blob: 48289c9e2f77dc9a9b27a6c7722b305701197ff7 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 testInputs;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
return ((abs(int(testInputs.x)) == 1 && abs(ivec2(testInputs.xy)) == ivec2(1, 0)) && abs(ivec3(testInputs.xyz)) == ivec3(1, 0, 0)) && abs(ivec4(testInputs)) == ivec4(1, 0, 0, 2) ? colorGreen : colorRed;
}