| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkGraphics.h" |
| #include "include/core/SkPictureRecorder.h" |
| #include "include/core/SkStream.h" |
| #include "include/core/SkSurface.h" |
| #include "include/encode/SkPngEncoder.h" |
| #include "include/private/base/SkTPin.h" |
| #include "modules/skottie/include/Skottie.h" |
| #include "modules/skottie/utils/SkottieUtils.h" |
| #include "modules/skresources/include/SkResources.h" |
| #include "src/core/SkOSFile.h" |
| #include "src/core/SkTaskGroup.h" |
| #include "src/utils/SkOSPath.h" |
| #include "tools/flags/CommandLineFlags.h" |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <future> |
| #include <numeric> |
| #include <vector> |
| |
| #if !defined(CPU_ONLY) |
| #include "include/gpu/GrContextOptions.h" |
| #include "tools/gpu/GrContextFactory.h" |
| #endif |
| |
| #if defined(HAVE_VIDEO_ENCODER) |
| #include "experimental/ffmpeg/SkVideoEncoder.h" |
| const char* formats_help = "Output format (png, skp, mp4, or null)"; |
| #else |
| const char* formats_help = "Output format (png, skp, or null)"; |
| #endif |
| |
| static DEFINE_string2(input , i, nullptr, "Input .json file."); |
| static DEFINE_string2(writePath, w, nullptr, "Output directory. Frames are names [0-9]{6}.png."); |
| static DEFINE_string2(format , f, "png" , formats_help); |
| |
| static DEFINE_double(t0, 0, "Timeline start [0..1]."); |
| static DEFINE_double(t1, 1, "Timeline stop [0..1]."); |
| static DEFINE_double(fps, 0, "Decode frames per second (default is animation native fps)."); |
| |
| static DEFINE_int(width , 800, "Render width."); |
| static DEFINE_int(height, 600, "Render height."); |
| static DEFINE_int(threads, 0, "Number of worker threads (0 -> cores count)."); |
| |
| static DEFINE_bool2(gpu, g, false, "Enable GPU rasterization."); |
| |
| namespace { |
| |
| static constexpr SkColor kClearColor = SK_ColorWHITE; |
| |
| enum class OutputFormat { |
| kPNG, |
| kSKP, |
| kNull, |
| kMP4, |
| }; |
| |
| |
| auto ms_since(std::chrono::steady_clock::time_point start) { |
| const auto elapsed = std::chrono::steady_clock::now() - start; |
| return std::chrono::duration_cast<std::chrono::milliseconds>(elapsed).count(); |
| } |
| |
| std::unique_ptr<SkFILEWStream> make_file_stream(size_t frame_index, const char* extension) { |
| const auto file = SkStringPrintf("0%06zu.%s", frame_index, extension); |
| const auto path = SkOSPath::Join(FLAGS_writePath[0], file.c_str()); |
| |
| auto stream = std::make_unique<SkFILEWStream>(path.c_str()); |
| |
| return stream->isValid() ? std::move(stream) : nullptr; |
| } |
| |
| class FrameSink { |
| public: |
| virtual ~FrameSink() = default; |
| |
| static std::unique_ptr<FrameSink> Make(OutputFormat fmt, size_t frame_count); |
| |
| virtual void writeFrame(sk_sp<SkImage> frame, size_t frame_index) = 0; |
| |
| virtual void finalize(double fps) {} |
| |
| protected: |
| FrameSink() = default; |
| |
| private: |
| FrameSink(const FrameSink&) = delete; |
| FrameSink& operator=(const FrameSink&) = delete; |
| }; |
| |
| class PNGSink final : public FrameSink { |
| public: |
| void writeFrame(sk_sp<SkImage> frame, size_t frame_index) override { |
| auto stream = make_file_stream(frame_index, "png"); |
| |
| if (!frame || !stream) { |
| return; |
| } |
| |
| // Set encoding options to favor speed over size. |
| SkPngEncoder::Options options; |
| options.fZLibLevel = 1; |
| options.fFilterFlags = SkPngEncoder::FilterFlag::kNone; |
| |
| SkPixmap pixmap; |
| SkAssertResult(frame->peekPixels(&pixmap)); |
| |
| SkPngEncoder::Encode(stream.get(), pixmap, options); |
| } |
| }; |
| |
| class NullSink final : public FrameSink { |
| public: |
| void writeFrame(sk_sp<SkImage>, size_t) override {} |
| }; |
| |
| #if defined(HAVE_VIDEO_ENCODER) |
| class MP4Sink final : public FrameSink { |
| public: |
| explicit MP4Sink(size_t frame_count) { |
| fFrames.resize(frame_count); |
| } |
| |
| void writeFrame(sk_sp<SkImage> frame, size_t frame_index) override { |
| fFrames[frame_index].set_value(std::move(frame)); |
| } |
| |
| void finalize(double fps) override { |
| SkVideoEncoder encoder; |
| if (!encoder.beginRecording({FLAGS_width, FLAGS_height}, sk_double_round2int(fps))) { |
| fprintf(stderr, "Invalid video stream configuration.\n"); |
| } |
| |
| std::vector<double> starved_ms; |
| starved_ms.reserve(fFrames.size()); |
| |
| for (auto& frame_promise : fFrames) { |
| const auto start = std::chrono::steady_clock::now(); |
| auto frame = frame_promise.get_future().get(); |
| starved_ms.push_back(ms_since(start)); |
| |
| if (!frame) continue; |
| |
| SkPixmap pixmap; |
| SkAssertResult(frame->peekPixels(&pixmap)); |
| encoder.addFrame(pixmap); |
| } |
| |
| auto mp4 = encoder.endRecording(); |
| |
| SkFILEWStream{FLAGS_writePath[0]} |
| .write(mp4->data(), mp4->size()); |
| |
| // If everything's going well, the first frame should account for the most, |
| // and ideally nearly all, starvation. |
| double first = starved_ms[0]; |
| std::sort(starved_ms.begin(), starved_ms.end()); |
| double sum = std::accumulate(starved_ms.begin(), starved_ms.end(), 0); |
| printf("Encoder starved stats: " |
| "min %gms, med %gms, avg %gms, max %gms, sum %gms, first %gms (%s)\n", |
| starved_ms[0], starved_ms[fFrames.size()/2], sum/fFrames.size(), starved_ms.back(), |
| sum, first, first == starved_ms.back() ? "ok" : "BAD"); |
| |
| } |
| |
| std::vector<std::promise<sk_sp<SkImage>>> fFrames; |
| }; |
| #endif // HAVE_VIDEO_ENCODER |
| |
| std::unique_ptr<FrameSink> FrameSink::Make(OutputFormat fmt, size_t frame_count) { |
| switch (fmt) { |
| case OutputFormat::kPNG: |
| return std::make_unique<PNGSink>(); |
| case OutputFormat::kSKP: |
| // The SKP generator does not use a sink. |
| [[fallthrough]]; |
| case OutputFormat::kNull: |
| return std::make_unique<NullSink>(); |
| case OutputFormat::kMP4: |
| #if defined(HAVE_VIDEO_ENCODER) |
| return std::make_unique<MP4Sink>(frame_count); |
| #else |
| return nullptr; |
| #endif |
| } |
| |
| SkUNREACHABLE; |
| } |
| |
| class FrameGenerator { |
| public: |
| virtual ~FrameGenerator() = default; |
| |
| static std::unique_ptr<FrameGenerator> Make(FrameSink*, OutputFormat, const SkMatrix&); |
| |
| virtual void generateFrame(const skottie::Animation*, size_t frame_index) {} |
| |
| protected: |
| explicit FrameGenerator(FrameSink* sink) : fSink(sink) {} |
| |
| FrameSink* fSink; |
| |
| private: |
| FrameGenerator(const FrameGenerator&) = delete; |
| FrameGenerator& operator=(const FrameGenerator&) = delete; |
| }; |
| |
| class CPUGenerator final : public FrameGenerator { |
| public: |
| #if defined(GPU_ONLY) |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& matrix) { |
| return nullptr; |
| } |
| #else |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& matrix) { |
| auto surface = SkSurface::MakeRasterN32Premul(FLAGS_width, FLAGS_height); |
| if (!surface) { |
| SkDebugf("Could not allocate a %d x %d surface.\n", FLAGS_width, FLAGS_height); |
| return nullptr; |
| } |
| |
| return std::unique_ptr<FrameGenerator>(new CPUGenerator(sink, std::move(surface), matrix)); |
| } |
| |
| void generateFrame(const skottie::Animation* anim, size_t frame_index) override { |
| fSurface->getCanvas()->clear(kClearColor); |
| anim->render(fSurface->getCanvas()); |
| |
| fSink->writeFrame(fSurface->makeImageSnapshot(), frame_index); |
| } |
| |
| private: |
| CPUGenerator(FrameSink* sink, sk_sp<SkSurface> surface, const SkMatrix& scale_matrix) |
| : FrameGenerator(sink) |
| , fSurface(std::move(surface)) |
| { |
| fSurface->getCanvas()->concat(scale_matrix); |
| } |
| |
| const sk_sp<SkSurface> fSurface; |
| #endif // !GPU_ONLY |
| }; |
| |
| class SKPGenerator final : public FrameGenerator { |
| public: |
| #if defined(CPU_ONLY) || defined(GPU_ONLY) |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& matrix) { |
| return nullptr; |
| } |
| #else |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& scale_matrix) { |
| return std::unique_ptr<FrameGenerator>(new SKPGenerator(sink, scale_matrix)); |
| } |
| |
| void generateFrame(const skottie::Animation* anim, size_t frame_index) override { |
| auto* canvas = fRecorder.beginRecording(FLAGS_width, FLAGS_height); |
| canvas->concat(fScaleMatrix); |
| anim->render(canvas); |
| |
| auto frame = fRecorder.finishRecordingAsPicture(); |
| auto stream = make_file_stream(frame_index, "skp"); |
| |
| if (frame && stream) { |
| frame->serialize(stream.get()); |
| } |
| } |
| |
| private: |
| SKPGenerator(FrameSink* sink, const SkMatrix& scale_matrix) |
| : FrameGenerator(sink) |
| , fScaleMatrix(scale_matrix) |
| {} |
| |
| const SkMatrix fScaleMatrix; |
| SkPictureRecorder fRecorder; |
| #endif // !CPU_ONLY && !GPU_ONLY |
| }; |
| |
| class GPUGenerator final : public FrameGenerator { |
| public: |
| #if defined(CPU_ONLY) |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& matrix) { |
| return nullptr; |
| } |
| #else |
| static std::unique_ptr<FrameGenerator> Make(FrameSink* sink, const SkMatrix& matrix) { |
| auto gpu_generator = std::unique_ptr<GPUGenerator>(new GPUGenerator(sink, matrix)); |
| |
| return gpu_generator->isValid() |
| ? std::unique_ptr<FrameGenerator>(gpu_generator.release()) |
| : nullptr; |
| } |
| |
| ~GPUGenerator() override { |
| // ensure all pending reads are completed |
| fCtx->flushAndSubmit(true); |
| } |
| |
| void generateFrame(const skottie::Animation* anim, size_t frame_index) override { |
| fSurface->getCanvas()->clear(kClearColor); |
| anim->render(fSurface->getCanvas()); |
| |
| auto rec = std::make_unique<AsyncRec>(fSink, frame_index); |
| fSurface->asyncRescaleAndReadPixels(SkImageInfo::MakeN32Premul(FLAGS_width, FLAGS_height), |
| {0, 0, FLAGS_width, FLAGS_height}, |
| SkSurface::RescaleGamma::kSrc, |
| SkImage::RescaleMode::kNearest, |
| AsyncCallback, rec.release()); |
| |
| fCtx->submit(); |
| } |
| |
| private: |
| GPUGenerator(FrameSink* sink, const SkMatrix& matrix) |
| : FrameGenerator(sink) |
| { |
| fCtx = fFactory.getContextInfo(sk_gpu_test::GrContextFactory::kGL_ContextType) |
| .directContext(); |
| fSurface = |
| SkSurface::MakeRenderTarget(fCtx, |
| skgpu::Budgeted::kNo, |
| SkImageInfo::MakeN32Premul(FLAGS_width, FLAGS_height), |
| 0, |
| GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, |
| nullptr); |
| if (fSurface) { |
| fSurface->getCanvas()->concat(matrix); |
| } else { |
| fprintf(stderr, "Could not initialize GL context.\n"); |
| } |
| } |
| |
| bool isValid() const { return !!fSurface; } |
| |
| struct AsyncRec { |
| FrameSink* sink; |
| size_t index; |
| |
| AsyncRec(FrameSink* sink, size_t index) : sink(sink), index(index) {} |
| }; |
| |
| static void AsyncCallback(SkSurface::ReadPixelsContext ctx, |
| std::unique_ptr<const SkSurface::AsyncReadResult> result) { |
| std::unique_ptr<const AsyncRec> rec(reinterpret_cast<const AsyncRec*>(ctx)); |
| if (result && result->count() == 1) { |
| SkPixmap pm(SkImageInfo::MakeN32Premul(FLAGS_width, FLAGS_height), |
| result->data(0), result->rowBytes(0)); |
| |
| auto release_proc = [](const void*, SkImage::ReleaseContext ctx) { |
| std::unique_ptr<const SkSurface::AsyncReadResult> |
| adopted(reinterpret_cast<const SkSurface::AsyncReadResult*>(ctx)); |
| }; |
| |
| auto frame_image = SkImage::MakeFromRaster(pm, release_proc, (void*)result.release()); |
| |
| rec->sink->writeFrame(std::move(frame_image), rec->index); |
| } |
| } |
| |
| sk_gpu_test::GrContextFactory fFactory; |
| GrDirectContext* fCtx; |
| sk_sp<SkSurface> fSurface; |
| #endif // !CPU_ONLY |
| }; |
| |
| std::unique_ptr<FrameGenerator> FrameGenerator::Make(FrameSink* sink, |
| OutputFormat fmt, |
| const SkMatrix& matrix) { |
| if (fmt == OutputFormat::kSKP) { |
| return SKPGenerator::Make(sink, matrix); |
| } |
| |
| return FLAGS_gpu |
| ? GPUGenerator::Make(sink, matrix) |
| : CPUGenerator::Make(sink, matrix); |
| } |
| |
| class Logger final : public skottie::Logger { |
| public: |
| struct LogEntry { |
| SkString fMessage, |
| fJSON; |
| }; |
| |
| void log(skottie::Logger::Level lvl, const char message[], const char json[]) override { |
| auto& log = lvl == skottie::Logger::Level::kError ? fErrors : fWarnings; |
| log.push_back({ SkString(message), json ? SkString(json) : SkString() }); |
| } |
| |
| void report() const { |
| SkDebugf("Animation loaded with %zu error%s, %zu warning%s.\n", |
| fErrors.size(), fErrors.size() == 1 ? "" : "s", |
| fWarnings.size(), fWarnings.size() == 1 ? "" : "s"); |
| |
| const auto& show = [](const LogEntry& log, const char prefix[]) { |
| SkDebugf("%s%s", prefix, log.fMessage.c_str()); |
| if (!log.fJSON.isEmpty()) |
| SkDebugf(" : %s", log.fJSON.c_str()); |
| SkDebugf("\n"); |
| }; |
| |
| for (const auto& err : fErrors) show(err, " !! "); |
| for (const auto& wrn : fWarnings) show(wrn, " ?? "); |
| } |
| |
| private: |
| std::vector<LogEntry> fErrors, |
| fWarnings; |
| }; |
| |
| } // namespace |
| |
| extern bool gSkUseThreadLocalStrikeCaches_IAcknowledgeThisIsIncrediblyExperimental; |
| |
| int main(int argc, char** argv) { |
| gSkUseThreadLocalStrikeCaches_IAcknowledgeThisIsIncrediblyExperimental = true; |
| CommandLineFlags::Parse(argc, argv); |
| SkAutoGraphics ag; |
| |
| if (FLAGS_input.isEmpty() || FLAGS_writePath.isEmpty()) { |
| SkDebugf("Missing required 'input' and 'writePath' args.\n"); |
| return 1; |
| } |
| |
| OutputFormat fmt; |
| if (0 == strcmp(FLAGS_format[0], "png")) { |
| fmt = OutputFormat::kPNG; |
| } else if (0 == strcmp(FLAGS_format[0], "skp")) { |
| fmt = OutputFormat::kSKP; |
| } else if (0 == strcmp(FLAGS_format[0], "null")) { |
| fmt = OutputFormat::kNull; |
| #if defined(HAVE_VIDEO_ENCODER) |
| } else if (0 == strcmp(FLAGS_format[0], "mp4")) { |
| fmt = OutputFormat::kMP4; |
| #endif |
| } else { |
| fprintf(stderr, "Unknown format: %s\n", FLAGS_format[0]); |
| return 1; |
| } |
| |
| if (fmt != OutputFormat::kMP4 && !sk_mkdir(FLAGS_writePath[0])) { |
| return 1; |
| } |
| |
| auto logger = sk_make_sp<Logger>(); |
| auto rp = skresources::CachingResourceProvider::Make( |
| skresources::DataURIResourceProviderProxy::Make( |
| skresources::FileResourceProvider::Make(SkOSPath::Dirname(FLAGS_input[0]), |
| /*predecode=*/true), |
| /*predecode=*/true)); |
| auto data = SkData::MakeFromFileName(FLAGS_input[0]); |
| auto precomp_interceptor = |
| sk_make_sp<skottie_utils::ExternalAnimationPrecompInterceptor>(rp, "__"); |
| |
| if (!data) { |
| SkDebugf("Could not load %s.\n", FLAGS_input[0]); |
| return 1; |
| } |
| |
| // Instantiate an animation on the main thread for two reasons: |
| // - we need to know its duration upfront |
| // - we want to only report parsing errors once |
| auto anim = skottie::Animation::Builder() |
| .setLogger(logger) |
| .setResourceProvider(rp) |
| .make(static_cast<const char*>(data->data()), data->size()); |
| if (!anim) { |
| SkDebugf("Could not parse animation: '%s'.\n", FLAGS_input[0]); |
| return 1; |
| } |
| |
| const auto scale_matrix = SkMatrix::RectToRect(SkRect::MakeSize(anim->size()), |
| SkRect::MakeIWH(FLAGS_width, FLAGS_height), |
| SkMatrix::kCenter_ScaleToFit); |
| logger->report(); |
| |
| const auto t0 = SkTPin(FLAGS_t0, 0.0, 1.0), |
| t1 = SkTPin(FLAGS_t1, t0, 1.0), |
| native_fps = anim->fps(), |
| frame0 = anim->duration() * t0 * native_fps, |
| duration = anim->duration() * (t1 - t0); |
| |
| double fps = FLAGS_fps > 0 ? FLAGS_fps : native_fps; |
| if (fps <= 0) { |
| SkDebugf("Invalid fps: %f.\n", fps); |
| return 1; |
| } |
| |
| auto frame_count = static_cast<int>(duration * fps); |
| static constexpr int kMaxFrames = 10000; |
| if (frame_count > kMaxFrames) { |
| frame_count = kMaxFrames; |
| fps = frame_count / duration; |
| } |
| const auto fps_scale = native_fps / fps; |
| |
| printf("Rendering %f seconds (%d frames @%f fps).\n", duration, frame_count, fps); |
| |
| const auto sink = FrameSink::Make(fmt, frame_count); |
| |
| std::vector<double> frames_ms(frame_count); |
| |
| const auto thread_count = FLAGS_gpu ? 0 : FLAGS_threads - 1; |
| SkTaskGroup::Enabler enabler(thread_count); |
| |
| SkTaskGroup tg; |
| { |
| // Depending on type (gpu vs. everything else), we use either a single generator |
| // or one generator per worker thread, respectively. |
| // Scoping is important for the single generator case because we want its destructor to |
| // flush out any pending async operations. |
| std::unique_ptr<FrameGenerator> singleton_generator; |
| if (FLAGS_gpu) { |
| singleton_generator = FrameGenerator::Make(sink.get(), fmt, scale_matrix); |
| } |
| |
| tg.batch(frame_count, [&](int i) { |
| // SkTaskGroup::Enabler creates a LIFO work pool, |
| // but we want our early frames to start first. |
| i = frame_count - 1 - i; |
| |
| const auto start = std::chrono::steady_clock::now(); |
| thread_local static auto* anim = |
| skottie::Animation::Builder() |
| .setResourceProvider(rp) |
| .setPrecompInterceptor(precomp_interceptor) |
| .make(static_cast<const char*>(data->data()), data->size()) |
| .release(); |
| thread_local static auto* gen = singleton_generator |
| ? singleton_generator.get() |
| : FrameGenerator::Make(sink.get(), fmt, scale_matrix).release(); |
| |
| if (gen && anim) { |
| anim->seekFrame(frame0 + i * fps_scale); |
| gen->generateFrame(anim, SkToSizeT(i)); |
| } else { |
| sink->writeFrame(nullptr, SkToSizeT(i)); |
| } |
| |
| frames_ms[i] = ms_since(start); |
| }); |
| } |
| |
| sink->finalize(fps); |
| tg.wait(); |
| |
| |
| std::sort(frames_ms.begin(), frames_ms.end()); |
| double sum = std::accumulate(frames_ms.begin(), frames_ms.end(), 0); |
| printf("Frame time stats: min %gms, med %gms, avg %gms, max %gms, sum %gms\n", |
| frames_ms[0], frames_ms[frame_count/2], sum/frame_count, frames_ms.back(), sum); |
| |
| return 0; |
| } |