blob: 63800b5c3c68a557351c6ab1c4a94384ab5287f1 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tests/Test.h"
#include "include/core/SkBitmap.h"
#include "include/gpu/graphite/Context.h"
#include "src/gpu/graphite/Surface_Graphite.h"
#include "src/shaders/SkImageShader.h"
#include "tools/ToolUtils.h"
namespace skgpu::graphite {
namespace {
constexpr SkColor4f kRectColor = SkColors::kRed;
constexpr SkColor4f kBgColor = SkColors::kTransparent;
struct Expectation {
SkPoint pos;
SkColor4f color;
};
void test_draw(skiatest::Reporter* reporter,
Context* context,
SkISize canvasSize,
SkISize imageSize,
SkRect srcRect,
SkRect dstRect,
SkTileMode tileMode,
SkSamplingOptions samplingOptions,
std::vector<Expectation> expectations) {
std::unique_ptr<Recorder> recorder = context->makeRecorder();
sk_sp<SkSurface> surface = SkSurface::MakeGraphite(
recorder.get(),
SkImageInfo::Make(canvasSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
SkCanvas* canvas = surface->getCanvas();
SkBitmap bitmap;
bitmap.allocPixels(SkImageInfo::Make(imageSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType),
0);
bitmap.eraseColor(kRectColor);
bitmap.setImmutable();
sk_sp<SkImage> image = ToolUtils::MakeTextureImage(canvas, bitmap.asImage());
SkPaint p;
SkMatrix srcToDst = SkMatrix::RectToRect(srcRect, dstRect);
p.setShader(SkImageShader::MakeSubset(
std::move(image), srcRect, tileMode, tileMode, samplingOptions, &srcToDst));
canvas->drawRect(dstRect, p);
SkPixmap pm;
SkBitmap result;
result.allocPixels(SkImageInfo::Make(canvasSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
bool peekPixelsSuccess = result.peekPixels(&pm);
REPORTER_ASSERT(reporter, peekPixelsSuccess);
bool readPixelsSuccess = surface->readPixels(pm, 0, 0);
REPORTER_ASSERT(reporter, readPixelsSuccess);
for (const Expectation& e : expectations) {
SkColor4f a = e.color;
SkColor4f b = pm.getColor4f(e.pos.fX, e.pos.fY);
REPORTER_ASSERT(reporter,
a == b,
"At position {%.1f, %.1f}, "
"expected {%.1f, %.1f, %.1f, %.1f}, "
"found {%.1f, %.1f, %.1f, %.1f}",
e.pos.fX, e.pos.fY,
a.fR, a.fG, a.fB, a.fA,
b.fR, b.fG, b.fB, b.fA);
}
}
} // anonymous namespace
DEF_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(ImageShaderTest, reporter, context) {
// Test that a subset bound covering less than half of a pixel causes that pixel not to be
// drawn when using decal tiling and nearest-neighbor filtering. In this case we have a subset
// that covers 3/4 the pixel column at y=1, all of the y=2 column, and 1/4 the y=3 column.
test_draw(reporter,
context,
/*canvasSize=*/SkISize::Make(100, 100),
/*imageSize=*/SkISize::Make(4, 4),
/*srcRect=*/SkRect::MakeLTRB(1.25, 0.0f, 3.25f, 2.0f),
/*dstRect=*/SkRect::MakeLTRB(0, 0, 80, 80),
SkTileMode::kDecal,
SkSamplingOptions(),
// Pixel that should sample the image at y=1, since that's where the subset starts.
{{{0, 40}, kRectColor},
// Pixel that would sample the image at y=3, but the subset bound at y=3.25 prevents
// us from sampling the image.
{{75, 40}, kBgColor}});
}
} // namespace skgpu::graphite