| /* |
| * Copyright 2020 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "modules/svg/include/SkSVGFeTurbulence.h" |
| |
| #include "include/core/SkShader.h" |
| #include "include/effects/SkImageFilters.h" |
| #include "include/effects/SkPerlinNoiseShader.h" |
| #include "modules/svg/include/SkSVGAttributeParser.h" |
| |
| class SkImageFilter; |
| class SkSVGFilterContext; |
| class SkSVGRenderContext; |
| struct SkISize; |
| |
| bool SkSVGFeTurbulence::parseAndSetAttribute(const char* name, const char* value) { |
| return INHERITED::parseAndSetAttribute(name, value) || |
| this->setNumOctaves( |
| SkSVGAttributeParser::parse<SkSVGIntegerType>("numOctaves", name, value)) || |
| this->setSeed(SkSVGAttributeParser::parse<SkSVGNumberType>("seed", name, value)) || |
| this->setBaseFrequency(SkSVGAttributeParser::parse<SkSVGFeTurbulenceBaseFrequency>( |
| "baseFrequency", name, value)) || |
| this->setTurbulenceType(SkSVGAttributeParser::parse<SkSVGFeTurbulenceType>( |
| "type", name, value)); |
| } |
| |
| template <> |
| bool SkSVGAttributeParser::parse<SkSVGFeTurbulenceBaseFrequency>( |
| SkSVGFeTurbulenceBaseFrequency* freq) { |
| SkSVGNumberType freqX; |
| if (!this->parse(&freqX)) { |
| return false; |
| } |
| |
| SkSVGNumberType freqY; |
| this->parseCommaWspToken(); |
| if (this->parse(&freqY)) { |
| *freq = SkSVGFeTurbulenceBaseFrequency(freqX, freqY); |
| } else { |
| *freq = SkSVGFeTurbulenceBaseFrequency(freqX, freqX); |
| } |
| |
| return this->parseEOSToken(); |
| } |
| |
| template <> |
| bool SkSVGAttributeParser::parse<SkSVGFeTurbulenceType>(SkSVGFeTurbulenceType* type) { |
| bool parsedValue = false; |
| |
| if (this->parseExpectedStringToken("fractalNoise")) { |
| *type = SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::kFractalNoise); |
| parsedValue = true; |
| } else if (this->parseExpectedStringToken("turbulence")) { |
| *type = SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::kTurbulence); |
| parsedValue = true; |
| } |
| |
| return parsedValue && this->parseEOSToken(); |
| } |
| |
| sk_sp<SkImageFilter> SkSVGFeTurbulence::onMakeImageFilter(const SkSVGRenderContext& ctx, |
| const SkSVGFilterContext& fctx) const { |
| const SkISize* tileSize = nullptr; // TODO: needs filter element subregion properties |
| |
| sk_sp<SkShader> shader; |
| switch (fTurbulenceType.fType) { |
| case SkSVGFeTurbulenceType::Type::kTurbulence: |
| shader = SkShaders::MakeTurbulence( |
| fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); |
| break; |
| case SkSVGFeTurbulenceType::Type::kFractalNoise: |
| shader = SkShaders::MakeFractalNoise( |
| fBaseFrequency.freqX(), fBaseFrequency.freqY(), fNumOctaves, fSeed, tileSize); |
| break; |
| } |
| |
| return SkImageFilters::Shader(shader, this->resolveFilterSubregion(ctx, fctx)); |
| } |