blob: c59f7060325823ff79e919c54eb99b9b352c00be [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrColor.h"
#include "GrRenderTargetContext.h"
#include "GrSamplerState.h"
#include "GrTypesPriv.h"
#include "SkCanvas.h"
#include "SkRefCnt.h"
class GrColorSpaceXform;
class GrDrawOp;
class GrTextureProxy;
struct SkRect;
class SkMatrix;
namespace GrTextureOp {
/**
* Creates an op that draws a sub-rectangle of a texture. The passed color is modulated by the
* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' specifies
* the rectangle to draw in local coords which will be transformed by 'viewMatrix' to be in device
* space. 'viewMatrix' must be affine. If GrAAType is kCoverage then AA is applied to the edges
* indicated by GrQuadAAFlags. Otherwise, GrQuadAAFlags is ignored.
*/
std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
sk_sp<GrTextureProxy>,
GrSamplerState::Filter,
const SkPMColor4f&,
const SkRect& srcRect,
const SkRect& dstRect,
GrAAType,
GrQuadAAFlags,
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> textureXform);
// Generalizes the above subrect drawing operation to draw a subquad of an image, where srcQuad
// and dstQuad correspond to srcRect and dstRect. If domain is not null, this behaves as if it
// had a strict constraint relying on the given domain.
std::unique_ptr<GrDrawOp> MakeQuad(GrRecordingContext* context,
sk_sp<GrTextureProxy>,
GrSamplerState::Filter,
const SkPMColor4f&,
const SkPoint srcQuad[4],
const SkPoint dstQuad[4],
GrAAType,
GrQuadAAFlags,
const SkRect* domain,
const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> textureXform);
std::unique_ptr<GrDrawOp> MakeSet(GrRecordingContext*,
const GrRenderTargetContext::TextureSetEntry[],
int cnt,
GrSamplerState::Filter,
GrAAType,
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> textureXform);
/**
* Returns true if bilerp texture filtering matters when rendering the src rect
* texels to dst rect, with the given view matrix.
*/
bool GetFilterHasEffect(const SkMatrix& viewMatrix, const SkRect& srcRect, const SkRect& dstRect);
}