blob: 1f2d27813856189e248a470f039fe6e0b255556f [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_colorGreen : packoffset(c0);
float4 _7_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
bool ok = true;
uint _36 = uint(_7_colorGreen.x);
uint val = _36;
uint2 _41 = uint2(_36, ~_36);
uint2 mask = _41;
uint2 _45 = ~_41;
int2 _50 = int2(int(_45.x), int(_45.y));
int2 imask = _50;
int2 _52 = ~_50;
uint2 _58 = (~_41) & uint2(uint(_52.x), uint(_52.y));
mask = _58;
bool _67 = false;
if (true)
{
_67 = all(bool2(_58.x == uint2(0u, 0u).x, _58.y == uint2(0u, 0u).y));
}
else
{
_67 = false;
}
ok = _67;
float4 _68 = 0.0f.xxxx;
if (_67)
{
_68 = _7_colorGreen;
}
else
{
_68 = _7_colorRed;
}
return _68;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}