blob: 7f842ad56d73ae2972ce75459b6e960aa7070605 [file] [log] [blame]
layout(metal, spirv, wgsl, gl, binding = 0) uniform ubo { float f; }; // multiple backends
layout(texture=0, sampler=0) uniform sampler2D s; // invalid (requires backend)
/*%%*
only one backend qualifier can be used
layout qualifier 'texture' is not permitted here
layout qualifier 'sampler' is not permitted here
*%%*/