| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkGpuBlurUtils_DEFINED |
| #define SkGpuBlurUtils_DEFINED |
| |
| #if SK_SUPPORT_GPU |
| #include "src/gpu/GrRenderTargetContext.h" |
| |
| class GrContext; |
| class GrTexture; |
| |
| struct SkRect; |
| |
| namespace SkGpuBlurUtils { |
| /** |
| * Applies a 2D Gaussian blur to a given texture. The blurred result is returned |
| * as a renderTargetContext in case the caller wishes to draw into the result. |
| * The GrSurfaceOrigin of the result will watch the GrSurfaceOrigin of srcView. The output |
| * color type, color space, and alpha type will be the same as the src. |
| * |
| * Note: one of sigmaX and sigmaY should be non-zero! |
| * @param context The GPU context |
| * @param srcView The source to be blurred. |
| * @param srcColorType The colorType of srcProxy |
| * @param srcAlphaType The alphaType of srcProxy |
| * @param colorSpace Color space of the source. |
| * @param dstBounds The destination bounds, relative to the source texture. |
| * @param srcBounds The source bounds, relative to the source texture's offset. No pixels |
| * will be sampled outside of this rectangle. |
| * @param sigmaX The blur's standard deviation in X. |
| * @param sigmaY The blur's standard deviation in Y. |
| * @param tileMode The mode to handle samples outside bounds. |
| * @param fit backing fit for the returned render target context |
| * @return The renderTargetContext containing the blurred result. |
| */ |
| std::unique_ptr<GrRenderTargetContext> GaussianBlur(GrRecordingContext* context, |
| GrSurfaceProxyView srcView, |
| GrColorType srcColorType, |
| SkAlphaType srcAlphaType, |
| sk_sp<SkColorSpace> colorSpace, |
| SkIRect dstBounds, |
| SkIRect srcBounds, |
| float sigmaX, |
| float sigmaY, |
| SkTileMode mode, |
| SkBackingFit fit = SkBackingFit::kApprox); |
| }; |
| |
| #endif |
| #endif |