| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_GraphiteResourceKey_DEFINED |
| #define skgpu_graphite_GraphiteResourceKey_DEFINED |
| |
| #include "src/gpu/ResourceKey.h" |
| #include "src/gpu/graphite/ResourceTypes.h" |
| |
| namespace skgpu::graphite { |
| |
| /** |
| * GraphiteResourceKey is no different from the base skgpu::ResourceKey except that its type is |
| * specific to Graphite. Graphite does not use different types of keys to manage reusability or |
| * resource sharing like in Ganesh. Instead a key simply encodes the underlying configuration of the |
| * resource and whether or not the resource can be shared is handled externally through coordination |
| * between the ResourceCache and ResourceProvider. |
| */ |
| class GraphiteResourceKey : public skgpu::ResourceKey { |
| public: |
| /** Generate a unique ResourceType. */ |
| static ResourceType GenerateResourceType(); |
| |
| /** Creates an invalid key. It must be initialized using a Builder object before use. */ |
| GraphiteResourceKey() {} |
| |
| GraphiteResourceKey(const GraphiteResourceKey& that) { *this = that; } |
| |
| ResourceType resourceType() const { return this->domain(); } |
| |
| GraphiteResourceKey& operator=(const GraphiteResourceKey& that) { |
| this->ResourceKey::operator=(that); |
| return *this; |
| } |
| |
| bool operator==(const GraphiteResourceKey& that) const { |
| return this->ResourceKey::operator==(that); |
| } |
| bool operator!=(const GraphiteResourceKey& that) const { |
| return !(*this == that); |
| } |
| |
| class Builder : public ResourceKey::Builder { |
| public: |
| Builder(GraphiteResourceKey* key, ResourceType type, int data32Count) |
| : ResourceKey::Builder(key, type, data32Count) {} |
| }; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_GraphiteResourceKey_DEFINED |