blob: 93f57bf8fb91c5f2bd63c96d0df2e2216509144a [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
void main() {
float minAbsHackVar0;
float minAbsHackVar1;
sk_FragColor.x = ((minAbsHackVar0 = abs(-5.0)) < (minAbsHackVar1 = 6.0) ? minAbsHackVar0 : minAbsHackVar1);
}