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/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_Image_Base_Graphite_DEFINED
#define skgpu_graphite_Image_Base_Graphite_DEFINED
#include "include/gpu/GpuTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/base/SkSpinlock.h"
#include "src/image/SkImage_Base.h"
enum class SkBackingFit;
namespace skgpu::graphite {
class Context;
class Device;
class Image;
class Recorder;
class TextureProxy;
class Image_Base : public SkImage_Base {
public:
~Image_Base() override;
// Must be called at the time of recording an action that reads from the image, be it a draw
// or a copy operation.
void notifyInUse(Recorder*) const;
// Returns true if this image is linked to a device that may render their shared texture(s).
bool isDynamic() const;
// Always copy this image, even if 'subset' and mipmapping match this image exactly.
// The base implementation performs all copies as draws.
virtual sk_sp<Image> copyImage(Recorder*, const SkIRect& subset,
Budgeted, Mipmapped, SkBackingFit) const;
// From SkImage.h
// TODO(egdaniel) This feels wrong. Re-think how this method is used and works.
bool isValid(GrRecordingContext*) const override { return true; }
// From SkImage_Base.h
sk_sp<SkImage> onMakeSubset(Recorder*, const SkIRect&, RequiredProperties) const override;
sk_sp<SkImage> makeColorTypeAndColorSpace(Recorder*,
SkColorType targetCT,
sk_sp<SkColorSpace> targetCS,
RequiredProperties) const override;
// No-ops for Ganesh APIs
bool onReadPixels(GrDirectContext*,
const SkImageInfo& dstInfo,
void* dstPixels,
size_t dstRowBytes,
int srcX,
int srcY,
CachingHint) const override { return false; }
bool getROPixels(GrDirectContext*,
SkBitmap*,
CachingHint = kAllow_CachingHint) const override { return false; }
sk_sp<SkImage> onMakeSubset(GrDirectContext*, const SkIRect&) const override;
sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType,
sk_sp<SkColorSpace>,
GrDirectContext*) const override;
void onAsyncRescaleAndReadPixels(const SkImageInfo&,
SkIRect srcRect,
RescaleGamma,
RescaleMode,
ReadPixelsCallback,
ReadPixelsContext) const override;
void onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace,
bool readAlpha,
sk_sp<SkColorSpace>,
SkIRect srcRect,
SkISize dstSize,
RescaleGamma,
RescaleMode,
ReadPixelsCallback,
ReadPixelsContext) const override;
protected:
Image_Base(const SkImageInfo& info, uint32_t uniqueID);
// Create a new flattened copy of the base image using draw operations.
static sk_sp<Image> CopyAsDraw(Recorder*,
const Image_Base*,
const SkIRect& subset,
const SkColorInfo& dstColorInfo,
Budgeted, Mipmapped, SkBackingFit);
// If the passed-in image is linked with Devices that modify its texture, copy the links to
// this Image. This is used when a new Image is created that shares the same texture proxy as
// a dynamic image. This can only be called before the Image has been returned from a factory.
void linkDevices(const Image_Base*);
// Link this image to the Device that can write to their shared texture proxy, so that when the
// image is sampled in a draw, any pending work from the Device is automatically flushed. This
// can only be called before the Image has been returned from a factory function.
void linkDevice(sk_sp<Device>);
private:
// Devices are flushed in notifyImageInUse(). If a linked device is uniquely held by the image
// or if it's marked as immutable, it will be unlinked (allowing it to be destroyed eventually).
// If all linked devices are removed, this array will become empty. Other than initialization,
// this array cannot transition from an empty state to having linked devices, so while it's
// empty no locking is required.
mutable skia_private::STArray<1, sk_sp<Device>> fLinkedDevices SK_GUARDED_BY(fDeviceLinkLock);
mutable SkSpinlock fDeviceLinkLock;
};
} // namespace skgpu::graphite
#endif // skgpu_graphite_Image_Base_Graphite_DEFINED