Sign in
skia
/
skia
/
4add8b3624cc5dd3b2bd8ff2fe5f1ea029263ce9
/
.
/
tests
/
sksl
/
intrinsics
/
Normalize.glsl
blob: 3f4ef6de192f02238ac6720b8b92517fbb5be5cd [
file
] [
log
] [
blame
]
out
vec4 sk_FragColor
;
in
float
a
;
in
vec4 b
;
void
main
()
{
sk_FragColor
.
x
=
normalize
(
a
);
sk_FragColor
=
normalize
(
b
);
}