| // Copyright 2019 Google LLC. |
| #include "include/core/SkColor.h" |
| #include "modules/skparagraph/include/TextShadow.h" |
| |
| namespace skia { |
| namespace textlayout { |
| |
| TextShadow::TextShadow() = default; |
| TextShadow::TextShadow(SkColor color, SkPoint offset, double blurSigma) |
| : fColor(color), fOffset(offset), fBlurSigma(blurSigma) {} |
| |
| bool TextShadow::operator==(const TextShadow& other) const { |
| if (fColor != other.fColor) return false; |
| if (fOffset != other.fOffset) return false; |
| if (fBlurSigma != other.fBlurSigma) return false; |
| |
| return true; |
| } |
| |
| bool TextShadow::operator!=(const TextShadow& other) const { return !(*this == other); } |
| |
| bool TextShadow::hasShadow() const { |
| if (!fOffset.isZero()) return true; |
| if (fBlurSigma != 0.0) return true; |
| |
| return false; |
| } |
| |
| } // namespace textlayout |
| } // namespace skia |