blob: 1961022c5fcaadb7c60a4c7242d4513d7d3dcb8e [file] [log] [blame]
out vec4 sk_FragColor;
in float a;
in float b;
in vec4 c;
in vec4 d;
void main() {
sk_FragColor.x = mod(a, b);
sk_FragColor = mod(c, b);
sk_FragColor = mod(c, d);
}