blob: de090c90d2f96dce280e933f0ee5876342db2f59 [file] [log] [blame]
layout(binding=0) uniform sampler2D tex;
void main() {
float4 a = sample(tex, float2(0));
float4 b = sample(tex, float3(0));
sk_FragColor = half4(float2(a.xy), float2(b.zw));
}