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skia
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51ba1a927e38bdc1a99f4d1cf53fdecbfbe50a31
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.
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tests
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sksl
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intrinsics
/
Pow.glsl
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out
vec4 sk_FragColor
;
uniform
float
a
;
uniform
float
b
;
void
main
()
{
sk_FragColor
.
x
=
pow
(
a
,
b
);
}