blob: 8dd52bf4b6c5e5c5368c8e90fa1bbac7a07ebe48 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 testInputs;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
return ((sign(testInputs.x) == -1.0 && sign(testInputs.xy) == vec2(-1.0, 0.0)) && sign(testInputs.xyz) == vec3(-1.0, 0.0, 1.0)) && sign(testInputs) == vec4(-1.0, 0.0, 1.0, 1.0) ? colorGreen : colorRed;
}