|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef GrXferProcessor_DEFINED | 
|  | #define GrXferProcessor_DEFINED | 
|  |  | 
|  | #include "GrBlend.h" | 
|  | #include "GrColor.h" | 
|  | #include "GrProcessor.h" | 
|  | #include "GrTexture.h" | 
|  | #include "GrTypes.h" | 
|  | #include "SkXfermode.h" | 
|  |  | 
|  | class GrShaderCaps; | 
|  | class GrGLSLCaps; | 
|  | class GrGLSLXferProcessor; | 
|  | class GrProcOptInfo; | 
|  | struct GrPipelineOptimizations; | 
|  |  | 
|  | /** | 
|  | * Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes | 
|  | * required after a pixel has been written, before it can be safely read again. | 
|  | */ | 
|  | enum GrXferBarrierType { | 
|  | kNone_GrXferBarrierType = 0, //<! No barrier is required | 
|  | kTexture_GrXferBarrierType,  //<! Required when a shader reads and renders to the same texture. | 
|  | kBlend_GrXferBarrierType,    //<! Required by certain blend extensions. | 
|  | }; | 
|  | /** Should be able to treat kNone as false in boolean expressions */ | 
|  | GR_STATIC_ASSERT(SkToBool(kNone_GrXferBarrierType) == false); | 
|  |  | 
|  | /** | 
|  | * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst | 
|  | * color, and for applying any coverage. It does this by emitting fragment shader code and | 
|  | * controlling the fixed-function blend state. When dual-source blending is available, it may also | 
|  | * write a seconday fragment shader output color. GrXferProcessor has two modes of operation: | 
|  | * | 
|  | * Dst read: When allowed by the backend API, or when supplied a texture of the destination, the | 
|  | * GrXferProcessor may read the destination color. While operating in this mode, the subclass only | 
|  | * provides shader code that blends the src and dst colors, and the base class applies coverage. | 
|  | * | 
|  | * No dst read: When not performing a dst read, the subclass is given full control of the fixed- | 
|  | * function blend state and/or secondary output, and is responsible to apply coverage on its own. | 
|  | * | 
|  | * A GrXferProcessor is never installed directly into our draw state, but instead is created from a | 
|  | * GrXPFactory once we have finalized the state of our draw. | 
|  | */ | 
|  | class GrXferProcessor : public GrProcessor { | 
|  | public: | 
|  | /** | 
|  | * A texture that contains the dst pixel values and an integer coord offset from device space | 
|  | * to the space of the texture. Depending on GPU capabilities a DstTexture may be used by a | 
|  | * GrXferProcessor for blending in the fragment shader. | 
|  | */ | 
|  | class DstTexture { | 
|  | public: | 
|  | DstTexture() { fOffset.set(0, 0); } | 
|  |  | 
|  | DstTexture(const DstTexture& other) { | 
|  | *this = other; | 
|  | } | 
|  |  | 
|  | DstTexture(GrTexture* texture, const SkIPoint& offset) | 
|  | : fTexture(SkSafeRef(texture)) | 
|  | , fOffset(offset) { | 
|  | } | 
|  |  | 
|  | DstTexture& operator=(const DstTexture& other) { | 
|  | fTexture.reset(SkSafeRef(other.fTexture.get())); | 
|  | fOffset = other.fOffset; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | const SkIPoint& offset() const { return fOffset; } | 
|  |  | 
|  | void setOffset(const SkIPoint& offset) { fOffset = offset; } | 
|  | void setOffset(int ox, int oy) { fOffset.set(ox, oy); } | 
|  |  | 
|  | GrTexture* texture() const { return fTexture.get(); } | 
|  |  | 
|  | GrTexture* setTexture(GrTexture* texture) { | 
|  | fTexture.reset(SkSafeRef(texture)); | 
|  | return texture; | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkAutoTUnref<GrTexture> fTexture; | 
|  | SkIPoint                fOffset; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLSLProcessorKey(...) to get the | 
|  | * specific subclass's key. | 
|  | */ | 
|  | void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const; | 
|  |  | 
|  | /** Returns a new instance of the appropriate *GL* implementation class | 
|  | for the given GrXferProcessor; caller is responsible for deleting | 
|  | the object. */ | 
|  | virtual GrGLSLXferProcessor* createGLSLInstance() const = 0; | 
|  |  | 
|  | /** | 
|  | * Optimizations for blending / coverage that an OptDrawState should apply to itself. | 
|  | */ | 
|  | enum OptFlags { | 
|  | /** | 
|  | * The draw can be skipped completely. | 
|  | */ | 
|  | kSkipDraw_OptFlag                 = 0x1, | 
|  | /** | 
|  | * GrXferProcessor will ignore color, thus no need to provide | 
|  | */ | 
|  | kIgnoreColor_OptFlag              = 0x2, | 
|  | /** | 
|  | * GrXferProcessor will ignore coverage, thus no need to provide | 
|  | */ | 
|  | kIgnoreCoverage_OptFlag           = 0x4, | 
|  | /** | 
|  | * Clear color stages and override input color to that returned by getOptimizations | 
|  | */ | 
|  | kOverrideColor_OptFlag            = 0x8, | 
|  | /** | 
|  | * Can tweak alpha for coverage. Currently this flag should only be used by a batch | 
|  | */ | 
|  | kCanTweakAlphaForCoverage_OptFlag = 0x20, | 
|  | }; | 
|  |  | 
|  | static const OptFlags kNone_OptFlags = (OptFlags)0; | 
|  |  | 
|  | GR_DECL_BITFIELD_OPS_FRIENDS(OptFlags); | 
|  |  | 
|  | /** | 
|  | * Determines which optimizations (as described by the ptFlags above) can be performed by | 
|  | * the draw with this xfer processor. If this function is called, the xfer processor may change | 
|  | * its state to reflected the given blend optimizations. If the XP needs to see a specific input | 
|  | * color to blend correctly, it will set the OverrideColor flag and the output parameter | 
|  | * overrideColor will be the required value that should be passed into the XP. | 
|  | * A caller who calls this function on a XP is required to honor the returned OptFlags | 
|  | * and color values for its draw. | 
|  | */ | 
|  | OptFlags getOptimizations(const GrPipelineOptimizations& optimizations, | 
|  | bool doesStencilWrite, | 
|  | GrColor* overrideColor, | 
|  | const GrCaps& caps) const; | 
|  |  | 
|  | /** | 
|  | * Returns whether this XP will require an Xfer barrier on the given rt. If true, outBarrierType | 
|  | * is updated to contain the type of barrier needed. | 
|  | */ | 
|  | GrXferBarrierType xferBarrierType(const GrRenderTarget* rt, const GrCaps& caps) const; | 
|  |  | 
|  | struct BlendInfo { | 
|  | void reset() { | 
|  | fEquation = kAdd_GrBlendEquation; | 
|  | fSrcBlend = kOne_GrBlendCoeff; | 
|  | fDstBlend = kZero_GrBlendCoeff; | 
|  | fBlendConstant = 0; | 
|  | fWriteColor = true; | 
|  | } | 
|  |  | 
|  | SkDEBUGCODE(SkString dump() const;) | 
|  |  | 
|  | GrBlendEquation fEquation; | 
|  | GrBlendCoeff    fSrcBlend; | 
|  | GrBlendCoeff    fDstBlend; | 
|  | GrColor         fBlendConstant; | 
|  | bool            fWriteColor; | 
|  | }; | 
|  |  | 
|  | void getBlendInfo(BlendInfo* blendInfo) const; | 
|  |  | 
|  | bool willReadDstColor() const { return fWillReadDstColor; } | 
|  |  | 
|  | /** | 
|  | * Returns the texture to be used as the destination when reading the dst in the fragment | 
|  | * shader. If the returned texture is NULL then the XP is either not reading the dst or we have | 
|  | * extentions that support framebuffer fetching and thus don't need a copy of the dst texture. | 
|  | */ | 
|  | const GrTexture* getDstTexture() const { return fDstTexture.getTexture(); } | 
|  |  | 
|  | /** | 
|  | * Returns the offset in device coords to use when accessing the dst texture to get the dst | 
|  | * pixel color in the shader. This value is only valid if getDstTexture() != NULL. | 
|  | */ | 
|  | const SkIPoint& dstTextureOffset() const { | 
|  | SkASSERT(this->getDstTexture()); | 
|  | return fDstTextureOffset; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * If we are performing a dst read, returns whether the base class will use mixed samples to | 
|  | * antialias the shader's final output. If not doing a dst read, the subclass is responsible | 
|  | * for antialiasing and this returns false. | 
|  | */ | 
|  | bool dstReadUsesMixedSamples() const { return fDstReadUsesMixedSamples; } | 
|  |  | 
|  | /** | 
|  | * Returns whether or not this xferProcossor will set a secondary output to be used with dual | 
|  | * source blending. | 
|  | */ | 
|  | bool hasSecondaryOutput() const; | 
|  |  | 
|  | /** Returns true if this and other processor conservatively draw identically. It can only return | 
|  | true when the two processor are of the same subclass (i.e. they return the same object from | 
|  | from getFactory()). | 
|  |  | 
|  | A return value of true from isEqual() should not be used to test whether the processor would | 
|  | generate the same shader code. To test for identical code generation use getGLSLProcessorKey | 
|  | */ | 
|  |  | 
|  | bool isEqual(const GrXferProcessor& that) const { | 
|  | if (this->classID() != that.classID()) { | 
|  | return false; | 
|  | } | 
|  | if (this->fWillReadDstColor != that.fWillReadDstColor) { | 
|  | return false; | 
|  | } | 
|  | if (this->fDstTexture.getTexture() != that.fDstTexture.getTexture()) { | 
|  | return false; | 
|  | } | 
|  | if (this->fDstTextureOffset != that.fDstTextureOffset) { | 
|  | return false; | 
|  | } | 
|  | if (this->fDstReadUsesMixedSamples != that.fDstReadUsesMixedSamples) { | 
|  | return false; | 
|  | } | 
|  | return this->onIsEqual(that); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | GrXferProcessor(); | 
|  | GrXferProcessor(const DstTexture*, bool willReadDstColor, bool hasMixedSamples); | 
|  |  | 
|  | private: | 
|  | void notifyRefCntIsZero() const final {} | 
|  |  | 
|  | virtual OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations, | 
|  | bool doesStencilWrite, | 
|  | GrColor* overrideColor, | 
|  | const GrCaps& caps) const = 0; | 
|  |  | 
|  | /** | 
|  | * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this xfer | 
|  | * processor's GL backend implementation. | 
|  | */ | 
|  | virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, | 
|  | GrProcessorKeyBuilder* b) const = 0; | 
|  |  | 
|  | /** | 
|  | * Determines the type of barrier (if any) required by the subclass. Note that the possibility | 
|  | * that a kTexture type barrier is required is handled by the base class and need not be | 
|  | * considered by subclass overrides of this function. | 
|  | */ | 
|  | virtual GrXferBarrierType onXferBarrier(const GrRenderTarget*, const GrCaps&) const { | 
|  | return kNone_GrXferBarrierType; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * If we are not performing a dst read, returns whether the subclass will set a secondary | 
|  | * output. When using dst reads, the base class controls the secondary output and this method | 
|  | * will not be called. | 
|  | */ | 
|  | virtual bool onHasSecondaryOutput() const { return false; } | 
|  |  | 
|  | /** | 
|  | * If we are not performing a dst read, retrieves the fixed-function blend state required by the | 
|  | * subclass. When using dst reads, the base class controls the fixed-function blend state and | 
|  | * this method will not be called. The BlendInfo struct comes initialized to "no blending". | 
|  | */ | 
|  | virtual void onGetBlendInfo(BlendInfo*) const {} | 
|  |  | 
|  | virtual bool onIsEqual(const GrXferProcessor&) const = 0; | 
|  |  | 
|  | bool                    fWillReadDstColor; | 
|  | bool                    fDstReadUsesMixedSamples; | 
|  | SkIPoint                fDstTextureOffset; | 
|  | GrTextureAccess         fDstTexture; | 
|  |  | 
|  | typedef GrFragmentProcessor INHERITED; | 
|  | }; | 
|  |  | 
|  | GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is | 
|  | * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the | 
|  | * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the | 
|  | * draw information to create a GrXferProcessor (XP) which can implement the desired blending for | 
|  | * the draw. | 
|  | * | 
|  | * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it | 
|  | * creates will have. For example, can it create an XP that supports RGB coverage or will the XP | 
|  | * blend with the destination color. | 
|  | */ | 
|  | class GrXPFactory : public SkRefCnt { | 
|  | public: | 
|  | typedef GrXferProcessor::DstTexture DstTexture; | 
|  | GrXferProcessor* createXferProcessor(const GrPipelineOptimizations& optimizations, | 
|  | bool hasMixedSamples, | 
|  | const DstTexture*, | 
|  | const GrCaps& caps) const; | 
|  | /** | 
|  | * Known color information after blending, but before accounting for any coverage. | 
|  | */ | 
|  | struct InvariantBlendedColor { | 
|  | bool                     fWillBlendWithDst; | 
|  | GrColor                  fKnownColor; | 
|  | GrColorComponentFlags    fKnownColorFlags; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Returns information about the output color, produced by XPs from this factory, that will be | 
|  | * known after blending. Note that we can conflate coverage and color, so the actual values | 
|  | * written to pixels with partial coverage may not always seem consistent with the invariant | 
|  | * information returned by this function. | 
|  | */ | 
|  | virtual void getInvariantBlendedColor(const GrProcOptInfo& colorPOI, | 
|  | InvariantBlendedColor*) const = 0; | 
|  |  | 
|  | bool willNeedDstTexture(const GrCaps& caps, const GrPipelineOptimizations& optimizations, | 
|  | bool hasMixedSamples) const; | 
|  |  | 
|  | bool isEqual(const GrXPFactory& that) const { | 
|  | if (this->classID() != that.classID()) { | 
|  | return false; | 
|  | } | 
|  | return this->onIsEqual(that); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Helper for down-casting to a GrXPFactory subclass | 
|  | */ | 
|  | template <typename T> const T& cast() const { return *static_cast<const T*>(this); } | 
|  |  | 
|  | uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; } | 
|  |  | 
|  | protected: | 
|  | GrXPFactory() : fClassID(kIllegalXPFClassID) {} | 
|  |  | 
|  | template <typename XPF_SUBCLASS> void initClassID() { | 
|  | static uint32_t kClassID = GenClassID(); | 
|  | fClassID = kClassID; | 
|  | } | 
|  |  | 
|  | uint32_t fClassID; | 
|  |  | 
|  | private: | 
|  | virtual GrXferProcessor* onCreateXferProcessor(const GrCaps& caps, | 
|  | const GrPipelineOptimizations& optimizations, | 
|  | bool hasMixedSamples, | 
|  | const DstTexture*) const = 0; | 
|  |  | 
|  | virtual bool onIsEqual(const GrXPFactory&) const = 0; | 
|  |  | 
|  | bool willReadDstColor(const GrCaps& caps, | 
|  | const GrPipelineOptimizations& optimizations, | 
|  | bool hasMixedSamples) const; | 
|  | /** | 
|  | *  Returns true if the XP generated by this factory will explicitly read dst in the fragment | 
|  | *  shader. | 
|  | */ | 
|  | virtual bool onWillReadDstColor(const GrCaps& caps, | 
|  | const GrPipelineOptimizations& optimizations, | 
|  | bool hasMixedSamples) const = 0; | 
|  |  | 
|  | static uint32_t GenClassID() { | 
|  | // fCurrXPFactoryID has been initialized to kIllegalXPFactoryID. The | 
|  | // atomic inc returns the old value not the incremented value. So we add | 
|  | // 1 to the returned value. | 
|  | uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrXPFClassID)) + 1; | 
|  | if (!id) { | 
|  | SkFAIL("This should never wrap as it should only be called once for each GrXPFactory " | 
|  | "subclass."); | 
|  | } | 
|  | return id; | 
|  | } | 
|  |  | 
|  | enum { | 
|  | kIllegalXPFClassID = 0, | 
|  | }; | 
|  | static int32_t gCurrXPFClassID; | 
|  |  | 
|  | typedef GrProgramElement INHERITED; | 
|  | }; | 
|  |  | 
|  | #endif | 
|  |  |