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/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_AtlasManager_DEFINED
#define skgpu_graphite_AtlasManager_DEFINED
#include "include/gpu/graphite/TextureInfo.h"
#include "src/gpu/AtlasTypes.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/DrawAtlas.h"
namespace sktext::gpu {
class Glyph;
}
class SkGlyph;
namespace skgpu::graphite {
class DrawContext;
class Recorder;
//////////////////////////////////////////////////////////////////////////////////////////////////
/** The AtlasManager manages the lifetime of and access to DrawAtlases.
*/
class AtlasManager : public AtlasGenerationCounter {
public:
AtlasManager(Recorder*);
~AtlasManager();
// Used to get proxies for test rendering
const sk_sp<TextureProxy>* getProxies(MaskFormat format,
unsigned int* numActiveProxies) {
format = this->resolveMaskFormat(format);
if (this->initAtlas(format)) {
*numActiveProxies = this->getAtlas(format)->numActivePages();
return this->getAtlas(format)->getProxies();
}
*numActiveProxies = 0;
return nullptr;
}
void freeAll();
bool hasGlyph(MaskFormat, sktext::gpu::Glyph*);
DrawAtlas::ErrorCode addGlyphToAtlas(const SkGlyph&,
sktext::gpu::Glyph*,
int srcPadding);
// To ensure the DrawAtlas does not evict the Glyph Mask from its texture backing store,
// the client must pass in the current draw token along with the sktext::gpu::Glyph.
// A BulkUsePlotUpdater is used to manage bulk last use token updating in the Atlas.
// For convenience, this function will also set the use token for the current glyph if required
// NOTE: the bulk uploader is only valid if the subrun has a valid atlasGeneration
void addGlyphToBulkAndSetUseToken(BulkUsePlotUpdater*, MaskFormat,
sktext::gpu::Glyph*, DrawToken);
void setUseTokenBulk(const BulkUsePlotUpdater& updater,
DrawToken token,
MaskFormat format) {
this->getAtlas(format)->setLastUseTokenBulk(updater, token);
}
bool recordUploads(DrawContext* dc);
// Some clients may wish to verify the integrity of the texture backing store of the
// GrDrawOpAtlas. The atlasGeneration returned below is a monotonically increasing number which
// changes every time something is removed from the texture backing store.
uint64_t atlasGeneration(skgpu::MaskFormat format) const {
return this->getAtlas(format)->atlasGeneration();
}
///////////////////////////////////////////////////////////////////////////
// Functions intended debug only
void setAtlasDimensionsToMinimum_ForTesting();
void setMaxPages_TestingOnly(uint32_t maxPages);
private:
bool initAtlas(MaskFormat);
// Change an expected 565 mask format to 8888 if 565 is not supported (will happen when using
// Metal on Intel MacOS). The actual conversion of the data is handled in
// get_packed_glyph_image() in StrikeCache.cpp
MaskFormat resolveMaskFormat(MaskFormat format) const;
// There is a 1:1 mapping between skgpu::MaskFormats and atlas indices
static int MaskFormatToAtlasIndex(skgpu::MaskFormat format) {
return static_cast<int>(format);
}
static skgpu::MaskFormat AtlasIndexToMaskFormat(int idx) {
return static_cast<skgpu::MaskFormat>(idx);
}
DrawAtlas* getAtlas(skgpu::MaskFormat format) const {
format = this->resolveMaskFormat(format);
int atlasIndex = MaskFormatToAtlasIndex(format);
SkASSERT(fAtlases[atlasIndex]);
return fAtlases[atlasIndex].get();
}
Recorder* fRecorder;
DrawAtlas::AllowMultitexturing fAllowMultitexturing;
std::unique_ptr<DrawAtlas> fAtlases[kMaskFormatCount];
static_assert(kMaskFormatCount == 3);
bool fSupportBilerpAtlas;
DrawAtlasConfig fAtlasConfig;
};
} // namespace skgpu::graphite
#endif // skgpu_graphite_AtlasManager_DEFINED