blob: 2544aafc4e0f0812ad1022228786741f9bfc3889 [file] [log] [blame]
/*
* Copyright 2008 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/images/SkImageEncoderPriv.h"
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
#include "include/core/SkBitmap.h"
#include "include/core/SkData.h"
#include "include/core/SkStream.h"
#include "include/core/SkUnPreMultiply.h"
#include "include/private/SkColorData.h"
#include "include/private/base/SkTemplates.h"
#include "include/utils/mac/SkCGUtils.h"
#include "src/core/SkStreamPriv.h"
#include "src/utils/mac/SkUniqueCFRef.h"
#ifdef SK_BUILD_FOR_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif
#ifdef SK_BUILD_FOR_IOS
#include <CoreGraphics/CoreGraphics.h>
#include <ImageIO/ImageIO.h>
#include <MobileCoreServices/MobileCoreServices.h>
#endif
static size_t consumer_put(void* info, const void* buffer, size_t count) {
SkWStream* stream = reinterpret_cast<SkWStream*>(info);
return stream->write(buffer, count) ? count : 0;
}
static void consumer_release(void* info) {
// we do nothing, since by design we don't "own" the stream (i.e. info)
}
static SkUniqueCFRef<CGDataConsumerRef> SkStreamToCGDataConsumer(SkWStream* stream) {
CGDataConsumerCallbacks procs;
procs.putBytes = consumer_put;
procs.releaseConsumer = consumer_release;
// we don't own/reference the stream, so it our consumer must not live
// longer that our caller's ownership of the stream
return SkUniqueCFRef<CGDataConsumerRef>(CGDataConsumerCreate(stream, &procs));
}
static SkUniqueCFRef<CGImageDestinationRef> SkStreamToImageDestination(SkWStream* stream,
CFStringRef type) {
SkUniqueCFRef<CGDataConsumerRef> consumer = SkStreamToCGDataConsumer(stream);
if (nullptr == consumer) {
return nullptr;
}
return SkUniqueCFRef<CGImageDestinationRef>(
CGImageDestinationCreateWithDataConsumer(consumer.get(), type, 1, nullptr));
}
/* Encode bitmaps via CGImageDestination. We setup a DataConsumer which writes
to our SkWStream. Since we don't reference/own the SkWStream, our consumer
must only live for the duration of the onEncode() method.
*/
bool SkEncodeImageWithCG(SkWStream* stream, const SkPixmap& pixmap, SkEncodedImageFormat format) {
SkBitmap bm;
if (!bm.installPixels(pixmap)) {
return false;
}
bm.setImmutable();
CFStringRef type;
switch (format) {
case SkEncodedImageFormat::kICO:
type = kUTTypeICO;
break;
case SkEncodedImageFormat::kBMP:
type = kUTTypeBMP;
break;
case SkEncodedImageFormat::kGIF:
type = kUTTypeGIF;
break;
case SkEncodedImageFormat::kJPEG:
type = kUTTypeJPEG;
break;
case SkEncodedImageFormat::kPNG:
// PNG encoding an ARGB_4444 bitmap gives the following errors in GM:
// <Error>: CGImageDestinationAddImage image could not be converted to destination
// format.
// <Error>: CGImageDestinationFinalize image destination does not have enough images
// So instead we copy to 8888.
if (bm.colorType() == kARGB_4444_SkColorType) {
SkBitmap bitmapN32;
bitmapN32.allocPixels(bm.info().makeColorType(kN32_SkColorType));
bm.readPixels(bitmapN32.info(), bitmapN32.getPixels(), bitmapN32.rowBytes(), 0, 0);
bm.swap(bitmapN32);
}
type = kUTTypePNG;
break;
default:
return false;
}
SkUniqueCFRef<CGImageDestinationRef> dst = SkStreamToImageDestination(stream, type);
if (nullptr == dst) {
return false;
}
SkUniqueCFRef<CGImageRef> image(SkCreateCGImageRef(bm));
if (nullptr == image) {
return false;
}
CGImageDestinationAddImage(dst.get(), image.get(), nullptr);
return CGImageDestinationFinalize(dst.get());
}
#endif//defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)