blob: b481aad1a0034edaffca02eb9580a9e8c516830e [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/mtl/GrMtlPipelineStateDataManager.h"
#include "src/gpu/mtl/GrMtlBuffer.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
GR_NORETAIN_BEGIN
GrMtlPipelineStateDataManager::GrMtlPipelineStateDataManager(const UniformInfoArray& uniforms,
uint32_t uniformSize)
: INHERITED(uniforms.count(), uniformSize) {
// We must add uniforms in same order is the UniformInfoArray so that UniformHandles already
// owned by other objects will still match up here.
int i = 0;
for (const auto& uniformInfo : uniforms.items()) {
Uniform& uniform = fUniforms[i];
SkASSERT(GrShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
uniformInfo.fVariable.getArrayCount() > 0);
SkDEBUGCODE(
uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
uniform.fType = uniformInfo.fVariable.getType();
)
uniform.fOffset = uniformInfo.fUBOffset;
++i;
}
}
void GrMtlPipelineStateDataManager::set1iv(UniformHandle u,
int arrayCount,
const int32_t v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, v, arrayCount * sizeof(int32_t));
}
void GrMtlPipelineStateDataManager::set1fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, v, arrayCount * sizeof(float));
}
void GrMtlPipelineStateDataManager::set2iv(UniformHandle u,
int arrayCount,
const int32_t v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, v, arrayCount * 2 * sizeof(int32_t));
}
void GrMtlPipelineStateDataManager::set2fv(UniformHandle u,
int arrayCount,
const float v[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, v, arrayCount * 2 * sizeof(float));
}
void GrMtlPipelineStateDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const {
this->setMatrix2fv(u, 1, matrix);
}
void GrMtlPipelineStateDataManager::setMatrix2fv(UniformHandle u,
int arrayCount,
const float m[]) const {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat2x2_GrSLType || uni.fType == kHalf2x2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
memcpy(buffer, m, arrayCount * 4 * sizeof(float));
}
void GrMtlPipelineStateDataManager::uploadAndBindUniformBuffers(
GrMtlGpu* gpu,
id<MTLRenderCommandEncoder> renderCmdEncoder) const {
if (fUniformSize && fUniformsDirty) {
if (@available(macOS 10.11, iOS 8.3, *)) {
SkASSERT(fUniformSize <= gpu->caps()->maxPushConstantsSize());
[renderCmdEncoder setVertexBytes: fUniformData.get()
length: fUniformSize
atIndex: GrMtlUniformHandler::kUniformBinding];
[renderCmdEncoder setFragmentBytes: fUniformData.get()
length: fUniformSize
atIndex: GrMtlUniformHandler::kUniformBinding];
} else {
// We only support iOS 9.0+, so we should never hit this
SK_ABORT("Missing interface. Skia only supports Metal on iOS 9.0 and higher");
}
fUniformsDirty = false;
}
}
void GrMtlPipelineStateDataManager::resetDirtyBits() {
fUniformsDirty = true;
}
GR_NORETAIN_END