blob: f82f84e1181afdbb6f4f42fb91cce015df6a6f13 [file] [log] [blame]
uniform half4 colorGreen;
inline half4 multiply(half4 x, half y) {
half4 value = x * y;
return value;
}
half4 main(float2 coords) {
half4 result;
for (int x=0; x<4; ++x)
result = multiply(colorGreen, 1);
return result;
}