blob: d21dce25ef132d5fc4564109b3bf29f0ceb4cc30 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
uint3 sk_ThreadPosition;
};
struct Globals {
texture2d<half, access::read> src;
texture2d<half, access::write> dest;
};
void desaturate_vTT(Inputs _in, texture2d<half, access::read> src, texture2d<half, access::write> dest) {
half4 color = src.read(_in.sk_ThreadPosition.xy);
color.xyz = half3(dot(color.xyz, half3(0.22h, 0.67h, 0.11h)));
dest.write(color, _in.sk_ThreadPosition.xy);
}
kernel void computeMain(texture2d<half, access::read> src [[texture(0)]], texture2d<half, access::write> dest [[texture(1)]], uint3 sk_ThreadPosition [[thread_position_in_grid]]) {
Globals _globals{src, dest};
(void)_globals;
Inputs _in = { sk_ThreadPosition };
if (_in.sk_ThreadPosition.x < _globals.src.get_width() && _in.sk_ThreadPosition.y < _globals.src.get_height()) {
desaturate_vTT(_in, _globals.src, _globals.dest);
}
return;
}