blob: 7a6a73f04e8fae104fa7bba71cbc61babeecd4e9 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
uniform float unknownInput;
vec4 main() {
bool _0_ok = true;
_0_ok = _0_ok && mat3(unknownInput) == mat3(mat2(1.0));
_0_ok = _0_ok && mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, unknownInput) == mat3(mat2(9.0));
return _0_ok ? colorGreen : colorRed;
}