| /* | 
 |  * Copyright 2017 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkGr_DEFINED | 
 | #define SkGr_DEFINED | 
 |  | 
 | #include "include/core/SkCanvas.h" | 
 | #include "include/core/SkColor.h" | 
 | #include "include/core/SkImageInfo.h" | 
 | #include "include/core/SkSamplingOptions.h" | 
 | #include "include/gpu/GrTypes.h" | 
 | #include "include/private/SkColorData.h" | 
 | #include "src/core/SkBlendModePriv.h" | 
 | #include "src/gpu/GrBlend.h" | 
 | #include "src/gpu/GrCaps.h" | 
 | #include "src/gpu/GrColor.h" | 
 | #include "src/gpu/GrSamplerState.h" | 
 |  | 
 | class GrCaps; | 
 | class GrColorInfo; | 
 | class GrColorSpaceXform; | 
 | class GrDirectContext; | 
 | class GrFragmentProcessor; | 
 | class GrPaint; | 
 | class GrRecordingContext; | 
 | class GrResourceProvider; | 
 | class GrTextureProxy; | 
 | class GrUniqueKey; | 
 | class SkBitmap; | 
 | class SkData; | 
 | class SkMatrix; | 
 | class SkMatrixProvider; | 
 | class SkPaint; | 
 | class SkPixelRef; | 
 | class SkPixmap; | 
 | struct SkIRect; | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Color type conversions | 
 |  | 
 | static inline GrColor SkColorToPremulGrColor(SkColor c) { | 
 |     SkPMColor pm = SkPreMultiplyColor(c); | 
 |     unsigned r = SkGetPackedR32(pm); | 
 |     unsigned g = SkGetPackedG32(pm); | 
 |     unsigned b = SkGetPackedB32(pm); | 
 |     unsigned a = SkGetPackedA32(pm); | 
 |     return GrColorPackRGBA(r, g, b, a); | 
 | } | 
 |  | 
 | static inline GrColor SkColorToUnpremulGrColor(SkColor c) { | 
 |     unsigned r = SkColorGetR(c); | 
 |     unsigned g = SkColorGetG(c); | 
 |     unsigned b = SkColorGetB(c); | 
 |     unsigned a = SkColorGetA(c); | 
 |     return GrColorPackRGBA(r, g, b, a); | 
 | } | 
 |  | 
 | /** Similar, but using SkPMColor4f. */ | 
 | SkPMColor4f SkColorToPMColor4f(SkColor, const GrColorInfo&); | 
 |  | 
 | /** Converts an SkColor4f to the destination color space. */ | 
 | SkColor4f SkColor4fPrepForDst(SkColor4f, const GrColorInfo&); | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // SkTileMode conversion | 
 |  | 
 | static constexpr GrSamplerState::WrapMode SkTileModeToWrapMode(SkTileMode tileMode) { | 
 |     switch (tileMode) { | 
 |         case SkTileMode::kClamp:  return GrSamplerState::WrapMode::kClamp; | 
 |         case SkTileMode::kDecal:  return GrSamplerState::WrapMode::kClampToBorder; | 
 |         case SkTileMode::kMirror: return GrSamplerState::WrapMode::kMirrorRepeat; | 
 |         case SkTileMode::kRepeat: return GrSamplerState::WrapMode::kRepeat; | 
 |     } | 
 |     SkUNREACHABLE; | 
 | } | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Paint conversion | 
 |  | 
 | /** Converts an SkPaint to a GrPaint for a given GrRecordingContext. The matrix is required in order | 
 |     to convert the SkShader (if any) on the SkPaint. The primitive itself has no color. */ | 
 | bool SkPaintToGrPaint(GrRecordingContext*, | 
 |                       const GrColorInfo& dstColorInfo, | 
 |                       const SkPaint& skPaint, | 
 |                       const SkMatrixProvider& matrixProvider, | 
 |                       GrPaint* grPaint); | 
 |  | 
 | /** Same as above but ignores the SkShader (if any) on skPaint. */ | 
 | bool SkPaintToGrPaintNoShader(GrRecordingContext*, | 
 |                               const GrColorInfo& dstColorInfo, | 
 |                               const SkPaint& skPaint, | 
 |                               const SkMatrixProvider& matrixProvider, | 
 |                               GrPaint* grPaint); | 
 |  | 
 | /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. The processor | 
 |     should expect an unpremul input color and produce a premultiplied output color. There is | 
 |     no primitive color. */ | 
 | bool SkPaintToGrPaintReplaceShader(GrRecordingContext*, | 
 |                                    const GrColorInfo& dstColorInfo, | 
 |                                    const SkPaint& skPaint, | 
 |                                    const SkMatrixProvider& matrixProvider, | 
 |                                    std::unique_ptr<GrFragmentProcessor> shaderFP, | 
 |                                    GrPaint* grPaint); | 
 |  | 
 | /** Blends the SkPaint's shader (or color if no shader) with the color which specified via a | 
 |     GrOp's GrPrimitiveProcesssor. */ | 
 | bool SkPaintToGrPaintWithBlend(GrRecordingContext*, | 
 |                                const GrColorInfo& dstColorInfo, | 
 |                                const SkPaint& skPaint, | 
 |                                const SkMatrixProvider& matrixProvider, | 
 |                                SkBlendMode primColorMode, | 
 |                                GrPaint* grPaint); | 
 |  | 
 | /** Blends the passed-in shader with a per-primitive color which must be setup as a vertex attribute | 
 |     using the specified SkBlendMode. */ | 
 | bool SkPaintToGrPaintWithBlendReplaceShader(GrRecordingContext* context, | 
 |                                             const GrColorInfo& dstColorInfo, | 
 |                                             const SkPaint& skPaint, | 
 |                                             const SkMatrixProvider& matrixProvider, | 
 |                                             std::unique_ptr<GrFragmentProcessor> shaderFP, | 
 |                                             SkBlendMode primColorMode, | 
 |                                             GrPaint* grPaint); | 
 |  | 
 | /** This is used when there is a primitive color, but the shader should be ignored. Currently, | 
 |     the expectation is that the primitive color will be premultiplied, though it really should be | 
 |     unpremultiplied so that interpolation is done in unpremul space. The paint's alpha will be | 
 |     applied to the primitive color after interpolation. */ | 
 | inline bool SkPaintToGrPaintWithPrimitiveColor(GrRecordingContext* context, | 
 |                                                const GrColorInfo& dstColorInfo, | 
 |                                                const SkPaint& skPaint, | 
 |                                                const SkMatrixProvider& matrixProvider, | 
 |                                                GrPaint* grPaint) { | 
 |     return SkPaintToGrPaintWithBlend(context, dstColorInfo, skPaint, matrixProvider, | 
 |                                      SkBlendMode::kDst, grPaint); | 
 | } | 
 |  | 
 | /** This is used when there may or may not be a shader, and the caller wants to plugin a texture | 
 |     lookup.  If there is a shader, then its output will only be used if the texture is alpha8. */ | 
 | bool SkPaintToGrPaintWithTexture(GrRecordingContext*, | 
 |                                  const GrColorInfo& dstColorInfo, | 
 |                                  const SkPaint& skPaint, | 
 |                                  const SkMatrixProvider& matrixProvider, | 
 |                                  std::unique_ptr<GrFragmentProcessor> fp, | 
 |                                  bool textureIsAlphaOnly, | 
 |                                  GrPaint* grPaint); | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Misc Sk to Gr type conversions | 
 |  | 
 | /** | 
 |  * Determines how to interpret SkFilterQuality given draw params and canvas state. If the returned | 
 |  * bool is true then bicubic filtering should be used (and the two other return values can be | 
 |  * ignored). | 
 |  */ | 
 | std::tuple<GrSamplerState::Filter, | 
 |            GrSamplerState::MipmapMode, | 
 |            SkCubicResampler> | 
 | GrInterpretSamplingOptions(SkISize imageDims, | 
 |                            const SkSamplingOptions&, | 
 |                            const SkMatrix& viewM, | 
 |                            const SkMatrix& localM, | 
 |                            bool sharpenMipmappedTextures, | 
 |                            bool allowFilterQualityReduction); | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static_assert((int)kZero_GrBlendCoeff == (int)SkBlendModeCoeff::kZero); | 
 | static_assert((int)kOne_GrBlendCoeff == (int)SkBlendModeCoeff::kOne); | 
 | static_assert((int)kSC_GrBlendCoeff == (int)SkBlendModeCoeff::kSC); | 
 | static_assert((int)kISC_GrBlendCoeff == (int)SkBlendModeCoeff::kISC); | 
 | static_assert((int)kDC_GrBlendCoeff == (int)SkBlendModeCoeff::kDC); | 
 | static_assert((int)kIDC_GrBlendCoeff == (int)SkBlendModeCoeff::kIDC); | 
 | static_assert((int)kSA_GrBlendCoeff == (int)SkBlendModeCoeff::kSA); | 
 | static_assert((int)kISA_GrBlendCoeff == (int)SkBlendModeCoeff::kISA); | 
 | static_assert((int)kDA_GrBlendCoeff == (int)SkBlendModeCoeff::kDA); | 
 | static_assert((int)kIDA_GrBlendCoeff == (int)SkBlendModeCoeff::kIDA); | 
 | // static_assert(SkXfermode::kCoeffCount == 10); | 
 |  | 
 | //////////////////////////////////////////////////////////////////////////////// | 
 | // Texture management | 
 |  | 
 | /** | 
 |  * Policies for how to create textures for SkImages (and SkBitmaps). | 
 |  */ | 
 | enum class GrImageTexGenPolicy : int { | 
 |     // Choose the cheapest way to generate the texture. Use GrResourceCache if appropriate. | 
 |     kDraw, | 
 |     // Always make a new texture that is uncached and unbudgeted. | 
 |     kNew_Uncached_Unbudgeted, | 
 |     // Always make a new texture that is uncached and budgeted. | 
 |     kNew_Uncached_Budgeted | 
 | }; | 
 |  | 
 | /** | 
 |  * Returns a view that wraps a texture representing the bitmap. The texture is inserted into the | 
 |  * cache (unless the bitmap is marked volatile and can be retrieved again via this function. | 
 |  * A MIP mapped texture may be returned even when GrMipmapped is kNo. The function will succeed | 
 |  * with a non-MIP mapped texture if GrMipmapped is kYes but MIP mapping is not supported. | 
 |  */ | 
 | GrSurfaceProxyView GrRefCachedBitmapView(GrRecordingContext*, const SkBitmap&, GrMipmapped); | 
 |  | 
 | /** | 
 |  * Creates a new texture with mipmap levels and copies the baseProxy into the base layer. | 
 |  */ | 
 | sk_sp<GrSurfaceProxy> GrCopyBaseMipMapToTextureProxy(GrRecordingContext*, | 
 |                                                      sk_sp<GrSurfaceProxy> baseProxy, | 
 |                                                      GrSurfaceOrigin origin, | 
 |                                                      SkBudgeted = SkBudgeted::kYes); | 
 | /** | 
 |  * Same as GrCopyBaseMipMapToTextureProxy but takes the src as a view and returns a view with same | 
 |  * origin and swizzle as the src view. | 
 |  */ | 
 | GrSurfaceProxyView GrCopyBaseMipMapToView(GrRecordingContext*, | 
 |                                           GrSurfaceProxyView, | 
 |                                           SkBudgeted = SkBudgeted::kYes); | 
 |  | 
 | /* | 
 |  * Create a texture proxy from the provided bitmap and add it to the texture cache | 
 |  * using the key also extracted from 'bitmp'. | 
 |  */ | 
 | GrSurfaceProxyView GrMakeCachedBitmapProxyView(GrRecordingContext*, const SkBitmap& bitmap); | 
 |  | 
 | /** | 
 |  *  Our key includes the offset, width, and height so that bitmaps created by extractSubset() | 
 |  *  are unique. | 
 |  * | 
 |  *  The imageID is in the shared namespace (see SkNextID::ImageID()) | 
 |  *      - SkBitmap/SkPixelRef | 
 |  *      - SkImage | 
 |  *      - SkImageGenerator | 
 |  */ | 
 | void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds); | 
 |  | 
 | /** | 
 |  * Makes a SkIDChangeListener from a GrUniqueKey. The key will be invalidated in the resource | 
 |  * cache if the ID becomes invalid. This also modifies the key so that it will cause the listener | 
 |  * to be deregistered if the key is destroyed (to prevent unbounded listener growth when resources | 
 |  * are purged before listeners trigger). | 
 |  */ | 
 | sk_sp<SkIDChangeListener> GrMakeUniqueKeyInvalidationListener(GrUniqueKey*, uint32_t contextID); | 
 |  | 
 | constexpr SkCubicResampler kInvalidCubicResampler{-1.f, -1.f}; | 
 |  | 
 | static inline bool GrValidCubicResampler(SkCubicResampler cubic) { | 
 |     return cubic.B >= 0 && cubic.C >= 0; | 
 | } | 
 |  | 
 | #endif |