blob: 9b3f92679dcde49253ab49607b7ea90b6d7971a8 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_c = color;
{
vec4 _1_d = _0_c * 0.75;
_0_c = _1_d;
}
sk_FragColor = _0_c.xxxx;
}