| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file |
| */ |
| |
| #ifndef SkSpecialImage_DEFINED |
| #define SkSpecialImage_DEFINED |
| |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSamplingOptions.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "src/core/SkNextID.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" |
| #endif |
| |
| class GrColorInfo; |
| class GrRecordingContext; |
| class GrTextureProxy; |
| class SkBitmap; |
| class SkCanvas; |
| class SkImage; |
| struct SkImageInfo; |
| class SkMatrix; |
| class SkPaint; |
| class SkPixmap; |
| class SkShader; |
| class SkSpecialSurface; |
| class SkSurface; |
| enum class SkTileMode; |
| |
| namespace skgpu::graphite { |
| class Recorder; |
| class TextureProxyView; |
| } |
| |
| enum { |
| kNeedNewImageUniqueID_SpecialImage = 0 |
| }; |
| |
| /** |
| * This is a restricted form of SkImage solely intended for internal use. It |
| * differs from SkImage in that: |
| * - it can only be backed by raster or gpu (no generators) |
| * - it can be backed by a GrTextureProxy larger than its nominal bounds |
| * - it can't be drawn tiled |
| * - it can't be drawn with MIPMAPs |
| * It is similar to SkImage in that it abstracts how the pixels are stored/represented. |
| * |
| * Note: the contents of the backing storage outside of the subset rect are undefined. |
| */ |
| class SkSpecialImage : public SkRefCnt { |
| public: |
| typedef void* ReleaseContext; |
| typedef void(*RasterReleaseProc)(void* pixels, ReleaseContext); |
| |
| const SkSurfaceProps& props() const { return fProps; } |
| |
| int width() const { return fSubset.width(); } |
| int height() const { return fSubset.height(); } |
| SkISize dimensions() const { return { this->width(), this->height() }; } |
| const SkIRect& subset() const { return fSubset; } |
| |
| uint32_t uniqueID() const { return fUniqueID; } |
| |
| virtual size_t getSize() const = 0; |
| |
| const SkColorInfo& colorInfo() const { return fColorInfo; } |
| SkAlphaType alphaType() const { return fColorInfo.alphaType(); } |
| SkColorType colorType() const { return fColorInfo.colorType(); } |
| SkColorSpace* getColorSpace() const { return fColorInfo.colorSpace(); } |
| |
| /** |
| * Draw this SpecialImage into the canvas, automatically taking into account the image's subset |
| */ |
| void draw(SkCanvas* canvas, |
| SkScalar x, SkScalar y, |
| const SkSamplingOptions& sampling, |
| const SkPaint* paint) const { |
| return this->onDraw(canvas, x, y, sampling, paint); |
| } |
| void draw(SkCanvas* canvas, SkScalar x, SkScalar y) const { |
| this->draw(canvas, x, y, SkSamplingOptions(), nullptr); |
| } |
| |
| static sk_sp<SkSpecialImage> MakeFromImage(GrRecordingContext*, |
| const SkIRect& subset, |
| sk_sp<SkImage>, |
| const SkSurfaceProps&); |
| static sk_sp<SkSpecialImage> MakeFromRaster(const SkIRect& subset, |
| const SkBitmap&, |
| const SkSurfaceProps&); |
| static sk_sp<SkSpecialImage> CopyFromRaster(const SkIRect& subset, |
| const SkBitmap&, |
| const SkSurfaceProps&); |
| #if SK_SUPPORT_GPU |
| static sk_sp<SkSpecialImage> MakeDeferredFromGpu(GrRecordingContext*, |
| const SkIRect& subset, |
| uint32_t uniqueID, |
| GrSurfaceProxyView, |
| const GrColorInfo&, |
| const SkSurfaceProps&); |
| #endif |
| |
| #if SK_GRAPHITE_ENABLED |
| static sk_sp<SkSpecialImage> MakeGraphite(skgpu::graphite::Recorder*, |
| const SkIRect& subset, |
| uint32_t uniqueID, |
| skgpu::graphite::TextureProxyView, |
| const SkColorInfo&, |
| const SkSurfaceProps&); |
| #endif |
| |
| /** |
| * Create a new special surface with a backend that is compatible with this special image. |
| */ |
| sk_sp<SkSpecialSurface> makeSurface(SkColorType, |
| const SkColorSpace*, |
| const SkISize& size, |
| SkAlphaType, |
| const SkSurfaceProps&) const; |
| |
| /** |
| * Create a new surface with a backend that is compatible with this special image. |
| * TODO: switch this to makeSurface once we resolved the naming issue |
| * TODO (michaelludwig) - This is only used by SkTileImageFilter, which appears should be |
| * updated to work correctly with subsets and then makeTightSurface() can go away entirely. |
| */ |
| sk_sp<SkSurface> makeTightSurface(SkColorType, |
| const SkColorSpace*, |
| const SkISize& size, |
| SkAlphaType = kPremul_SkAlphaType) const; |
| |
| /** |
| * Extract a subset of this special image and return it as a special image. |
| * It may or may not point to the same backing memory. The input 'subset' is relative to the |
| * special image's content rect. |
| */ |
| sk_sp<SkSpecialImage> makeSubset(const SkIRect& subset) const { |
| SkIRect absolute = subset.makeOffset(this->subset().topLeft()); |
| return this->onMakeSubset(absolute); |
| } |
| |
| /** |
| * Create an SkImage from the contents of this special image optionally extracting a subset. |
| * It may or may not point to the same backing memory. |
| * Note: when no 'subset' parameter is specified the the entire SkSpecialImage will be |
| * returned - including whatever extra padding may have resulted from a loose fit! |
| * When the 'subset' parameter is specified the returned image will be tight even if that |
| * entails a copy! The 'subset' is relative to this special image's content rect. |
| */ |
| // TODO: The only version that uses the subset is the tile image filter, and that doesn't need |
| // to if it can be rewritten to use asShader() and SkTileModes. Similarly, the only use case of |
| // asImage() w/o a subset is SkImage::makeFiltered() and that could/should return an SkShader so |
| // that users don't need to worry about correctly applying the subset, etc. |
| sk_sp<SkImage> asImage(const SkIRect* subset = nullptr) const; |
| |
| /** |
| * Create an SkShader that samples the contents of this special image, applying tile mode for |
| * any sample that falls outside its internal subset. |
| */ |
| sk_sp<SkShader> asShader(SkTileMode, const SkSamplingOptions&, const SkMatrix& lm) const; |
| sk_sp<SkShader> asShader(const SkSamplingOptions& sampling) const; |
| sk_sp<SkShader> asShader(const SkSamplingOptions& sampling, const SkMatrix& lm) const; |
| |
| /** |
| * If the SpecialImage is backed by a gpu texture, return true. |
| */ |
| bool isTextureBacked() const { return SkToBool(this->onGetContext()); } |
| |
| /** |
| * Return the GrRecordingContext if the SkSpecialImage is GrTexture-backed |
| */ |
| GrRecordingContext* getContext() const { return this->onGetContext(); } |
| |
| #if SK_SUPPORT_GPU |
| /** |
| * Regardless of how the underlying backing data is stored, returns the contents as a |
| * GrSurfaceProxyView. The returned view's proxy represents the entire backing image, so texture |
| * coordinates must be mapped from the content rect (e.g. relative to 'subset()') to the proxy's |
| * space (offset by subset().topLeft()). |
| */ |
| GrSurfaceProxyView view(GrRecordingContext* context) const { return this->onView(context); } |
| #endif |
| |
| #if SK_GRAPHITE_ENABLED |
| bool isGraphiteBacked() const; |
| |
| skgpu::graphite::TextureProxyView textureProxyView() const; |
| #endif |
| |
| /** |
| * Regardless of the underlying backing store, return the contents as an SkBitmap. |
| * The returned bitmap represents the subset accessed by this image, thus (0,0) refers to the |
| * top-left corner of 'subset'. |
| */ |
| bool getROPixels(SkBitmap* bm) const { |
| return this->onGetROPixels(bm); |
| } |
| |
| protected: |
| SkSpecialImage(const SkIRect& subset, |
| uint32_t uniqueID, |
| const SkColorInfo&, |
| const SkSurfaceProps&); |
| |
| virtual void onDraw(SkCanvas*, |
| SkScalar x, SkScalar y, |
| const SkSamplingOptions&, |
| const SkPaint*) const = 0; |
| |
| virtual bool onGetROPixels(SkBitmap*) const = 0; |
| |
| virtual GrRecordingContext* onGetContext() const { return nullptr; } |
| |
| #if SK_SUPPORT_GPU |
| virtual GrSurfaceProxyView onView(GrRecordingContext*) const = 0; |
| #endif |
| |
| #if SK_GRAPHITE_ENABLED |
| virtual skgpu::graphite::TextureProxyView onTextureProxyView() const; |
| #endif |
| |
| // This subset is relative to the backing store's coordinate frame, it has already been mapped |
| // from the content rect by the non-virtual makeSubset(). |
| virtual sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const = 0; |
| |
| virtual sk_sp<SkSpecialSurface> onMakeSurface(SkColorType colorType, |
| const SkColorSpace* colorSpace, |
| const SkISize& size, |
| SkAlphaType at, |
| const SkSurfaceProps&) const = 0; |
| |
| // This subset (when not null) is relative to the backing store's coordinate frame, it has |
| // already been mapped from the content rect by the non-virtual asImage(). |
| virtual sk_sp<SkImage> onAsImage(const SkIRect* subset) const = 0; |
| |
| virtual sk_sp<SkShader> onAsShader(SkTileMode, |
| const SkSamplingOptions&, |
| const SkMatrix&) const = 0; |
| |
| virtual sk_sp<SkSurface> onMakeTightSurface(SkColorType colorType, |
| const SkColorSpace* colorSpace, |
| const SkISize& size, |
| SkAlphaType at) const = 0; |
| |
| #ifdef SK_DEBUG |
| static bool RectFits(const SkIRect& rect, int width, int height); |
| #endif |
| |
| private: |
| const SkIRect fSubset; |
| const uint32_t fUniqueID; |
| const SkColorInfo fColorInfo; |
| const SkSurfaceProps fProps; |
| }; |
| |
| #endif // SkSpecialImage_DEFINED |