| // Copyright 2020 Google LLC. | 
 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
 | #include "tools/fiddle/examples.h" | 
 | REG_FIDDLE(UnpremulGPU, 256, 256, false, 6) { | 
 | void draw(SkCanvas* canvas) { | 
 |     canvas->clear(0xffa020a0); | 
 |     SkImageInfo premulInfo = SkImageInfo::MakeS32(10, 10, kPremul_SkAlphaType); | 
 |     SkBitmap premulBitmap; | 
 |     premulBitmap.allocPixels(premulInfo); | 
 |     for (int y = 0; y < 10; y++) { | 
 |         for (int x = 0; x < 10; x++) { | 
 |             *(premulBitmap.getAddr32(x, y)) = 0x80808080; | 
 |         } | 
 |     } | 
 |     sk_sp<SkImage> premulImage = premulBitmap.asImage(); | 
 |  | 
 |     SkImageInfo unpremulInfo = premulInfo.makeAlphaType(kUnpremul_SkAlphaType); | 
 |     SkBitmap unpremulBitmap; | 
 |     unpremulBitmap.allocPixels(unpremulInfo); | 
 |     for (int y = 0; y < 10; y++) { | 
 |         for (int x = 0; x < 10; x++) { | 
 |             *(unpremulBitmap.getAddr32(x, y)) = 0x80FFFFFF; | 
 |         } | 
 |     } | 
 |     sk_sp<SkImage> unpremulImage = unpremulBitmap.asImage(); | 
 |  | 
 |     SkPaint paint; | 
 |     const SkTileMode tile = SkTileMode::kRepeat; | 
 |     paint.setShader(premulImage->makeShader(tile, tile, SkSamplingOptions())); | 
 |     canvas->drawCircle(10.0f, 10.0f, 10.0f, paint); | 
 |  | 
 |     paint.setShader(unpremulImage->makeShader(tile, tile, SkSamplingOptions())); | 
 |     canvas->drawCircle(10.0f, 35.0f, 10.0f, paint); | 
 | } | 
 | }  // END FIDDLE |