blob: 37f554952d9973a27363c5111de7345af9e11ea2 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
vec2 x[2];
x[0] = vec2(0.0, 0.0);
x[1] = vec2(1.0, 0.0);
vec2 y[2];
y[0] = vec2(0.0, 1.0);
y[1] = vec2(-1.0, 2.0);
return vec4(x[0].x * x[0].y, x[1].x - x[1].y, y[0].x / y[0].y, y[1].x + y[1].y);
}