| /* | 
 |  * Copyright 2014 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 |  | 
 | #include "SkCanvas.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkPoint.h" | 
 | #include "SkShader.h" | 
 | #include "SkTextBlob.h" | 
 | #include "SkTDArray.h" | 
 | #include "SkTypeface.h" | 
 |  | 
 | // This GM exercises drawTextBlob offset vs. shader space behavior. | 
 | class TextBlobShaderGM : public skiagm::GM { | 
 | public: | 
 |     TextBlobShaderGM(const char* txt) { | 
 |         SkPaint p; | 
 |         sk_tool_utils::set_portable_typeface(&p); | 
 |         size_t txtLen = strlen(txt); | 
 |         fGlyphs.append(p.textToGlyphs(txt, txtLen, nullptr)); | 
 |         p.textToGlyphs(txt, txtLen, fGlyphs.begin()); | 
 |     } | 
 |  | 
 | protected: | 
 |  | 
 |     void onOnceBeforeDraw() override { | 
 |         SkPaint p; | 
 |         p.setAntiAlias(true); | 
 |         p.setSubpixelText(true); | 
 |         p.setTextSize(30); | 
 |         p.setTextEncoding(SkPaint::kGlyphID_TextEncoding); | 
 |         sk_tool_utils::set_portable_typeface(&p); | 
 |  | 
 |         SkTextBlobBuilder builder; | 
 |         int glyphCount = fGlyphs.count(); | 
 |         const SkTextBlobBuilder::RunBuffer* run; | 
 |  | 
 |         run = &builder.allocRun(p, glyphCount, 10, 10, nullptr); | 
 |         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
 |  | 
 |         run = &builder.allocRunPosH(p, glyphCount,  80, nullptr); | 
 |         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
 |         for (int i = 0; i < glyphCount; ++i) { | 
 |             run->pos[i] = p.getTextSize() * i * .75f; | 
 |         } | 
 |  | 
 |         run = &builder.allocRunPos(p, glyphCount, nullptr); | 
 |         memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
 |         for (int i = 0; i < glyphCount; ++i) { | 
 |             run->pos[i * 2] = p.getTextSize() * i * .75f; | 
 |             run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount); | 
 |         } | 
 |  | 
 |         fBlob.reset(builder.build()); | 
 |  | 
 |         SkColor  colors[2]; | 
 |         colors[0] = SK_ColorRED; | 
 |         colors[1] = SK_ColorGREEN; | 
 |  | 
 |         SkScalar pos[SK_ARRAY_COUNT(colors)]; | 
 |         for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) { | 
 |             pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1); | 
 |         } | 
 |  | 
 |         SkISize sz = this->onISize(); | 
 |         fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), | 
 |                                                SkIntToScalar(sz.height() / 2)), | 
 |                                                sz.width() * .66f, colors, pos, | 
 |                                                SK_ARRAY_COUNT(colors), | 
 |                                                SkShader::kRepeat_TileMode); | 
 |     } | 
 |  | 
 |     SkString onShortName() override { | 
 |         return SkString("textblobshader"); | 
 |     } | 
 |  | 
 |     SkISize onISize() override { | 
 |         return SkISize::Make(640, 480); | 
 |     } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |         SkPaint p; | 
 |         p.setStyle(SkPaint::kFill_Style); | 
 |         p.setShader(fShader); | 
 |  | 
 |         SkISize sz = this->onISize(); | 
 |         constexpr int kXCount = 4; | 
 |         constexpr int kYCount = 3; | 
 |         for (int i = 0; i < kXCount; ++i) { | 
 |             for (int j = 0; j < kYCount; ++j) { | 
 |                 canvas->drawTextBlob(fBlob, | 
 |                                      SkIntToScalar(i * sz.width() / kXCount), | 
 |                                      SkIntToScalar(j * sz.height() / kYCount), | 
 |                                      p); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     SkTDArray<uint16_t>            fGlyphs; | 
 |     SkAutoTUnref<const SkTextBlob> fBlob; | 
 |     sk_sp<SkShader>                fShader; | 
 |  | 
 |     typedef skiagm::GM INHERITED; | 
 | }; | 
 |  | 
 | DEF_GM(return new TextBlobShaderGM("Blobber");) |