|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef GrXferProcessor_DEFINED | 
|  | #define GrXferProcessor_DEFINED | 
|  |  | 
|  | #include "include/gpu/GrTypes.h" | 
|  | #include "src/gpu/GrBlend.h" | 
|  | #include "src/gpu/GrNonAtomicRef.h" | 
|  | #include "src/gpu/GrProcessor.h" | 
|  | #include "src/gpu/GrProcessorAnalysis.h" | 
|  | #include "src/gpu/GrSurfaceProxyView.h" | 
|  |  | 
|  | class GrGLSLXferProcessor; | 
|  | class GrProcessorSet; | 
|  | class GrShaderCaps; | 
|  |  | 
|  | /** | 
|  | * Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes | 
|  | * required after a pixel has been written, before it can be safely read again. | 
|  | */ | 
|  | enum GrXferBarrierType { | 
|  | kNone_GrXferBarrierType = 0, //<! No barrier is required | 
|  | kTexture_GrXferBarrierType,  //<! Required when a shader reads and renders to the same texture. | 
|  | kBlend_GrXferBarrierType,    //<! Required by certain blend extensions. | 
|  | }; | 
|  | /** Should be able to treat kNone as false in boolean expressions */ | 
|  | static_assert(SkToBool(kNone_GrXferBarrierType) == false); | 
|  |  | 
|  | // Flag version of the above enum. | 
|  | enum class GrXferBarrierFlags { | 
|  | kNone    = 0, | 
|  | kTexture = 1 << 0, | 
|  | kBlend   = 1 << 1, | 
|  | }; | 
|  |  | 
|  | GR_MAKE_BITFIELD_CLASS_OPS(GrXferBarrierFlags) | 
|  |  | 
|  | /** | 
|  | * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst | 
|  | * color, and for applying any coverage. It does this by emitting fragment shader code and | 
|  | * controlling the fixed-function blend state. When dual-source blending is available, it may also | 
|  | * write a seconday fragment shader output color. GrXferProcessor has two modes of operation: | 
|  | * | 
|  | * Dst read: When allowed by the backend API, or when supplied a texture of the destination, the | 
|  | * GrXferProcessor may read the destination color. While operating in this mode, the subclass only | 
|  | * provides shader code that blends the src and dst colors, and the base class applies coverage. | 
|  | * | 
|  | * No dst read: When not performing a dst read, the subclass is given full control of the fixed- | 
|  | * function blend state and/or secondary output, and is responsible to apply coverage on its own. | 
|  | * | 
|  | * A GrXferProcessor is never installed directly into our draw state, but instead is created from a | 
|  | * GrXPFactory once we have finalized the state of our draw. | 
|  | */ | 
|  | class GrXferProcessor : public GrProcessor, public GrNonAtomicRef<GrXferProcessor> { | 
|  | public: | 
|  | /** | 
|  | * A texture that contains the dst pixel values and an integer coord offset from device space | 
|  | * to the space of the texture. Depending on GPU capabilities a DstTexture may be used by a | 
|  | * GrXferProcessor for blending in the fragment shader. | 
|  | */ | 
|  | class DstProxyView { | 
|  | public: | 
|  | DstProxyView() { fOffset.set(0, 0); } | 
|  |  | 
|  | DstProxyView(const DstProxyView& other) { | 
|  | *this = other; | 
|  | } | 
|  |  | 
|  | DstProxyView& operator=(const DstProxyView& other) { | 
|  | fProxyView = other.fProxyView; | 
|  | fOffset = other.fOffset; | 
|  | fDstSampleType = other.fDstSampleType; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | bool operator==(const DstProxyView& that) const { | 
|  | return fProxyView == that.fProxyView && | 
|  | fOffset == that.fOffset && | 
|  | fDstSampleType == that.fDstSampleType; | 
|  | } | 
|  | bool operator!=(const DstProxyView& that) const { return !(*this == that); } | 
|  |  | 
|  | const SkIPoint& offset() const { return fOffset; } | 
|  |  | 
|  | void setOffset(const SkIPoint& offset) { fOffset = offset; } | 
|  | void setOffset(int ox, int oy) { fOffset.set(ox, oy); } | 
|  |  | 
|  | GrSurfaceProxy* proxy() const { return fProxyView.proxy(); } | 
|  | const GrSurfaceProxyView& proxyView() const { return fProxyView; } | 
|  |  | 
|  | void setProxyView(GrSurfaceProxyView view) { | 
|  | fProxyView = std::move(view); | 
|  | if (!fProxyView.proxy()) { | 
|  | fOffset = {0, 0}; | 
|  | } | 
|  | } | 
|  |  | 
|  | GrDstSampleType dstSampleType() const { return fDstSampleType; } | 
|  |  | 
|  | void setDstSampleType(GrDstSampleType dstSampleType) { fDstSampleType = dstSampleType; } | 
|  |  | 
|  | private: | 
|  | GrSurfaceProxyView       fProxyView; | 
|  | SkIPoint                 fOffset; | 
|  | GrDstSampleType          fDstSampleType = GrDstSampleType::kNone; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLSLProcessorKey(...) to get the | 
|  | * specific subclass's key. | 
|  | */ | 
|  | void getGLSLProcessorKey(const GrShaderCaps&, | 
|  | GrProcessorKeyBuilder*, | 
|  | const GrSurfaceOrigin* originIfDstTexture, | 
|  | GrDstSampleType dstSampleType) const; | 
|  |  | 
|  | /** Returns a new instance of the appropriate *GL* implementation class | 
|  | for the given GrXferProcessor; caller is responsible for deleting | 
|  | the object. */ | 
|  | virtual GrGLSLXferProcessor* createGLSLInstance() const = 0; | 
|  |  | 
|  | /** | 
|  | * Returns the barrier type, if any, that this XP will require. Note that the possibility | 
|  | * that a kTexture type barrier is required is handled by the GrPipeline and need not be | 
|  | * considered by subclass overrides of this function. | 
|  | */ | 
|  | virtual GrXferBarrierType xferBarrierType(const GrCaps& caps) const { | 
|  | return kNone_GrXferBarrierType; | 
|  | } | 
|  |  | 
|  | struct BlendInfo { | 
|  | SkDEBUGCODE(SkString dump() const;) | 
|  |  | 
|  | GrBlendEquation fEquation = kAdd_GrBlendEquation; | 
|  | GrBlendCoeff    fSrcBlend = kOne_GrBlendCoeff; | 
|  | GrBlendCoeff    fDstBlend = kZero_GrBlendCoeff; | 
|  | SkPMColor4f     fBlendConstant = SK_PMColor4fTRANSPARENT; | 
|  | bool            fWriteColor = true; | 
|  | }; | 
|  |  | 
|  | inline BlendInfo getBlendInfo() const { | 
|  | BlendInfo blendInfo; | 
|  | if (!this->willReadDstColor()) { | 
|  | this->onGetBlendInfo(&blendInfo); | 
|  | } else if (this->dstReadUsesMixedSamples()) { | 
|  | blendInfo.fDstBlend = kIS2A_GrBlendCoeff; | 
|  | } | 
|  | return blendInfo; | 
|  | } | 
|  |  | 
|  | bool willReadDstColor() const { return fWillReadDstColor; } | 
|  |  | 
|  | /** | 
|  | * If we are performing a dst read, returns whether the base class will use mixed samples to | 
|  | * antialias the shader's final output. If not doing a dst read, the subclass is responsible | 
|  | * for antialiasing and this returns false. | 
|  | */ | 
|  | bool dstReadUsesMixedSamples() const { return fDstReadUsesMixedSamples; } | 
|  |  | 
|  | /** | 
|  | * Returns whether or not this xferProcossor will set a secondary output to be used with dual | 
|  | * source blending. | 
|  | */ | 
|  | bool hasSecondaryOutput() const; | 
|  |  | 
|  | bool isLCD() const { return fIsLCD; } | 
|  |  | 
|  | /** Returns true if this and other processor conservatively draw identically. It can only return | 
|  | true when the two processor are of the same subclass (i.e. they return the same object from | 
|  | from getFactory()). | 
|  |  | 
|  | A return value of true from isEqual() should not be used to test whether the processor would | 
|  | generate the same shader code. To test for identical code generation use getGLSLProcessorKey | 
|  | */ | 
|  |  | 
|  | bool isEqual(const GrXferProcessor& that) const { | 
|  | if (this->classID() != that.classID()) { | 
|  | return false; | 
|  | } | 
|  | if (this->fWillReadDstColor != that.fWillReadDstColor) { | 
|  | return false; | 
|  | } | 
|  | if (this->fDstReadUsesMixedSamples != that.fDstReadUsesMixedSamples) { | 
|  | return false; | 
|  | } | 
|  | if (fIsLCD != that.fIsLCD) { | 
|  | return false; | 
|  | } | 
|  | return this->onIsEqual(that); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | GrXferProcessor(ClassID classID); | 
|  | GrXferProcessor(ClassID classID, bool willReadDstColor, bool hasMixedSamples, | 
|  | GrProcessorAnalysisCoverage); | 
|  |  | 
|  | private: | 
|  | /** | 
|  | * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this xfer | 
|  | * processor's GL backend implementation. | 
|  | */ | 
|  | virtual void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0; | 
|  |  | 
|  | /** | 
|  | * If we are not performing a dst read, returns whether the subclass will set a secondary | 
|  | * output. When using dst reads, the base class controls the secondary output and this method | 
|  | * will not be called. | 
|  | */ | 
|  | virtual bool onHasSecondaryOutput() const { return false; } | 
|  |  | 
|  | /** | 
|  | * If we are not performing a dst read, retrieves the fixed-function blend state required by the | 
|  | * subclass. When using dst reads, the base class controls the fixed-function blend state and | 
|  | * this method will not be called. The BlendInfo struct comes initialized to "no blending". | 
|  | */ | 
|  | virtual void onGetBlendInfo(BlendInfo*) const {} | 
|  |  | 
|  | virtual bool onIsEqual(const GrXferProcessor&) const = 0; | 
|  |  | 
|  | bool fWillReadDstColor; | 
|  | bool fDstReadUsesMixedSamples; | 
|  | bool fIsLCD; | 
|  |  | 
|  | using INHERITED = GrProcessor; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is | 
|  | * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the | 
|  | * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the | 
|  | * draw information to create a GrXferProcessor (XP) which can implement the desired blending for | 
|  | * the draw. | 
|  | * | 
|  | * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it | 
|  | * creates will have. For example, can it create an XP that supports RGB coverage or will the XP | 
|  | * blend with the destination color. | 
|  | * | 
|  | * GrXPFactories are intended to be static immutable objects. We pass them around as raw pointers | 
|  | * and expect the pointers to always be valid and for the factories to be reusable and thread safe. | 
|  | * Equality is tested for using pointer comparison. GrXPFactory destructors must be no-ops. | 
|  | */ | 
|  |  | 
|  | // In order to construct GrXPFactory subclass instances as constexpr the subclass, and therefore | 
|  | // GrXPFactory, must be a literal type. One requirement is having a trivial destructor. This is ok | 
|  | // since these objects have no need for destructors. However, GCC and clang throw a warning when a | 
|  | // class has virtual functions and a non-virtual destructor. We suppress that warning here and | 
|  | // for the subclasses. | 
|  | #if defined(__GNUC__) | 
|  | #pragma GCC diagnostic push | 
|  | #pragma GCC diagnostic ignored "-Wnon-virtual-dtor" | 
|  | #endif | 
|  | #if defined(__clang__) | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wnon-virtual-dtor" | 
|  | #endif | 
|  | class GrXPFactory { | 
|  | public: | 
|  | typedef GrXferProcessor::DstProxyView DstProxyView; | 
|  |  | 
|  | enum class AnalysisProperties : unsigned { | 
|  | kNone = 0x0, | 
|  | /** | 
|  | * The fragment shader will require the destination color. | 
|  | */ | 
|  | kReadsDstInShader = 0x1, | 
|  | /** | 
|  | * The op may apply coverage as alpha and still blend correctly. | 
|  | */ | 
|  | kCompatibleWithCoverageAsAlpha = 0x2, | 
|  | /** | 
|  | * The color input to the GrXferProcessor will be ignored. | 
|  | */ | 
|  | kIgnoresInputColor = 0x4, | 
|  | /** | 
|  | * The destination color will be provided to the fragment processor using a texture. This is | 
|  | * additional information about the implementation of kReadsDstInShader. | 
|  | */ | 
|  | kRequiresDstTexture = 0x10, | 
|  | /** | 
|  | * If set, each pixel can only be touched once during a draw (e.g., because we have a dst | 
|  | * texture or because we need an xfer barrier). | 
|  | */ | 
|  | kRequiresNonOverlappingDraws = 0x20, | 
|  | /** | 
|  | * If set the draw will use fixed function non coherent advanced blends. | 
|  | */ | 
|  | kUsesNonCoherentHWBlending = 0x40, | 
|  | /** | 
|  | * If set, the existing dst value has no effect on the final output. | 
|  | */ | 
|  | kUnaffectedByDstValue = 0x80, | 
|  | }; | 
|  | GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(AnalysisProperties); | 
|  |  | 
|  | static sk_sp<const GrXferProcessor> MakeXferProcessor(const GrXPFactory*, | 
|  | const GrProcessorAnalysisColor&, | 
|  | GrProcessorAnalysisCoverage, | 
|  | bool hasMixedSamples, | 
|  | const GrCaps& caps, | 
|  | GrClampType); | 
|  |  | 
|  | static AnalysisProperties GetAnalysisProperties(const GrXPFactory*, | 
|  | const GrProcessorAnalysisColor&, | 
|  | const GrProcessorAnalysisCoverage&, | 
|  | bool hasMixedSamples, | 
|  | const GrCaps&, | 
|  | GrClampType); | 
|  |  | 
|  | protected: | 
|  | constexpr GrXPFactory() {} | 
|  |  | 
|  | private: | 
|  | virtual sk_sp<const GrXferProcessor> makeXferProcessor(const GrProcessorAnalysisColor&, | 
|  | GrProcessorAnalysisCoverage, | 
|  | bool hasMixedSamples, | 
|  | const GrCaps&, | 
|  | GrClampType) const = 0; | 
|  |  | 
|  | /** | 
|  | * Subclass analysis implementation. This should not return kNeedsDstInTexture as that will be | 
|  | * inferred by the base class based on kReadsDstInShader and the caps. | 
|  | */ | 
|  | virtual AnalysisProperties analysisProperties(const GrProcessorAnalysisColor&, | 
|  | const GrProcessorAnalysisCoverage&, | 
|  | bool hasMixedSamples, | 
|  | const GrCaps&, | 
|  | GrClampType) const = 0; | 
|  | }; | 
|  | #if defined(__GNUC__) | 
|  | #pragma GCC diagnostic pop | 
|  | #endif | 
|  | #if defined(__clang__) | 
|  | #pragma clang diagnostic pop | 
|  | #endif | 
|  |  | 
|  | GR_MAKE_BITFIELD_CLASS_OPS(GrXPFactory::AnalysisProperties) | 
|  |  | 
|  | #endif |