|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef SK_CONVOLVER_H | 
|  | #define SK_CONVOLVER_H | 
|  |  | 
|  | #include "SkSize.h" | 
|  | #include "SkTypes.h" | 
|  | #include "SkTArray.h" | 
|  |  | 
|  | // avoid confusion with Mac OS X's math library (Carbon) | 
|  | #if defined(__APPLE__) | 
|  | #undef FloatToConvolutionFixed | 
|  | #undef ConvolutionFixedToFloat | 
|  | #undef FloatToFixed | 
|  | #undef FixedToFloat | 
|  | #endif | 
|  |  | 
|  | // Represents a filter in one dimension. Each output pixel has one entry in this | 
|  | // object for the filter values contributing to it. You build up the filter | 
|  | // list by calling AddFilter for each output pixel (in order). | 
|  | // | 
|  | // We do 2-dimensional convolution by first convolving each row by one | 
|  | // SkConvolutionFilter1D, then convolving each column by another one. | 
|  | // | 
|  | // Entries are stored in ConvolutionFixed point, shifted left by kShiftBits. | 
|  | class SkConvolutionFilter1D { | 
|  | public: | 
|  | typedef short ConvolutionFixed; | 
|  |  | 
|  | // The number of bits that ConvolutionFixed point values are shifted by. | 
|  | enum { kShiftBits = 14 }; | 
|  |  | 
|  | SK_API SkConvolutionFilter1D(); | 
|  | SK_API ~SkConvolutionFilter1D(); | 
|  |  | 
|  | // Convert between floating point and our ConvolutionFixed point representation. | 
|  | static ConvolutionFixed FloatToFixed(float f) { | 
|  | return static_cast<ConvolutionFixed>(f * (1 << kShiftBits)); | 
|  | } | 
|  | static unsigned char FixedToChar(ConvolutionFixed x) { | 
|  | return static_cast<unsigned char>(x >> kShiftBits); | 
|  | } | 
|  | static float FixedToFloat(ConvolutionFixed x) { | 
|  | // The cast relies on ConvolutionFixed being a short, implying that on | 
|  | // the platforms we care about all (16) bits will fit into | 
|  | // the mantissa of a (32-bit) float. | 
|  | SK_COMPILE_ASSERT(sizeof(ConvolutionFixed) == 2, ConvolutionFixed_type_should_fit_in_float_mantissa); | 
|  | float raw = static_cast<float>(x); | 
|  | return ldexpf(raw, -kShiftBits); | 
|  | } | 
|  |  | 
|  | // Returns the maximum pixel span of a filter. | 
|  | int maxFilter() const { return fMaxFilter; } | 
|  |  | 
|  | // Returns the number of filters in this filter. This is the dimension of the | 
|  | // output image. | 
|  | int numValues() const { return static_cast<int>(fFilters.count()); } | 
|  |  | 
|  | // Appends the given list of scaling values for generating a given output | 
|  | // pixel. |filterOffset| is the distance from the edge of the image to where | 
|  | // the scaling factors start. The scaling factors apply to the source pixels | 
|  | // starting from this position, and going for the next |filterLength| pixels. | 
|  | // | 
|  | // You will probably want to make sure your input is normalized (that is, | 
|  | // all entries in |filterValuesg| sub to one) to prevent affecting the overall | 
|  | // brighness of the image. | 
|  | // | 
|  | // The filterLength must be > 0. | 
|  | // | 
|  | // This version will automatically convert your input to ConvolutionFixed point. | 
|  | SK_API void AddFilter(int filterOffset, | 
|  | const float* filterValues, | 
|  | int filterLength); | 
|  |  | 
|  | // Same as the above version, but the input is already ConvolutionFixed point. | 
|  | void AddFilter(int filterOffset, | 
|  | const ConvolutionFixed* filterValues, | 
|  | int filterLength); | 
|  |  | 
|  | // Retrieves a filter for the given |valueOffset|, a position in the output | 
|  | // image in the direction we're convolving. The offset and length of the | 
|  | // filter values are put into the corresponding out arguments (see AddFilter | 
|  | // above for what these mean), and a pointer to the first scaling factor is | 
|  | // returned. There will be |filterLength| values in this array. | 
|  | inline const ConvolutionFixed* FilterForValue(int valueOffset, | 
|  | int* filterOffset, | 
|  | int* filterLength) const { | 
|  | const FilterInstance& filter = fFilters[valueOffset]; | 
|  | *filterOffset = filter.fOffset; | 
|  | *filterLength = filter.fTrimmedLength; | 
|  | if (filter.fTrimmedLength == 0) { | 
|  | return NULL; | 
|  | } | 
|  | return &fFilterValues[filter.fDataLocation]; | 
|  | } | 
|  |  | 
|  | // Retrieves the filter for the offset 0, presumed to be the one and only. | 
|  | // The offset and length of the filter values are put into the corresponding | 
|  | // out arguments (see AddFilter). Note that |filterLegth| and | 
|  | // |specifiedFilterLength| may be different if leading/trailing zeros of the | 
|  | // original floating point form were clipped. | 
|  | // There will be |filterLength| values in the return array. | 
|  | // Returns NULL if the filter is 0-length (for instance when all floating | 
|  | // point values passed to AddFilter were clipped to 0). | 
|  | SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength, | 
|  | int* filterOffset, | 
|  | int* filterLength) const; | 
|  |  | 
|  | // Add another value to the fFilterValues array -- useful for | 
|  | // SIMD padding which happens outside of this class. | 
|  |  | 
|  | void addFilterValue( ConvolutionFixed val ) { | 
|  | fFilterValues.push_back( val ); | 
|  | } | 
|  | private: | 
|  | struct FilterInstance { | 
|  | // Offset within filterValues for this instance of the filter. | 
|  | int fDataLocation; | 
|  |  | 
|  | // Distance from the left of the filter to the center. IN PIXELS | 
|  | int fOffset; | 
|  |  | 
|  | // Number of values in this filter instance. | 
|  | int fTrimmedLength; | 
|  |  | 
|  | // Filter length as specified. Note that this may be different from | 
|  | // 'trimmed_length' if leading/trailing zeros of the original floating | 
|  | // point form were clipped differently on each tail. | 
|  | int fLength; | 
|  | }; | 
|  |  | 
|  | // Stores the information for each filter added to this class. | 
|  | SkTArray<FilterInstance> fFilters; | 
|  |  | 
|  | // We store all the filter values in this flat list, indexed by | 
|  | // |FilterInstance.data_location| to avoid the mallocs required for storing | 
|  | // each one separately. | 
|  | SkTArray<ConvolutionFixed> fFilterValues; | 
|  |  | 
|  | // The maximum size of any filter we've added. | 
|  | int fMaxFilter; | 
|  | }; | 
|  |  | 
|  | typedef void (*SkConvolveVertically_pointer)( | 
|  | const SkConvolutionFilter1D::ConvolutionFixed* filterValues, | 
|  | int filterLength, | 
|  | unsigned char* const* sourceDataRows, | 
|  | int pixelWidth, | 
|  | unsigned char* outRow, | 
|  | bool hasAlpha); | 
|  | typedef void (*SkConvolve4RowsHorizontally_pointer)( | 
|  | const unsigned char* srcData[4], | 
|  | const SkConvolutionFilter1D& filter, | 
|  | unsigned char* outRow[4]); | 
|  | typedef void (*SkConvolveHorizontally_pointer)( | 
|  | const unsigned char* srcData, | 
|  | const SkConvolutionFilter1D& filter, | 
|  | unsigned char* outRow, | 
|  | bool hasAlpha); | 
|  | typedef void (*SkConvolveFilterPadding_pointer)( | 
|  | SkConvolutionFilter1D* filter); | 
|  |  | 
|  | struct SkConvolutionProcs { | 
|  | // This is how many extra pixels may be read by the | 
|  | // conolve*horizontally functions. | 
|  | int fExtraHorizontalReads; | 
|  | SkConvolveVertically_pointer fConvolveVertically; | 
|  | SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally; | 
|  | SkConvolveHorizontally_pointer fConvolveHorizontally; | 
|  | SkConvolveFilterPadding_pointer fApplySIMDPadding; | 
|  | }; | 
|  |  | 
|  |  | 
|  |  | 
|  | // Does a two-dimensional convolution on the given source image. | 
|  | // | 
|  | // It is assumed the source pixel offsets referenced in the input filters | 
|  | // reference only valid pixels, so the source image size is not required. Each | 
|  | // row of the source image starts |sourceByteRowStride| after the previous | 
|  | // one (this allows you to have rows with some padding at the end). | 
|  | // | 
|  | // The result will be put into the given output buffer. The destination image | 
|  | // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be | 
|  | // in rows of exactly xfilter.numValues() * 4 bytes. | 
|  | // | 
|  | // |sourceHasAlpha| is a hint that allows us to avoid doing computations on | 
|  | // the alpha channel if the image is opaque. If you don't know, set this to | 
|  | // true and it will work properly, but setting this to false will be a few | 
|  | // percent faster if you know the image is opaque. | 
|  | // | 
|  | // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order | 
|  | // (this is ARGB when loaded into 32-bit words on a little-endian machine). | 
|  | SK_API void BGRAConvolve2D(const unsigned char* sourceData, | 
|  | int sourceByteRowStride, | 
|  | bool sourceHasAlpha, | 
|  | const SkConvolutionFilter1D& xfilter, | 
|  | const SkConvolutionFilter1D& yfilter, | 
|  | int outputByteRowStride, | 
|  | unsigned char* output, | 
|  | const SkConvolutionProcs&, | 
|  | bool useSimdIfPossible); | 
|  |  | 
|  | #endif  // SK_CONVOLVER_H |