| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/mtl/MtlSharedContext.h" |
| |
| #include "include/gpu/graphite/BackendTexture.h" |
| #include "include/gpu/graphite/ContextOptions.h" |
| #include "include/gpu/graphite/TextureInfo.h" |
| #include "src/gpu/graphite/Caps.h" |
| #include "src/gpu/graphite/GlobalCache.h" |
| #include "src/gpu/graphite/Log.h" |
| #include "src/gpu/graphite/mtl/MtlCommandBuffer.h" |
| #include "src/gpu/graphite/mtl/MtlResourceProvider.h" |
| #include "src/gpu/graphite/mtl/MtlTexture.h" |
| #include "src/gpu/graphite/render/CommonDepthStencilSettings.h" |
| #include "src/gpu/mtl/MtlMemoryAllocatorImpl.h" |
| |
| namespace skgpu::graphite { |
| |
| sk_sp<SharedContext> MtlSharedContext::Make(const MtlBackendContext& context, |
| const ContextOptions& options) { |
| if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { |
| // no warning needed |
| } else { |
| SKGPU_LOG_E("Skia's Graphite backend no longer supports this OS version."); |
| #ifdef SK_BUILD_FOR_IOS |
| SKGPU_LOG_E("Minimum supported version is iOS/tvOS 13.0."); |
| #else |
| SKGPU_LOG_E("Minimum supported version is MacOS 10.15."); |
| #endif |
| return nullptr; |
| } |
| |
| sk_cfp<id<MTLDevice>> device = sk_ret_cfp((id<MTLDevice>)(context.fDevice.get())); |
| |
| std::unique_ptr<const MtlCaps> caps(new MtlCaps(device.get(), options)); |
| |
| // TODO: Add memory allocator to context once we figure out synchronization |
| sk_sp<MtlMemoryAllocator> memoryAllocator = skgpu::MtlMemoryAllocatorImpl::Make(device.get()); |
| if (!memoryAllocator) { |
| SkDEBUGFAIL("No supplied Metal memory allocator and unable to create one internally."); |
| return nullptr; |
| } |
| |
| return sk_sp<SharedContext>(new MtlSharedContext(std::move(device), |
| std::move(memoryAllocator), |
| std::move(caps), |
| options.fExecutor, |
| options.fUserDefinedKnownRuntimeEffects)); |
| } |
| |
| MtlSharedContext::MtlSharedContext(sk_cfp<id<MTLDevice>> device, |
| sk_sp<skgpu::MtlMemoryAllocator> memoryAllocator, |
| std::unique_ptr<const MtlCaps> caps, |
| SkExecutor* executor, |
| SkSpan<sk_sp<SkRuntimeEffect>> userDefinedKnownRuntimeEffects) |
| : SharedContext(std::move(caps), |
| BackendApi::kMetal, |
| executor, |
| userDefinedKnownRuntimeEffects) |
| , fMemoryAllocator(std::move(memoryAllocator)) |
| , fDevice(std::move(device)) { |
| static constexpr DepthStencilSettings kIgnoreDSS; |
| |
| for (const DepthStencilSettings& dss : { kDirectDepthLessPass, |
| kDirectDepthLEqualPass, |
| kWindingStencilPass, |
| kEvenOddStencilPass, |
| kRegularCoverPass, |
| kInverseCoverPass, |
| kIgnoreDSS }) { |
| this->createCompatibleDepthStencilState(dss); |
| } |
| } |
| |
| MtlSharedContext::~MtlSharedContext() { |
| // need to clear out resources before the allocator (if any) is removed |
| this->globalCache()->deleteResources(); |
| } |
| |
| std::unique_ptr<ResourceProvider> MtlSharedContext::makeResourceProvider( |
| SingleOwner* singleOwner, |
| uint32_t recorderID, |
| size_t resourceBudget) { |
| return std::unique_ptr<ResourceProvider>(new MtlResourceProvider(this, |
| singleOwner, |
| recorderID, |
| resourceBudget)); |
| } |
| |
| namespace { |
| |
| MTLCompareFunction compare_op_to_mtl(CompareOp op) { |
| switch (op) { |
| case CompareOp::kAlways: |
| return MTLCompareFunctionAlways; |
| case CompareOp::kNever: |
| return MTLCompareFunctionNever; |
| case CompareOp::kGreater: |
| return MTLCompareFunctionGreater; |
| case CompareOp::kGEqual: |
| return MTLCompareFunctionGreaterEqual; |
| case CompareOp::kLess: |
| return MTLCompareFunctionLess; |
| case CompareOp::kLEqual: |
| return MTLCompareFunctionLessEqual; |
| case CompareOp::kEqual: |
| return MTLCompareFunctionEqual; |
| case CompareOp::kNotEqual: |
| return MTLCompareFunctionNotEqual; |
| } |
| } |
| |
| MTLStencilOperation stencil_op_to_mtl(StencilOp op) { |
| switch (op) { |
| case StencilOp::kKeep: |
| return MTLStencilOperationKeep; |
| case StencilOp::kZero: |
| return MTLStencilOperationZero; |
| case StencilOp::kReplace: |
| return MTLStencilOperationReplace; |
| case StencilOp::kInvert: |
| return MTLStencilOperationInvert; |
| case StencilOp::kIncWrap: |
| return MTLStencilOperationIncrementWrap; |
| case StencilOp::kDecWrap: |
| return MTLStencilOperationDecrementWrap; |
| case StencilOp::kIncClamp: |
| return MTLStencilOperationIncrementClamp; |
| case StencilOp::kDecClamp: |
| return MTLStencilOperationDecrementClamp; |
| } |
| } |
| |
| MTLStencilDescriptor* stencil_face_to_mtl(DepthStencilSettings::Face face) { |
| MTLStencilDescriptor* result = [[MTLStencilDescriptor alloc] init]; |
| result.stencilCompareFunction = compare_op_to_mtl(face.fCompareOp); |
| result.readMask = face.fReadMask; |
| result.writeMask = face.fWriteMask; |
| result.depthStencilPassOperation = stencil_op_to_mtl(face.fDepthStencilPassOp); |
| result.stencilFailureOperation = stencil_op_to_mtl(face.fStencilFailOp); |
| return result; |
| } |
| |
| } // anonymous namespace |
| |
| sk_cfp<id<MTLDepthStencilState>> MtlSharedContext::getCompatibleDepthStencilState( |
| const DepthStencilSettings& depthStencilSettings) const { |
| |
| sk_cfp<id<MTLDepthStencilState>>* depthStencilState; |
| depthStencilState = fDepthStencilStates.find(depthStencilSettings); |
| |
| // We've explicitly initialized fDepthStencilStates with all the common depth stencil settings |
| // in the ctor - since there are so few of them. This frees us from concurrency concerns (i.e., |
| // if we were to lazily create them and store them in a map). However, if a new one is |
| // encountered we will need to either add its initialization to the ctor or reconsider this |
| // approach. |
| SkAssertResult(depthStencilState); |
| return *depthStencilState; |
| } |
| |
| void MtlSharedContext::createCompatibleDepthStencilState( |
| const DepthStencilSettings& depthStencilSettings) { |
| |
| MTLDepthStencilDescriptor* desc = [[MTLDepthStencilDescriptor alloc] init]; |
| SkASSERT(depthStencilSettings.fDepthTestEnabled || |
| depthStencilSettings.fDepthCompareOp == CompareOp::kAlways); |
| desc.depthCompareFunction = compare_op_to_mtl(depthStencilSettings.fDepthCompareOp); |
| if (depthStencilSettings.fDepthTestEnabled) { |
| desc.depthWriteEnabled = depthStencilSettings.fDepthWriteEnabled; |
| } |
| if (depthStencilSettings.fStencilTestEnabled) { |
| desc.frontFaceStencil = stencil_face_to_mtl(depthStencilSettings.fFrontStencil); |
| desc.backFaceStencil = stencil_face_to_mtl(depthStencilSettings.fBackStencil); |
| } |
| |
| sk_cfp<id<MTLDepthStencilState>> dss( |
| [this->device() newDepthStencilStateWithDescriptor: desc]); |
| |
| fDepthStencilStates.set(depthStencilSettings, std::move(dss)); |
| } |
| |
| } // namespace skgpu::graphite |