fShaderContext; | |
| SkBlitMask::RowProc proc = NULL; | |
| if (!fXfermode) { | |
| unsigned flags = 0; | |
| if (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) { | |
| flags |= SkBlitMask::kSrcIsOpaque_RowFlag; | |
| } | |
| proc = SkBlitMask::RowFactory(kN32_SkColorType, mask.fFormat, | |
| (SkBlitMask::RowFlags)flags); | |
| if (NULL == proc) { | |
| this->INHERITED::blitMask(mask, clip); | |
| return; | |
| } | |
| } | |
| const int x = clip.fLeft; | |
| const int width = clip.width(); | |
| int y = clip.fTop; | |
| int height = clip.height(); | |
| char* dstRow = (char*)fDevice.getAddr32(x, y); | |
| const size_t dstRB = fDevice.rowBytes(); | |
| const uint8_t* maskRow = (const uint8_t*)mask.getAddr(x, y); | |
| const size_t maskRB = mask.fRowBytes; | |
| SkPMColor* span = fBuffer; | |
| if (fXfermode) { | |
| SkASSERT(SkMask::kA8_Format == mask.fFormat); | |
| SkXfermode* xfer = fXfermode; | |
| do { | |
| shaderContext->shadeSpan(x, y, span, width); | |
| xfer->xfer32((SkPMColor*)dstRow, span, width, maskRow); | |
| dstRow += dstRB; | |
| maskRow += maskRB; | |
| y += 1; | |
| } while (--height > 0); | |
| } else { | |
| do { | |
| shaderContext->shadeSpan(x, y, span, width); | |
| proc(dstRow, maskRow, span, width); | |
| dstRow += dstRB; | |
| maskRow += maskRB; | |
| y += 1; | |
| } while (--height > 0); | |
| } | |
| } | |
| void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | |
| SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height()); | |
| uint32_t* device = fDevice.getAddr32(x, y); | |
| size_t deviceRB = fDevice.rowBytes(); | |
| SkShader::Context* shaderContext = fShaderContext; | |
| if (fConstInY) { | |
| SkPMColor c; | |
| shaderContext->shadeSpan(x, y, &c, 1); | |
| if (fShadeDirectlyIntoDevice) { | |
| if (255 == alpha) { | |
| do { | |
| *device = c; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| do { | |
| *device = SkFourByteInterp(c, *device, alpha); | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } else { | |
| SkXfermode* xfer = fXfermode; | |
| if (xfer) { | |
| do { | |
| xfer->xfer32(device, &c, 1, &alpha); | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; | |
| do { | |
| proc(device, &c, 1, alpha); | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } | |
| return; | |
| } | |
| if (fShadeDirectlyIntoDevice) { | |
| void* ctx; | |
| SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); | |
| if (255 == alpha) { | |
| if (shadeProc) { | |
| do { | |
| shadeProc(ctx, x, y, device, 1); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| do { | |
| shaderContext->shadeSpan(x, y, device, 1); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } else { // alpha < 255 | |
| SkPMColor c; | |
| if (shadeProc) { | |
| do { | |
| shadeProc(ctx, x, y, &c, 1); | |
| *device = SkFourByteInterp(c, *device, alpha); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| do { | |
| shaderContext->shadeSpan(x, y, &c, 1); | |
| *device = SkFourByteInterp(c, *device, alpha); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } | |
| } else { | |
| SkPMColor* span = fBuffer; | |
| SkXfermode* xfer = fXfermode; | |
| if (xfer) { | |
| do { | |
| shaderContext->shadeSpan(x, y, span, 1); | |
| xfer->xfer32(device, span, 1, &alpha); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } else { | |
| SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; | |
| do { | |
| shaderContext->shadeSpan(x, y, span, 1); | |
| proc(device, span, 1, alpha); | |
| y += 1; | |
| device = (uint32_t*)((char*)device + deviceRB); | |
| } while (--height > 0); | |
| } | |
| } | |
| } |