blob: 1ef52327303b8e742a26bde490de653bdffb6b1e [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _0_result = vec4(1.0);
for (int _1_x = 0;_1_x < 5; ++_1_x) {
if (_1_x == value) _0_result = vec4(0.5);
}
sk_FragColor = _0_result;
}