blob: 1b8d367361343527e2e0c766771c421065faf5d5 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
mat2 _0_m22 = mat3x2(32.0) * mat2x3(23.0);
_0_m22 *= _0_m22;
mat3 _1_m33 = mat4x3(44.0) * mat3x4(34.0);
_1_m33 *= _1_m33;
mat4 _2_m44 = mat2x4(24.0) * mat4x2(42.0);
_2_m44 *= _2_m44;
mat2 _3_m22 = mat3x2(32.0) * mat2x3(23.0);
_3_m22 *= _3_m22;
mat3 _4_m33 = mat4x3(44.0) * mat3x4(34.0);
_4_m33 *= _4_m33;
mat4 _5_m44 = mat2x4(24.0) * mat4x2(42.0);
_5_m44 *= _5_m44;
return colorGreen;
}