blob: 5562b34ac7eff7e7b0e71b87f6725595eaadbb77 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
mat2 _0_m3 = mat2(1.0, 2.0, 3.0, 4.0);
_0_m3 *= mat2(1.0);
mat2 _1_m5 = mat2(mat2(1.0, 2.0, 3.0, 4.0)[0].x);
mat2 _2_m6 = mat2(1.0, 2.0, 3.0, 4.0);
_2_m6 += _1_m5;
mat4 _3_m11 = mat4(2.0);
_3_m11 -= mat4(1.0);
mat2 _4_m3 = mat2(1.0, 2.0, 3.0, 4.0);
_4_m3 *= mat2(1.0);
mat2 _5_m5 = mat2(mat2(1.0, 2.0, 3.0, 4.0)[0].x);
mat2 _6_m6 = mat2(1.0, 2.0, 3.0, 4.0);
_6_m6 += _5_m5;
mat4 _7_m11 = mat4(2.0);
_7_m11 -= mat4(1.0);
return colorGreen;
}