blob: 144e5927e07c85f1bbd9345b12d66269b4245b88 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
float x = 0.0;
switch (int(sqrt(3.0))) {
case 0:
x = 0.0;
case 1:
x = 1.0;
}
sk_FragColor = vec4(x);
}