blob: 6af5d154e8310ab26238e7c6ed5c0d000b0f4b32 [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tests/Test.h"
#include "include/gpu/graphite/BackendTexture.h"
#include "include/gpu/graphite/Context.h"
#include "include/gpu/graphite/Recorder.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/ContextPriv.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkSurface.h"
using namespace skgpu;
using namespace skgpu::graphite;
namespace {
const SkISize kSize = {16, 16};
}
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(BackendTextureTest, reporter, context) {
// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
// implement createBackendTexture.
if (context->backend() == BackendApi::kVulkan) {
return;
}
auto caps = context->priv().caps();
auto recorder = context->makeRecorder();
TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
/*mipmapped=*/Mipmapped::kNo,
Protected::kNo,
Renderable::kNo);
REPORTER_ASSERT(reporter, info.isValid());
auto texture1 = recorder->createBackendTexture(kSize, info);
REPORTER_ASSERT(reporter, texture1.isValid());
// We make a copy to do the remaining tests so we still have texture1 to safely delete the
// backend object.
auto texture1Copy = texture1;
REPORTER_ASSERT(reporter, texture1Copy.isValid());
REPORTER_ASSERT(reporter, texture1 == texture1Copy);
auto texture2 = recorder->createBackendTexture(kSize, info);
REPORTER_ASSERT(reporter, texture2.isValid());
REPORTER_ASSERT(reporter, texture1Copy != texture2);
// Test state after assignment
texture1Copy = texture2;
REPORTER_ASSERT(reporter, texture1Copy.isValid());
REPORTER_ASSERT(reporter, texture1Copy == texture2);
BackendTexture invalidTexture;
REPORTER_ASSERT(reporter, !invalidTexture.isValid());
texture1Copy = invalidTexture;
REPORTER_ASSERT(reporter, !texture1Copy.isValid());
texture1Copy = texture1;
REPORTER_ASSERT(reporter, texture1Copy.isValid());
REPORTER_ASSERT(reporter, texture1 == texture1Copy);
recorder->deleteBackendTexture(texture1);
recorder->deleteBackendTexture(texture2);
// Test that deleting is safe from the Context or a different Recorder.
texture1 = recorder->createBackendTexture(kSize, info);
context->deleteBackendTexture(texture1);
auto recorder2 = context->makeRecorder();
texture1 = recorder->createBackendTexture(kSize, info);
recorder2->deleteBackendTexture(texture1);
}
// Tests the wrapping of a BackendTexture in an SkSurface
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(SurfaceBackendTextureTest, reporter, context) {
// TODO: Right now this just tests very basic combinations of surfaces. This should be expanded
// to cover a much broader set of things once we add more support in Graphite for different
// formats, color types, etc.
// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
// implement createBackendTexture.
if (context->backend() == BackendApi::kVulkan) {
return;
}
auto caps = context->priv().caps();
std::unique_ptr<Recorder> recorder = context->makeRecorder();
TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
/*mipmapped=*/Mipmapped::kNo,
Protected::kNo,
Renderable::kYes);
auto texture = recorder->createBackendTexture(kSize, info);
REPORTER_ASSERT(reporter, texture.isValid());
sk_sp<SkSurface> surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
texture,
kRGBA_8888_SkColorType,
/*colorSpace=*/nullptr,
/*props=*/nullptr);
REPORTER_ASSERT(reporter, surface);
surface.reset();
// We should fail when trying to wrap the same texture in a surface with a non-compatible
// color type.
surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
texture,
kAlpha_8_SkColorType,
/*colorSpace=*/nullptr,
/*props=*/nullptr);
REPORTER_ASSERT(reporter, !surface);
recorder->deleteBackendTexture(texture);
// We should fail to wrap a non-renderable texture in a surface.
info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
/*mipmapped=*/Mipmapped::kNo,
Protected::kNo,
Renderable::kNo);
texture = recorder->createBackendTexture(kSize, info);
REPORTER_ASSERT(reporter, texture.isValid());
surface = SkSurface::MakeGraphiteFromBackendTexture(recorder.get(),
texture,
kRGBA_8888_SkColorType,
/*colorSpace=*/nullptr,
/*props=*/nullptr);
REPORTER_ASSERT(reporter, !surface);
recorder->deleteBackendTexture(texture);
}
// Tests the wrapping of a BackendTexture in an SkImage
DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS(ImageBackendTextureTest, reporter, context) {
// TODO: Right now this just tests very basic combinations of images. This should be expanded
// to cover a much broader set of things once we add more support in Graphite for different
// formats, color types, etc.
// TODO: Remove this check once Vulkan supports creating default TexutreInfo from caps and we
// implement createBackendTexture.
if (context->backend() == BackendApi::kVulkan) {
return;
}
const Caps* caps = context->priv().caps();
std::unique_ptr<Recorder> recorder = context->makeRecorder();
for (Mipmapped mipmapped : { Mipmapped::kYes, Mipmapped::kNo }) {
for (Renderable renderable : { Renderable::kYes, Renderable::kNo }) {
TextureInfo info = caps->getDefaultSampledTextureInfo(kRGBA_8888_SkColorType,
mipmapped,
Protected::kNo,
renderable);
BackendTexture texture = recorder->createBackendTexture(kSize, info);
REPORTER_ASSERT(reporter, texture.isValid());
sk_sp<SkImage> image = SkImage::MakeGraphiteFromBackendTexture(recorder.get(),
texture,
kRGBA_8888_SkColorType,
kPremul_SkAlphaType,
/*colorSpace=*/ nullptr);
REPORTER_ASSERT(reporter, image);
REPORTER_ASSERT(reporter, image->hasMipmaps() == (mipmapped == Mipmapped::kYes));
image.reset();
// We should fail when trying to wrap the same texture in an image with a non-compatible
// color type.
image = SkImage::MakeGraphiteFromBackendTexture(recorder.get(),
texture,
kAlpha_8_SkColorType,
kPremul_SkAlphaType,
/* colorSpace= */ nullptr);
REPORTER_ASSERT(reporter, !image);
recorder->deleteBackendTexture(texture);
}
}
}
#ifdef SK_VULKAN
DEF_GRAPHITE_TEST_FOR_VULKAN_CONTEXT(VulkanBackendTextureMutableStateTest, reporter, context) {
VulkanTextureInfo info(/*sampleCount=*/1,
/*mipmapped=*/Mipmapped::kNo,
/*flags=*/0,
VK_FORMAT_R8G8B8A8_UNORM,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_SAMPLED_BIT,
VK_SHARING_MODE_EXCLUSIVE,
VK_IMAGE_ASPECT_COLOR_BIT);
BackendTexture texture({16, 16},
info,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
/*queueFamilyIndex=*/1,
VK_NULL_HANDLE);
REPORTER_ASSERT(reporter, texture.isValid());
REPORTER_ASSERT(reporter,
texture.getVkImageLayout() == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
REPORTER_ASSERT(reporter, texture.getVkQueueFamilyIndex() == 1);
skgpu::MutableTextureState newState(VK_IMAGE_LAYOUT_GENERAL, 0);
texture.setMutableState(newState);
REPORTER_ASSERT(reporter,
texture.getVkImageLayout() == VK_IMAGE_LAYOUT_GENERAL);
REPORTER_ASSERT(reporter, texture.getVkQueueFamilyIndex() == 0);
// TODO: Add to this test to check that the setMutableState calls also update values we see in
// wrapped VulkanTextures once we have them. Also check that updates in VulkanTexture are also
// visible in the getters of BackendTexture. We will need a real VkImage to do these tests.
}
#endif // SK_VULKAN