| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBitmapDevice.h" |
| #include "SkCanvas.h" |
| #include "SkConfig8888.h" |
| #include "Test.h" |
| #include "sk_tool_utils.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContextFactory.h" |
| #include "SkGpuDevice.h" |
| #endif |
| |
| static uint32_t pack_unpremul_rgba(SkColor c) { |
| uint32_t packed; |
| uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); |
| byte[0] = SkColorGetR(c); |
| byte[1] = SkColorGetG(c); |
| byte[2] = SkColorGetB(c); |
| byte[3] = SkColorGetA(c); |
| return packed; |
| } |
| |
| static uint32_t pack_unpremul_bgra(SkColor c) { |
| uint32_t packed; |
| uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); |
| byte[0] = SkColorGetB(c); |
| byte[1] = SkColorGetG(c); |
| byte[2] = SkColorGetR(c); |
| byte[3] = SkColorGetA(c); |
| return packed; |
| } |
| |
| typedef uint32_t (*PackUnpremulProc)(SkColor); |
| |
| const struct { |
| SkColorType fColorType; |
| PackUnpremulProc fPackProc; |
| } gUnpremul[] = { |
| { kRGBA_8888_SkColorType, pack_unpremul_rgba }, |
| { kBGRA_8888_SkColorType, pack_unpremul_bgra }, |
| }; |
| |
| static void fillCanvas(SkCanvas* canvas, SkColorType colorType, PackUnpremulProc proc) { |
| // Don't strictly need a bitmap, but its a handy way to allocate the pixels |
| SkBitmap bmp; |
| bmp.allocN32Pixels(256, 256); |
| |
| for (int a = 0; a < 256; ++a) { |
| uint32_t* pixels = bmp.getAddr32(0, a); |
| for (int r = 0; r < 256; ++r) { |
| pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); |
| } |
| } |
| |
| const SkImageInfo info = SkImageInfo::Make(bmp.width(), bmp.height(), |
| colorType, kUnpremul_SkAlphaType); |
| canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0); |
| } |
| |
| DEF_GPUTEST(PremulAlphaRoundTrip, reporter, factory) { |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); |
| |
| for (int dtype = 0; dtype < 2; ++dtype) { |
| |
| int glCtxTypeCnt = 1; |
| #if SK_SUPPORT_GPU |
| if (0 != dtype) { |
| glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; |
| } |
| #endif |
| SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); |
| for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { |
| SkAutoTUnref<SkBaseDevice> device; |
| if (0 == dtype) { |
| device.reset(SkBitmapDevice::Create(info, props)); |
| } else { |
| #if SK_SUPPORT_GPU |
| GrContextFactory::GLContextType type = |
| static_cast<GrContextFactory::GLContextType>(glCtxType); |
| if (!GrContextFactory::IsRenderingGLContext(type)) { |
| continue; |
| } |
| GrContext* ctx = factory->get(type); |
| if (nullptr == ctx) { |
| continue; |
| } |
| device.reset(SkGpuDevice::Create(ctx, SkSurface::kNo_Budgeted, info, 0, &props, |
| SkGpuDevice::kUninit_InitContents)); |
| #else |
| continue; |
| #endif |
| } |
| SkCanvas canvas(device); |
| |
| for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { |
| fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); |
| |
| const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, |
| kUnpremul_SkAlphaType); |
| SkBitmap readBmp1; |
| readBmp1.allocPixels(info); |
| SkBitmap readBmp2; |
| readBmp2.allocPixels(info); |
| |
| readBmp1.eraseColor(0); |
| readBmp2.eraseColor(0); |
| |
| canvas.readPixels(&readBmp1, 0, 0); |
| sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, |
| kUnpremul_SkAlphaType); |
| canvas.readPixels(&readBmp2, 0, 0); |
| |
| bool success = true; |
| for (int y = 0; y < 256 && success; ++y) { |
| const uint32_t* pixels1 = readBmp1.getAddr32(0, y); |
| const uint32_t* pixels2 = readBmp2.getAddr32(0, y); |
| for (int x = 0; x < 256 && success; ++x) { |
| // We see sporadic failures here. May help to see where it goes wrong. |
| if (pixels1[x] != pixels2[x]) { |
| SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); |
| } |
| REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); |
| } |
| } |
| } |
| } |
| } |
| } |