blob: cacf989e20428d258a883cb1f790eace94c22c0f [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmap.h"
#include "SkErrorInternals.h"
#include "SkReadBuffer.h"
#include "SkStream.h"
#include "SkTypeface.h"
static uint32_t default_flags() {
uint32_t flags = 0;
#ifdef SK_SCALAR_IS_FLOAT
flags |= SkReadBuffer::kScalarIsFloat_Flag;
#endif
if (8 == sizeof(void*)) {
flags |= SkReadBuffer::kPtrIs64Bit_Flag;
}
return flags;
}
SkReadBuffer::SkReadBuffer() {
fFlags = default_flags();
fVersion = 0;
fMemoryPtr = NULL;
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
fDecodedBitmapIndex = -1;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
}
SkReadBuffer::SkReadBuffer(const void* data, size_t size) {
fFlags = default_flags();
fVersion = 0;
fReader.setMemory(data, size);
fMemoryPtr = NULL;
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
fDecodedBitmapIndex = -1;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
}
SkReadBuffer::SkReadBuffer(SkStream* stream) {
fFlags = default_flags();
fVersion = 0;
const size_t length = stream->getLength();
fMemoryPtr = sk_malloc_throw(length);
stream->read(fMemoryPtr, length);
fReader.setMemory(fMemoryPtr, length);
fBitmapStorage = NULL;
fTFArray = NULL;
fTFCount = 0;
fFactoryTDArray = NULL;
fFactoryArray = NULL;
fFactoryCount = 0;
fBitmapDecoder = NULL;
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
fDecodedBitmapIndex = -1;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
}
SkReadBuffer::~SkReadBuffer() {
sk_free(fMemoryPtr);
SkSafeUnref(fBitmapStorage);
}
bool SkReadBuffer::readBool() {
return fReader.readBool();
}
SkColor SkReadBuffer::readColor() {
return fReader.readInt();
}
SkFixed SkReadBuffer::readFixed() {
return fReader.readS32();
}
int32_t SkReadBuffer::readInt() {
return fReader.readInt();
}
SkScalar SkReadBuffer::readScalar() {
return fReader.readScalar();
}
uint32_t SkReadBuffer::readUInt() {
return fReader.readU32();
}
int32_t SkReadBuffer::read32() {
return fReader.readInt();
}
void SkReadBuffer::readString(SkString* string) {
size_t len;
const char* strContents = fReader.readString(&len);
string->set(strContents, len);
}
void* SkReadBuffer::readEncodedString(size_t* length, SkPaint::TextEncoding encoding) {
SkDEBUGCODE(int32_t encodingType = ) fReader.readInt();
SkASSERT(encodingType == encoding);
*length = fReader.readInt();
void* data = sk_malloc_throw(*length);
memcpy(data, fReader.skip(SkAlign4(*length)), *length);
return data;
}
void SkReadBuffer::readPoint(SkPoint* point) {
point->fX = fReader.readScalar();
point->fY = fReader.readScalar();
}
void SkReadBuffer::readMatrix(SkMatrix* matrix) {
fReader.readMatrix(matrix);
}
void SkReadBuffer::readIRect(SkIRect* rect) {
memcpy(rect, fReader.skip(sizeof(SkIRect)), sizeof(SkIRect));
}
void SkReadBuffer::readRect(SkRect* rect) {
memcpy(rect, fReader.skip(sizeof(SkRect)), sizeof(SkRect));
}
void SkReadBuffer::readRegion(SkRegion* region) {
fReader.readRegion(region);
}
void SkReadBuffer::readPath(SkPath* path) {
fReader.readPath(path);
}
bool SkReadBuffer::readArray(void* value, size_t size, size_t elementSize) {
const size_t count = this->getArrayCount();
if (count == size) {
(void)fReader.skip(sizeof(uint32_t)); // Skip array count
const size_t byteLength = count * elementSize;
memcpy(value, fReader.skip(SkAlign4(byteLength)), byteLength);
return true;
}
SkASSERT(false);
fReader.skip(fReader.available());
return false;
}
bool SkReadBuffer::readByteArray(void* value, size_t size) {
return readArray(static_cast<unsigned char*>(value), size, sizeof(unsigned char));
}
bool SkReadBuffer::readColorArray(SkColor* colors, size_t size) {
return readArray(colors, size, sizeof(SkColor));
}
bool SkReadBuffer::readIntArray(int32_t* values, size_t size) {
return readArray(values, size, sizeof(int32_t));
}
bool SkReadBuffer::readPointArray(SkPoint* points, size_t size) {
return readArray(points, size, sizeof(SkPoint));
}
bool SkReadBuffer::readScalarArray(SkScalar* values, size_t size) {
return readArray(values, size, sizeof(SkScalar));
}
uint32_t SkReadBuffer::getArrayCount() {
return *(uint32_t*)fReader.peek();
}
bool SkReadBuffer::readBitmap(SkBitmap* bitmap) {
const int width = this->readInt();
const int height = this->readInt();
// The writer stored a boolean value to determine whether an SkBitmapHeap was used during
// writing.
if (this->readBool()) {
// An SkBitmapHeap was used for writing. Read the index from the stream and find the
// corresponding SkBitmap in fBitmapStorage.
const uint32_t index = this->readUInt();
this->readUInt(); // bitmap generation ID (see SkWriteBuffer::writeBitmap)
if (fBitmapStorage) {
*bitmap = *fBitmapStorage->getBitmap(index);
fBitmapStorage->releaseRef(index);
return true;
} else {
// The bitmap was stored in a heap, but there is no way to access it. Set an error and
// fall through to use a place holder bitmap.
SkErrorInternals::SetError(kParseError_SkError, "SkWriteBuffer::writeBitmap "
"stored the SkBitmap in an SkBitmapHeap, but "
"SkReadBuffer has no SkBitmapHeapReader to "
"retrieve the SkBitmap.");
}
} else {
// The writer stored false, meaning the SkBitmap was not stored in an SkBitmapHeap.
const size_t length = this->readUInt();
if (length > 0) {
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
fDecodedBitmapIndex++;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
// A non-zero size means the SkBitmap was encoded. Read the data and pixel
// offset.
const void* data = this->skip(length);
const int32_t xOffset = this->readInt();
const int32_t yOffset = this->readInt();
if (fBitmapDecoder != NULL && fBitmapDecoder(data, length, bitmap)) {
if (bitmap->width() == width && bitmap->height() == height) {
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
if (0 != xOffset || 0 != yOffset) {
SkDebugf("SkReadBuffer::readBitmap: heights match,"
" but offset is not zero. \nInfo about the bitmap:"
"\n\tIndex: %d\n\tDimensions: [%d %d]\n\tEncoded"
" data size: %d\n\tOffset: (%d, %d)\n",
fDecodedBitmapIndex, width, height, length, xOffset,
yOffset);
}
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
// If the width and height match, there should be no offset.
SkASSERT(0 == xOffset && 0 == yOffset);
return true;
}
// This case can only be reached if extractSubset was called, so
// the recorded width and height must be smaller than or equal to
// the encoded width and height.
// FIXME (scroggo): This assert assumes that our decoder and the
// sources encoder agree on the width and height which may not
// always be the case. Removing until it can be investigated
// further.
//SkASSERT(width <= bitmap->width() && height <= bitmap->height());
SkBitmap subsetBm;
SkIRect subset = SkIRect::MakeXYWH(xOffset, yOffset, width, height);
if (bitmap->extractSubset(&subsetBm, subset)) {
bitmap->swap(subsetBm);
return true;
}
}
// This bitmap was encoded when written, but we are unable to decode, possibly due to
// not having a decoder.
SkErrorInternals::SetError(kParseError_SkError,
"Could not decode bitmap. Resulting bitmap will be red.");
} else {
// A size of zero means the SkBitmap was simply flattened.
if (this->isVersionLT(kNoMoreBitmapFlatten_Version)) {
SkBitmap tmp;
tmp.legacyUnflatten(*this);
// just throw this guy away
} else {
if (SkBitmap::ReadRawPixels(this, bitmap)) {
return true;
}
}
}
}
// Could not read the SkBitmap. Use a placeholder bitmap.
bitmap->setInfo(SkImageInfo::MakeUnknown(width, height));
return false;
}
SkTypeface* SkReadBuffer::readTypeface() {
uint32_t index = fReader.readU32();
if (0 == index || index > (unsigned)fTFCount) {
if (index) {
SkDebugf("====== typeface index %d\n", index);
}
return NULL;
} else {
SkASSERT(fTFArray);
return fTFArray[index - 1];
}
}
SkFlattenable* SkReadBuffer::readFlattenable(SkFlattenable::Type ft) {
//
// TODO: confirm that ft matches the factory we decide to use
//
SkFlattenable::Factory factory = NULL;
if (fFactoryCount > 0) {
int32_t index = fReader.readU32();
if (0 == index) {
return NULL; // writer failed to give us the flattenable
}
index -= 1; // we stored the index-base-1
SkASSERT(index < fFactoryCount);
factory = fFactoryArray[index];
} else if (fFactoryTDArray) {
int32_t index = fReader.readU32();
if (0 == index) {
return NULL; // writer failed to give us the flattenable
}
index -= 1; // we stored the index-base-1
factory = (*fFactoryTDArray)[index];
} else {
factory = (SkFlattenable::Factory)readFunctionPtr();
if (NULL == factory) {
return NULL; // writer failed to give us the flattenable
}
}
// if we get here, factory may still be null, but if that is the case, the
// failure was ours, not the writer.
SkFlattenable* obj = NULL;
uint32_t sizeRecorded = fReader.readU32();
if (factory) {
size_t offset = fReader.offset();
obj = (*factory)(*this);
// check that we read the amount we expected
size_t sizeRead = fReader.offset() - offset;
if (sizeRecorded != sizeRead) {
// we could try to fix up the offset...
sk_throw();
}
} else {
// we must skip the remaining data
fReader.skip(sizeRecorded);
}
return obj;
}
/**
* Needs to follow the same pattern as readFlattenable(), but explicitly skip whatever data
* has been written.
*/
void SkReadBuffer::skipFlattenable() {
if (fFactoryCount > 0) {
if (0 == fReader.readU32()) {
return;
}
} else if (fFactoryTDArray) {
if (0 == fReader.readU32()) {
return;
}
} else {
if (NULL == this->readFunctionPtr()) {
return;
}
}
uint32_t sizeRecorded = fReader.readU32();
fReader.skip(sizeRecorded);
}