|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "GrRODrawState.h" | 
|  |  | 
|  | #include "GrDrawTargetCaps.h" | 
|  | #include "GrRenderTarget.h" | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | GrRODrawState::GrRODrawState(const GrRODrawState& drawState) : INHERITED() { | 
|  | fRenderTarget.setResource(SkSafeRef(drawState.fRenderTarget.getResource()), | 
|  | GrIORef::kWrite_IOType); | 
|  | } | 
|  |  | 
|  | bool GrRODrawState::isEqual(const GrRODrawState& that) const { | 
|  | bool usingVertexColors = this->hasColorVertexAttribute(); | 
|  | if (!usingVertexColors && this->fColor != that.fColor) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (this->getRenderTarget() != that.getRenderTarget() || | 
|  | this->fColorStages.count() != that.fColorStages.count() || | 
|  | this->fCoverageStages.count() != that.fCoverageStages.count() || | 
|  | !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || | 
|  | this->fSrcBlend != that.fSrcBlend || | 
|  | this->fDstBlend != that.fDstBlend || | 
|  | this->fBlendConstant != that.fBlendConstant || | 
|  | this->fFlagBits != that.fFlagBits || | 
|  | this->fVACount != that.fVACount || | 
|  | this->fVAStride != that.fVAStride || | 
|  | memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) || | 
|  | this->fStencilSettings != that.fStencilSettings || | 
|  | this->fDrawFace != that.fDrawFace) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool usingVertexCoverage = this->hasCoverageVertexAttribute(); | 
|  | if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool explicitLocalCoords = this->hasLocalCoordAttribute(); | 
|  | if (this->hasGeometryProcessor()) { | 
|  | if (!that.hasGeometryProcessor()) { | 
|  | return false; | 
|  | } else if (!GrEffectStage::AreCompatible(*this->getGeometryProcessor(), | 
|  | *that.getGeometryProcessor(), | 
|  | explicitLocalCoords)) { | 
|  | return false; | 
|  | } | 
|  | } else if (that.hasGeometryProcessor()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | for (int i = 0; i < this->numColorStages(); i++) { | 
|  | if (!GrEffectStage::AreCompatible(this->getColorStage(i), that.getColorStage(i), | 
|  | explicitLocalCoords)) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | for (int i = 0; i < this->numCoverageStages(); i++) { | 
|  | if (!GrEffectStage::AreCompatible(this->getCoverageStage(i), that.getCoverageStage(i), | 
|  | explicitLocalCoords)) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, | 
|  | that.fFixedFunctionVertexAttribIndices, | 
|  | sizeof(this->fFixedFunctionVertexAttribIndices))); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | bool GrRODrawState::validateVertexAttribs() const { | 
|  | // check consistency of effects and attributes | 
|  | GrSLType slTypes[kMaxVertexAttribCnt]; | 
|  | for (int i = 0; i < kMaxVertexAttribCnt; ++i) { | 
|  | slTypes[i] = static_cast<GrSLType>(-1); | 
|  | } | 
|  |  | 
|  | if (this->hasGeometryProcessor()) { | 
|  | const GrEffectStage& stage = *this->getGeometryProcessor(); | 
|  | const GrEffect* effect = stage.getEffect(); | 
|  | SkASSERT(effect); | 
|  | // make sure that any attribute indices have the correct binding type, that the attrib | 
|  | // type and effect's shader lang type are compatible, and that attributes shared by | 
|  | // multiple effects use the same shader lang type. | 
|  | const GrEffect::VertexAttribArray& s = effect->getVertexAttribs(); | 
|  |  | 
|  | int effectIndex = 0; | 
|  | for (int index = 0; index < fVACount; index++) { | 
|  | if (kEffect_GrVertexAttribBinding != fVAPtr[index].fBinding) { | 
|  | // we only care about effect bindings | 
|  | continue; | 
|  | } | 
|  | SkASSERT(effectIndex < s.count()); | 
|  | GrSLType effectSLType = s[effectIndex].getType(); | 
|  | GrVertexAttribType attribType = fVAPtr[index].fType; | 
|  | int slVecCount = GrSLTypeVectorCount(effectSLType); | 
|  | int attribVecCount = GrVertexAttribTypeVectorCount(attribType); | 
|  | if (slVecCount != attribVecCount || | 
|  | (static_cast<GrSLType>(-1) != slTypes[index] && slTypes[index] != effectSLType)) { | 
|  | return false; | 
|  | } | 
|  | slTypes[index] = effectSLType; | 
|  | effectIndex++; | 
|  | } | 
|  | // Make sure all attributes are consumed and we were able to find everything | 
|  | SkASSERT(s.count() == effectIndex); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool GrRODrawState::hasSolidCoverage() const { | 
|  | // If we're drawing coverage directly then coverage is effectively treated as color. | 
|  | if (this->isCoverageDrawing()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | GrColor coverage; | 
|  | uint32_t validComponentFlags; | 
|  | // Initialize to an unknown starting coverage if per-vertex coverage is specified. | 
|  | if (this->hasCoverageVertexAttribute()) { | 
|  | validComponentFlags = 0; | 
|  | } else { | 
|  | coverage = fCoverage; | 
|  | validComponentFlags = kRGBA_GrColorComponentFlags; | 
|  | } | 
|  |  | 
|  | // Run through the coverage stages and see if the coverage will be all ones at the end. | 
|  | if (this->hasGeometryProcessor()) { | 
|  | const GrEffect* effect = fGeometryProcessor->getEffect(); | 
|  | effect->getConstantColorComponents(&coverage, &validComponentFlags); | 
|  | } | 
|  | for (int s = 0; s < this->numCoverageStages(); ++s) { | 
|  | const GrEffect* effect = this->getCoverageStage(s).getEffect(); | 
|  | effect->getConstantColorComponents(&coverage, &validComponentFlags); | 
|  | } | 
|  | return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage); | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | bool GrRODrawState::willEffectReadDstColor() const { | 
|  | if (!this->isColorWriteDisabled()) { | 
|  | for (int s = 0; s < this->numColorStages(); ++s) { | 
|  | if (this->getColorStage(s).getEffect()->willReadDstColor()) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | } | 
|  | for (int s = 0; s < this->numCoverageStages(); ++s) { | 
|  | if (this->getCoverageStage(s).getEffect()->willReadDstColor()) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | if (this->hasGeometryProcessor()) { | 
|  | if (fGeometryProcessor->getEffect()->willReadDstColor()) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | GrRODrawState::BlendOptFlags GrRODrawState::getBlendOpts(bool forceCoverage, | 
|  | GrBlendCoeff* srcCoeff, | 
|  | GrBlendCoeff* dstCoeff) const { | 
|  | GrBlendCoeff bogusSrcCoeff, bogusDstCoeff; | 
|  | if (NULL == srcCoeff) { | 
|  | srcCoeff = &bogusSrcCoeff; | 
|  | } | 
|  | if (NULL == dstCoeff) { | 
|  | dstCoeff = &bogusDstCoeff; | 
|  | } | 
|  |  | 
|  | *srcCoeff = this->getSrcBlendCoeff(); | 
|  | *dstCoeff = this->getDstBlendCoeff(); | 
|  |  | 
|  | if (this->isColorWriteDisabled()) { | 
|  | *srcCoeff = kZero_GrBlendCoeff; | 
|  | *dstCoeff = kOne_GrBlendCoeff; | 
|  | } | 
|  |  | 
|  | bool srcAIsOne = this->srcAlphaWillBeOne(); | 
|  | bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff || | 
|  | (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne); | 
|  | bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff || | 
|  | (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne); | 
|  |  | 
|  | // When coeffs are (0,1) there is no reason to draw at all, unless | 
|  | // stenciling is enabled. Having color writes disabled is effectively | 
|  | // (0,1). | 
|  | if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne)) { | 
|  | if (this->getStencil().doesWrite()) { | 
|  | return kEmitCoverage_BlendOptFlag; | 
|  | } else { | 
|  | *dstCoeff = kOne_GrBlendCoeff; | 
|  | return kSkipDraw_BlendOptFlag; | 
|  | } | 
|  | } | 
|  |  | 
|  | bool hasCoverage = forceCoverage || !this->hasSolidCoverage(); | 
|  |  | 
|  | // if we don't have coverage we can check whether the dst | 
|  | // has to read at all. If not, we'll disable blending. | 
|  | if (!hasCoverage) { | 
|  | if (dstCoeffIsZero) { | 
|  | if (kOne_GrBlendCoeff == *srcCoeff) { | 
|  | // if there is no coverage and coeffs are (1,0) then we | 
|  | // won't need to read the dst at all, it gets replaced by src | 
|  | *dstCoeff = kZero_GrBlendCoeff; | 
|  | return kNone_BlendOpt; | 
|  | } else if (kZero_GrBlendCoeff == *srcCoeff) { | 
|  | // if the op is "clear" then we don't need to emit a color | 
|  | // or blend, just write transparent black into the dst. | 
|  | *srcCoeff = kOne_GrBlendCoeff; | 
|  | *dstCoeff = kZero_GrBlendCoeff; | 
|  | return kEmitTransBlack_BlendOptFlag; | 
|  | } | 
|  | } | 
|  | } else if (this->isCoverageDrawing()) { | 
|  | // we have coverage but we aren't distinguishing it from alpha by request. | 
|  | return kCoverageAsAlpha_BlendOptFlag; | 
|  | } else { | 
|  | // check whether coverage can be safely rolled into alpha | 
|  | // of if we can skip color computation and just emit coverage | 
|  | if (this->canTweakAlphaForCoverage()) { | 
|  | return kCoverageAsAlpha_BlendOptFlag; | 
|  | } | 
|  | if (dstCoeffIsZero) { | 
|  | if (kZero_GrBlendCoeff == *srcCoeff) { | 
|  | // the source color is not included in the blend | 
|  | // the dst coeff is effectively zero so blend works out to: | 
|  | // (c)(0)D + (1-c)D = (1-c)D. | 
|  | *dstCoeff = kISA_GrBlendCoeff; | 
|  | return  kEmitCoverage_BlendOptFlag; | 
|  | } else if (srcAIsOne) { | 
|  | // the dst coeff is effectively zero so blend works out to: | 
|  | // cS + (c)(0)D + (1-c)D = cS + (1-c)D. | 
|  | // If Sa is 1 then we can replace Sa with c | 
|  | // and set dst coeff to 1-Sa. | 
|  | *dstCoeff = kISA_GrBlendCoeff; | 
|  | return  kCoverageAsAlpha_BlendOptFlag; | 
|  | } | 
|  | } else if (dstCoeffIsOne) { | 
|  | // the dst coeff is effectively one so blend works out to: | 
|  | // cS + (c)(1)D + (1-c)D = cS + D. | 
|  | *dstCoeff = kOne_GrBlendCoeff; | 
|  | return  kCoverageAsAlpha_BlendOptFlag; | 
|  | } | 
|  | } | 
|  |  | 
|  | return kNone_BlendOpt; | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // Some blend modes allow folding a fractional coverage value into the color's alpha channel, while | 
|  | // others will blend incorrectly. | 
|  | bool GrRODrawState::canTweakAlphaForCoverage() const { | 
|  | /* | 
|  | The fractional coverage is f. | 
|  | The src and dst coeffs are Cs and Cd. | 
|  | The dst and src colors are S and D. | 
|  | We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D. By tweaking the source color's alpha | 
|  | we're replacing S with S'=fS. It's obvious that that first term will always be ok. The second | 
|  | term can be rearranged as [1-(1-Cd)f]D. By substituting in the various possibilities for Cd we | 
|  | find that only 1, ISA, and ISC produce the correct destination when applied to S' and D. | 
|  | Also, if we're directly rendering coverage (isCoverageDrawing) then coverage is treated as | 
|  | color by definition. | 
|  | */ | 
|  | return kOne_GrBlendCoeff == fDstBlend || | 
|  | kISA_GrBlendCoeff == fDstBlend || | 
|  | kISC_GrBlendCoeff == fDstBlend || | 
|  | this->isCoverageDrawing(); | 
|  | } | 
|  |  | 
|  | void GrRODrawState::convertToPendingExec() { | 
|  | fRenderTarget.markPendingIO(); | 
|  | fRenderTarget.removeRef(); | 
|  | for (int i = 0; i < fColorStages.count(); ++i) { | 
|  | fColorStages[i].convertToPendingExec(); | 
|  | } | 
|  | if (fGeometryProcessor) { | 
|  | fGeometryProcessor->convertToPendingExec(); | 
|  | } | 
|  | for (int i = 0; i < fCoverageStages.count(); ++i) { | 
|  | fCoverageStages[i].convertToPendingExec(); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool GrRODrawState::srcAlphaWillBeOne() const { | 
|  | uint32_t validComponentFlags; | 
|  | GrColor color; | 
|  | // Check if per-vertex or constant color may have partial alpha | 
|  | if (this->hasColorVertexAttribute()) { | 
|  | if (fHints & kVertexColorsAreOpaque_Hint) { | 
|  | validComponentFlags = kA_GrColorComponentFlag; | 
|  | color = 0xFF << GrColor_SHIFT_A; | 
|  | } else { | 
|  | validComponentFlags = 0; | 
|  | color = 0; // not strictly necessary but we get false alarms from tools about uninit. | 
|  | } | 
|  | } else { | 
|  | validComponentFlags = kRGBA_GrColorComponentFlags; | 
|  | color = this->getColor(); | 
|  | } | 
|  |  | 
|  | // Run through the color stages | 
|  | for (int s = 0; s < this->numColorStages(); ++s) { | 
|  | const GrEffect* effect = this->getColorStage(s).getEffect(); | 
|  | effect->getConstantColorComponents(&color, &validComponentFlags); | 
|  | } | 
|  |  | 
|  | // Check whether coverage is treated as color. If so we run through the coverage computation. | 
|  | if (this->isCoverageDrawing()) { | 
|  | // The shader generated for coverage drawing runs the full coverage computation and then | 
|  | // makes the shader output be the multiplication of color and coverage. We mirror that here. | 
|  | GrColor coverage; | 
|  | uint32_t coverageComponentFlags; | 
|  | if (this->hasCoverageVertexAttribute()) { | 
|  | coverageComponentFlags = 0; | 
|  | coverage = 0; // suppresses any warnings. | 
|  | } else { | 
|  | coverageComponentFlags = kRGBA_GrColorComponentFlags; | 
|  | coverage = this->getCoverageColor(); | 
|  | } | 
|  |  | 
|  | // Run through the coverage stages | 
|  | for (int s = 0; s < this->numCoverageStages(); ++s) { | 
|  | const GrEffect* effect = this->getCoverageStage(s).getEffect(); | 
|  | effect->getConstantColorComponents(&coverage, &coverageComponentFlags); | 
|  | } | 
|  |  | 
|  | // Since the shader will multiply coverage and color, the only way the final A==1 is if | 
|  | // coverage and color both have A==1. | 
|  | return (kA_GrColorComponentFlag & validComponentFlags & coverageComponentFlags) && | 
|  | 0xFF == GrColorUnpackA(color) && 0xFF == GrColorUnpackA(coverage); | 
|  |  | 
|  | } | 
|  |  | 
|  | return (kA_GrColorComponentFlag & validComponentFlags) && 0xFF == GrColorUnpackA(color); | 
|  | } | 
|  |  |