blob: 450c719fda7231955233e103ec58ab74b24d0f76 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec2 ah;
uniform vec2 bh;
uniform vec2 af;
uniform vec2 bf;
void main() {
sk_FragColor.x = determinant(mat2(ah, bh));
sk_FragColor.y = determinant(mat2(af, bf));
sk_FragColor.z = 12.0;
sk_FragColor.xyz = vec3(-8.0, -8.0, 12.0);
sk_FragColor.yzw = vec3(9.0, -18.0, -9.0);
}