| /* | 
 |  * Copyright 2012 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 |  | 
 | #include "SkCanvas.h" | 
 | #include "SkComposeShader.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkGraphics.h" | 
 | #include "SkShader.h" | 
 | #include "SkString.h" | 
 | #include "SkXfermode.h" | 
 |  | 
 | static SkShader* make_shader(SkXfermode::Mode mode) { | 
 |     SkPoint pts[2]; | 
 |     SkColor colors[2]; | 
 |  | 
 |     pts[0].set(0, 0); | 
 |     pts[1].set(SkIntToScalar(100), 0); | 
 |     colors[0] = SK_ColorRED; | 
 |     colors[1] = SK_ColorBLUE; | 
 |     SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, | 
 |                                                                   SkShader::kClamp_TileMode)); | 
 |  | 
 |     pts[0].set(0, 0); | 
 |     pts[1].set(0, SkIntToScalar(100)); | 
 |     colors[0] = SK_ColorBLACK; | 
 |     colors[1] = SkColorSetARGB(0x80, 0, 0, 0); | 
 |     SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2, | 
 |                                                                   SkShader::kClamp_TileMode)); | 
 |  | 
 |     SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(mode)); | 
 |  | 
 |     return SkNEW_ARGS(SkComposeShader, (shaderA, shaderB, xfer)); | 
 | } | 
 |  | 
 | class ComposeShaderGM : public skiagm::GM { | 
 | public: | 
 |     ComposeShaderGM() { | 
 |         fShader = make_shader(SkXfermode::kDstIn_Mode); | 
 |     } | 
 |  | 
 |     virtual ~ComposeShaderGM() { | 
 |         SkSafeUnref(fShader); | 
 |     } | 
 |  | 
 | protected: | 
 |     SkString onShortName() override { | 
 |         return SkString("composeshader"); | 
 |     } | 
 |  | 
 |     SkISize onISize() override { | 
 |         return SkISize::Make(120, 120); | 
 |     } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |  | 
 |         SkPaint paint; | 
 |  | 
 |         paint.setColor(SK_ColorGREEN); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |         paint.setShader(fShader); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |     } | 
 |  | 
 | protected: | 
 |     SkShader*   fShader; | 
 |  | 
 | private: | 
 |     typedef GM INHERITED ; | 
 | }; | 
 |  | 
 | class ComposeShaderAlphaGM : public skiagm::GM { | 
 | public: | 
 |     ComposeShaderAlphaGM() {} | 
 |  | 
 | protected: | 
 |     SkString onShortName() override { | 
 |         return SkString("composeshader_alpha"); | 
 |     } | 
 |  | 
 |     SkISize onISize() override { | 
 |         return SkISize::Make(220, 750); | 
 |     } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |         SkAutoTUnref<SkShader> shader0(make_shader(SkXfermode::kDstIn_Mode)); | 
 |         SkAutoTUnref<SkShader> shader1(make_shader(SkXfermode::kSrcOver_Mode)); | 
 |         SkShader* shaders[] = { shader0.get(), shader1.get() }; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setColor(SK_ColorGREEN); | 
 |  | 
 |         const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100); | 
 |  | 
 |         for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) { | 
 |             SkShader* shader = shaders[y]; | 
 |             canvas->save(); | 
 |             for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) { | 
 |                 paint.setAlpha(0xFF); | 
 |                 paint.setShader(NULL); | 
 |                 canvas->drawRect(r, paint); | 
 |  | 
 |                 paint.setAlpha(alpha); | 
 |                 paint.setShader(shader); | 
 |                 canvas->drawRect(r, paint); | 
 |  | 
 |                 canvas->translate(r.width() + 5, 0); | 
 |             } | 
 |             canvas->restore(); | 
 |             canvas->translate(0, r.height() + 5); | 
 |         } | 
 |     } | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | DEF_GM( return new ComposeShaderGM; ) | 
 | DEF_GM( return new ComposeShaderAlphaGM; ) |