blob: 2a7a3adcb7261a4c78a8301884d093d491734071 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
float x = 0.0;
switch (0) {
case 0:
x = 0.0;
if (x < sqrt(1.0)) {
sk_FragColor = vec4(x);
break;
}
case 1:
x = 1.0;
}
}