blob: 8bda1c8625b50fee38cb7e70f5ea28502c4f9cb6 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "nanobenchAndroid.h"
#include "AnimationContext.h"
#include "IContextFactory.h"
#include "SkiaCanvasProxy.h"
#include "android/rect.h"
#include "android/native_window.h"
#include "renderthread/TimeLord.h"
namespace {
/**
* Helper class for setting up android::uirenderer::renderthread::RenderProxy.
*/
class ContextFactory : public android::uirenderer::IContextFactory {
public:
android::uirenderer::AnimationContext* createAnimationContext
(android::uirenderer::renderthread::TimeLord& clock) override {
return new android::uirenderer::AnimationContext(clock);
}
};
}
HWUITarget::HWUITarget(const Config& c, Benchmark* bench) : Target(c) { }
void HWUITarget::setup() {
this->proxy->fence();
}
SkCanvas* HWUITarget::beginTiming(SkCanvas* canvas) {
this->renderer->prepare();
this->renderer->clipRect(0, 0, this->size.width(), this->size.height(),
SkRegion::Op::kReplace_Op);
SkCanvas* targetCanvas = this->renderer->asSkCanvas();
if (targetCanvas) {
this->fc.reset(targetCanvas);
canvas = &this->fc;
// This might minimally distort timing, but canvas isn't valid outside the timer.
canvas->clear(SK_ColorWHITE);
}
return canvas;
}
void HWUITarget::endTiming() {
this->renderer->finish();
this->rootNode->setStagingDisplayList(this->renderer->finishRecording());
this->proxy->syncAndDrawFrame();
// Surprisingly, calling this->proxy->fence() here appears to make no difference to
// the timings we record.
}
void HWUITarget::fence() {
this->proxy->fence();
}
bool HWUITarget::needsFrameTiming() const {
return true;
}
bool HWUITarget::init(SkImageInfo info, Benchmark* bench) {
// extracted from DMSrcSinkAndroid.cpp's HWUISink::draw()
size.set(bench->getSize().x(), bench->getSize().y());
android::BufferQueue::createBufferQueue(&this->producer, &this->consumer);
this->cpuConsumer = new android::CpuConsumer(this->consumer, 1);
this->cpuConsumer->setName(android::String8("SkiaBenchmarkClient"));
this->cpuConsumer->setDefaultBufferSize(size.width(), size.height());
this->androidSurface = new android::Surface(this->producer);
native_window_set_buffers_dimensions(this->androidSurface.get(),
size.width(), size.height());
native_window_set_buffers_format(this->androidSurface.get(),
android::PIXEL_FORMAT_RGBA_8888);
native_window_set_usage(this->androidSurface.get(), GRALLOC_USAGE_SW_READ_OFTEN |
GRALLOC_USAGE_SW_WRITE_NEVER |
GRALLOC_USAGE_HW_RENDER);
this->rootNode.reset(new android::uirenderer::RenderNode());
this->rootNode->incStrong(nullptr);
this->rootNode->mutateStagingProperties().setLeftTopRightBottom
(0, 0, size.width(), size.height());
this->rootNode->mutateStagingProperties().setClipToBounds(false);
this->rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC);
ContextFactory factory;
this->proxy.reset
(new android::uirenderer::renderthread::RenderProxy(false, this->rootNode, &factory));
this->proxy->loadSystemProperties();
this->proxy->initialize(this->androidSurface.get());
float lightX = size.width() / 2.0f;
android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f };
this->proxy->setup(size.width(), size.height(), lightVector, 800.0f,
255 * 0.075f, 255 * 0.15f);
this->renderer.reset(new android::uirenderer::DisplayListRenderer());
this->renderer->setViewport(size.width(), size.height());
// Since we have no SkSurface for HWUI, other parts of the code base have to
// explicitly work around the fact that it may be invalid / have no SkCanvas.
return true;
}
bool HWUITarget::capturePixels(SkBitmap* bmp) {
SkImageInfo destinationConfig =
SkImageInfo::Make(this->size.width(), this->size.height(),
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
bmp->allocPixels(destinationConfig);
sk_memset32((uint32_t*) bmp->getPixels(), SK_ColorRED,
this->size.width() * this->size.height());
android::CpuConsumer::LockedBuffer nativeBuffer;
android::status_t retval = this->cpuConsumer->lockNextBuffer(&nativeBuffer);
if (retval == android::BAD_VALUE) {
SkDebugf("write_canvas_png() got no buffer; returning transparent");
// No buffer ready to read - commonly triggered by dm sending us
// a no-op source, or calling code that doesn't do anything on this
// backend.
bmp->eraseColor(SK_ColorTRANSPARENT);
return false;
} else if (retval) {
SkDebugf("Failed to lock buffer to read pixels: %d.", retval);
return false;
}
// Move the pixels into the destination SkBitmap
SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 &&
"Native buffer not RGBA!");
SkImageInfo nativeConfig =
SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height,
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
// Android stride is in pixels, Skia stride is in bytes
SkBitmap nativeWrapper;
bool success =
nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4);
if (!success) {
SkDebugf("Failed to wrap HWUI buffer in a SkBitmap");
return false;
}
SK_ALWAYSBREAK(bmp->colorType() == kRGBA_8888_SkColorType &&
"Destination buffer not RGBA!");
success =
nativeWrapper.readPixels(destinationConfig, bmp->getPixels(), bmp->rowBytes(), 0, 0);
if (!success) {
SkDebugf("Failed to extract pixels from HWUI buffer");
return false;
}
this->cpuConsumer->unlockBuffer(nativeBuffer);
return true;
}