| /* | 
 |  * Copyright 2015 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 |  | 
 | #include "Resources.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkStream.h" | 
 | #include "SkTextBlob.h" | 
 | #include "SkTypeface.h" | 
 |  | 
 | namespace skiagm { | 
 | class TextBlobColorTrans : public GM { | 
 | public: | 
 |     // This gm tests that textblobs can be translated and have their colors regenerated | 
 |     // correctly.  With smaller atlas sizes, it can also trigger regeneration of texture coords on | 
 |     // the GPU backend | 
 |     TextBlobColorTrans() { } | 
 |  | 
 | protected: | 
 |     void onOnceBeforeDraw() override { | 
 |         SkTextBlobBuilder builder; | 
 |  | 
 |         // make textblob | 
 |         // Large text is used to trigger atlas eviction | 
 |         SkPaint paint; | 
 |         paint.setTextSize(256); | 
 |         const char* text = "AB"; | 
 |         sk_tool_utils::set_portable_typeface(&paint); | 
 |  | 
 |         SkRect bounds; | 
 |         paint.measureText(text, strlen(text), &bounds); | 
 |  | 
 |         SkScalar yOffset = bounds.height(); | 
 |         sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 30); | 
 |  | 
 |         // A8 | 
 |         paint.setTextSize(28); | 
 |         text = "The quick brown fox jumps over the lazy dog."; | 
 |         paint.setSubpixelText(false); | 
 |         paint.setLCDRenderText(false); | 
 |         paint.measureText(text, strlen(text), &bounds); | 
 |         sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 8); | 
 |  | 
 |         // build | 
 |         fBlob.reset(builder.build()); | 
 |     } | 
 |  | 
 |     SkString onShortName() override { | 
 |         return SkString("textblobcolortrans"); | 
 |     } | 
 |  | 
 |     SkISize onISize() override { | 
 |         return SkISize::Make(kWidth, kHeight); | 
 |     } | 
 |  | 
 |     void onDraw(SkCanvas* canvas) override { | 
 |  | 
 |         canvas->drawColor(SK_ColorGRAY); | 
 |  | 
 |         SkPaint paint; | 
 |         canvas->translate(10, 40); | 
 |  | 
 |         SkRect bounds = fBlob->bounds(); | 
 |  | 
 |         // Colors were chosen to map to pairs of canonical colors.  The GPU Backend will cache A8 | 
 |         // Texture Blobs based on the canonical color they map to.  Canonical colors are used to | 
 |         // create masks.  For A8 there are 8 of them. | 
 |         SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE}; | 
 |  | 
 |         size_t count = SK_ARRAY_COUNT(colors); | 
 |         size_t colorIndex = 0; | 
 |         for (int y = 0; y + SkScalarFloorToInt(bounds.height()) < kHeight; | 
 |              y += SkScalarFloorToInt(bounds.height())) { | 
 |             paint.setColor(colors[colorIndex++ % count]); | 
 |             canvas->save(); | 
 |             canvas->translate(0, SkIntToScalar(y)); | 
 |             canvas->drawTextBlob(fBlob, 0, 0, paint); | 
 |             canvas->restore(); | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     SkAutoTUnref<const SkTextBlob> fBlob; | 
 |  | 
 |     static const int kWidth = 675; | 
 |     static const int kHeight = 1600; | 
 |  | 
 |     typedef GM INHERITED; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | DEF_GM( return SkNEW(TextBlobColorTrans); ) | 
 | } |