blob: 1a38b5359b050bb1b5940e47206bfbfebd00fd6d [file] [log] [blame]
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkMaskFilter.h"
#include "include/core/SkFlattenable.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkRegion.h"
#include "include/core/SkStrokeRec.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTemplates.h"
#include "src/base/SkAutoMalloc.h"
#include "src/core/SkBlitter.h"
#include "src/core/SkCachedData.h"
#include "src/core/SkDraw.h"
#include "src/core/SkMask.h"
#include "src/core/SkMaskFilterBase.h"
#include "src/core/SkPathPriv.h"
#include "src/core/SkRasterClip.h"
#include <algorithm>
#include <cstdint>
#include <memory>
#if SK_SUPPORT_GPU
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
class GrClip;
class GrRecordingContext;
class GrStyledShape;
enum class GrColorType;
struct GrFPArgs;
namespace skgpu { namespace v1 { class SurfaceDrawContext; } }
#endif
#if SK_SUPPORT_GPU || defined(SK_GRAPHITE_ENABLED)
#include "src/text/gpu/SDFMaskFilter.h"
#endif
class SkRRect;
enum SkAlphaType : int;
struct SkDeserialProcs;
SkMaskFilterBase::NinePatch::~NinePatch() {
if (fCache) {
SkASSERT((const void*)fMask.fImage == fCache->data());
fCache->unref();
} else {
SkMask::FreeImage(fMask.fImage);
}
}
bool SkMaskFilterBase::asABlur(BlurRec*) const {
return false;
}
static void extractMaskSubset(const SkMask& src, SkMask* dst) {
SkASSERT(src.fBounds.contains(dst->fBounds));
const int dx = dst->fBounds.left() - src.fBounds.left();
const int dy = dst->fBounds.top() - src.fBounds.top();
dst->fImage = src.fImage + dy * src.fRowBytes + dx;
dst->fRowBytes = src.fRowBytes;
dst->fFormat = src.fFormat;
}
static void blitClippedMask(SkBlitter* blitter, const SkMask& mask,
const SkIRect& bounds, const SkIRect& clipR) {
SkIRect r;
if (r.intersect(bounds, clipR)) {
blitter->blitMask(mask, r);
}
}
static void blitClippedRect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) {
SkIRect r;
if (r.intersect(rect, clipR)) {
blitter->blitRect(r.left(), r.top(), r.width(), r.height());
}
}
#if 0
static void dump(const SkMask& mask) {
for (int y = mask.fBounds.top(); y < mask.fBounds.bottom(); ++y) {
for (int x = mask.fBounds.left(); x < mask.fBounds.right(); ++x) {
SkDebugf("%02X", *mask.getAddr8(x, y));
}
SkDebugf("\n");
}
SkDebugf("\n");
}
#endif
static void draw_nine_clipped(const SkMask& mask, const SkIRect& outerR,
const SkIPoint& center, bool fillCenter,
const SkIRect& clipR, SkBlitter* blitter) {
int cx = center.x();
int cy = center.y();
SkMask m;
// top-left
m.fBounds = mask.fBounds;
m.fBounds.fRight = cx;
m.fBounds.fBottom = cy;
if (m.fBounds.width() > 0 && m.fBounds.height() > 0) {
extractMaskSubset(mask, &m);
m.fBounds.offsetTo(outerR.left(), outerR.top());
blitClippedMask(blitter, m, m.fBounds, clipR);
}
// top-right
m.fBounds = mask.fBounds;
m.fBounds.fLeft = cx + 1;
m.fBounds.fBottom = cy;
if (m.fBounds.width() > 0 && m.fBounds.height() > 0) {
extractMaskSubset(mask, &m);
m.fBounds.offsetTo(outerR.right() - m.fBounds.width(), outerR.top());
blitClippedMask(blitter, m, m.fBounds, clipR);
}
// bottom-left
m.fBounds = mask.fBounds;
m.fBounds.fRight = cx;
m.fBounds.fTop = cy + 1;
if (m.fBounds.width() > 0 && m.fBounds.height() > 0) {
extractMaskSubset(mask, &m);
m.fBounds.offsetTo(outerR.left(), outerR.bottom() - m.fBounds.height());
blitClippedMask(blitter, m, m.fBounds, clipR);
}
// bottom-right
m.fBounds = mask.fBounds;
m.fBounds.fLeft = cx + 1;
m.fBounds.fTop = cy + 1;
if (m.fBounds.width() > 0 && m.fBounds.height() > 0) {
extractMaskSubset(mask, &m);
m.fBounds.offsetTo(outerR.right() - m.fBounds.width(),
outerR.bottom() - m.fBounds.height());
blitClippedMask(blitter, m, m.fBounds, clipR);
}
SkIRect innerR;
innerR.setLTRB(outerR.left() + cx - mask.fBounds.left(),
outerR.top() + cy - mask.fBounds.top(),
outerR.right() + (cx + 1 - mask.fBounds.right()),
outerR.bottom() + (cy + 1 - mask.fBounds.bottom()));
if (fillCenter) {
blitClippedRect(blitter, innerR, clipR);
}
const int innerW = innerR.width();
size_t storageSize = (innerW + 1) * (sizeof(int16_t) + sizeof(uint8_t));
SkAutoSMalloc<4*1024> storage(storageSize);
int16_t* runs = (int16_t*)storage.get();
uint8_t* alpha = (uint8_t*)(runs + innerW + 1);
SkIRect r;
// top
r.setLTRB(innerR.left(), outerR.top(), innerR.right(), innerR.top());
if (r.intersect(clipR)) {
int startY = std::max(0, r.top() - outerR.top());
int stopY = startY + r.height();
int width = r.width();
for (int y = startY; y < stopY; ++y) {
runs[0] = width;
runs[width] = 0;
alpha[0] = *mask.getAddr8(cx, mask.fBounds.top() + y);
blitter->blitAntiH(r.left(), outerR.top() + y, alpha, runs);
}
}
// bottom
r.setLTRB(innerR.left(), innerR.bottom(), innerR.right(), outerR.bottom());
if (r.intersect(clipR)) {
int startY = outerR.bottom() - r.bottom();
int stopY = startY + r.height();
int width = r.width();
for (int y = startY; y < stopY; ++y) {
runs[0] = width;
runs[width] = 0;
alpha[0] = *mask.getAddr8(cx, mask.fBounds.bottom() - y - 1);
blitter->blitAntiH(r.left(), outerR.bottom() - y - 1, alpha, runs);
}
}
// left
r.setLTRB(outerR.left(), innerR.top(), innerR.left(), innerR.bottom());
if (r.intersect(clipR)) {
SkMask leftMask;
leftMask.fImage = mask.getAddr8(mask.fBounds.left() + r.left() - outerR.left(),
mask.fBounds.top() + cy);
leftMask.fBounds = r;
leftMask.fRowBytes = 0; // so we repeat the scanline for our height
leftMask.fFormat = SkMask::kA8_Format;
blitter->blitMask(leftMask, r);
}
// right
r.setLTRB(innerR.right(), innerR.top(), outerR.right(), innerR.bottom());
if (r.intersect(clipR)) {
SkMask rightMask;
rightMask.fImage = mask.getAddr8(mask.fBounds.right() - outerR.right() + r.left(),
mask.fBounds.top() + cy);
rightMask.fBounds = r;
rightMask.fRowBytes = 0; // so we repeat the scanline for our height
rightMask.fFormat = SkMask::kA8_Format;
blitter->blitMask(rightMask, r);
}
}
static void draw_nine(const SkMask& mask, const SkIRect& outerR, const SkIPoint& center,
bool fillCenter, const SkRasterClip& clip, SkBlitter* blitter) {
// if we get here, we need to (possibly) resolve the clip and blitter
SkAAClipBlitterWrapper wrapper(clip, blitter);
blitter = wrapper.getBlitter();
SkRegion::Cliperator clipper(wrapper.getRgn(), outerR);
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
do {
draw_nine_clipped(mask, outerR, center, fillCenter, cr, blitter);
clipper.next();
} while (!clipper.done());
}
}
static int countNestedRects(const SkPath& path, SkRect rects[2]) {
if (SkPathPriv::IsNestedFillRects(path, rects)) {
return 2;
}
return path.isRect(&rects[0]);
}
bool SkMaskFilterBase::filterRRect(const SkRRect& devRRect, const SkMatrix& matrix,
const SkRasterClip& clip, SkBlitter* blitter) const {
// Attempt to speed up drawing by creating a nine patch. If a nine patch
// cannot be used, return false to allow our caller to recover and perform
// the drawing another way.
NinePatch patch;
patch.fMask.fImage = nullptr;
if (kTrue_FilterReturn != this->filterRRectToNine(devRRect, matrix,
clip.getBounds(),
&patch)) {
SkASSERT(nullptr == patch.fMask.fImage);
return false;
}
draw_nine(patch.fMask, patch.fOuterRect, patch.fCenter, true, clip, blitter);
return true;
}
bool SkMaskFilterBase::filterPath(const SkPath& devPath, const SkMatrix& matrix,
const SkRasterClip& clip, SkBlitter* blitter,
SkStrokeRec::InitStyle style) const {
SkRect rects[2];
int rectCount = 0;
if (SkStrokeRec::kFill_InitStyle == style) {
rectCount = countNestedRects(devPath, rects);
}
if (rectCount > 0) {
NinePatch patch;
switch (this->filterRectsToNine(rects, rectCount, matrix, clip.getBounds(), &patch)) {
case kFalse_FilterReturn:
SkASSERT(nullptr == patch.fMask.fImage);
return false;
case kTrue_FilterReturn:
draw_nine(patch.fMask, patch.fOuterRect, patch.fCenter, 1 == rectCount, clip,
blitter);
return true;
case kUnimplemented_FilterReturn:
SkASSERT(nullptr == patch.fMask.fImage);
// fall out
break;
}
}
SkMask srcM, dstM;
#if defined(SK_BUILD_FOR_FUZZER)
if (devPath.countVerbs() > 1000 || devPath.countPoints() > 1000) {
return false;
}
#endif
if (!SkDraw::DrawToMask(devPath, clip.getBounds(), this, &matrix, &srcM,
SkMask::kComputeBoundsAndRenderImage_CreateMode,
style)) {
return false;
}
SkAutoMaskFreeImage autoSrc(srcM.fImage);
if (!this->filterMask(&dstM, srcM, matrix, nullptr)) {
return false;
}
SkAutoMaskFreeImage autoDst(dstM.fImage);
// if we get here, we need to (possibly) resolve the clip and blitter
SkAAClipBlitterWrapper wrapper(clip, blitter);
blitter = wrapper.getBlitter();
SkRegion::Cliperator clipper(wrapper.getRgn(), dstM.fBounds);
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
do {
blitter->blitMask(dstM, cr);
clipper.next();
} while (!clipper.done());
}
return true;
}
SkMaskFilterBase::FilterReturn
SkMaskFilterBase::filterRRectToNine(const SkRRect&, const SkMatrix&,
const SkIRect& clipBounds, NinePatch*) const {
return kUnimplemented_FilterReturn;
}
SkMaskFilterBase::FilterReturn
SkMaskFilterBase::filterRectsToNine(const SkRect[], int count, const SkMatrix&,
const SkIRect& clipBounds, NinePatch*) const {
return kUnimplemented_FilterReturn;
}
#if SK_SUPPORT_GPU
std::unique_ptr<GrFragmentProcessor>
SkMaskFilterBase::asFragmentProcessor(const GrFPArgs& args) const {
auto fp = this->onAsFragmentProcessor(args);
if (fp) {
SkASSERT(this->hasFragmentProcessor());
} else {
SkASSERT(!this->hasFragmentProcessor());
}
return fp;
}
bool SkMaskFilterBase::hasFragmentProcessor() const {
return this->onHasFragmentProcessor();
}
std::unique_ptr<GrFragmentProcessor>
SkMaskFilterBase::onAsFragmentProcessor(const GrFPArgs&) const {
return nullptr;
}
bool SkMaskFilterBase::onHasFragmentProcessor() const { return false; }
bool SkMaskFilterBase::canFilterMaskGPU(const GrStyledShape& shape,
const SkIRect& devSpaceShapeBounds,
const SkIRect& clipBounds,
const SkMatrix& ctm,
SkIRect* maskRect) const {
return false;
}
bool SkMaskFilterBase::directFilterMaskGPU(GrRecordingContext*,
skgpu::v1::SurfaceDrawContext*,
GrPaint&&,
const GrClip*,
const SkMatrix& viewMatrix,
const GrStyledShape&) const {
return false;
}
GrSurfaceProxyView SkMaskFilterBase::filterMaskGPU(GrRecordingContext*,
GrSurfaceProxyView view,
GrColorType srcColorType,
SkAlphaType srcAlphaType,
const SkMatrix& ctm,
const SkIRect& maskRect) const {
return {};
}
#endif
void SkMaskFilterBase::computeFastBounds(const SkRect& src, SkRect* dst) const {
SkMask srcM, dstM;
srcM.fBounds = src.roundOut();
srcM.fRowBytes = 0;
srcM.fFormat = SkMask::kA8_Format;
SkIPoint margin; // ignored
if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) {
dst->set(dstM.fBounds);
} else {
dst->set(srcM.fBounds);
}
}
SkRect SkMaskFilter::approximateFilteredBounds(const SkRect& src) const {
SkRect dst;
as_MFB(this)->computeFastBounds(src, &dst);
return dst;
}
void SkMaskFilter::RegisterFlattenables() {
sk_register_blur_maskfilter_createproc();
#if (SK_SUPPORT_GPU || defined(SK_GRAPHITE_ENABLED)) && !defined(SK_DISABLE_SDF_TEXT)
sktext::gpu::register_sdf_maskfilter_createproc();
#endif
}
sk_sp<SkMaskFilter> SkMaskFilter::Deserialize(const void* data, size_t size,
const SkDeserialProcs* procs) {
return sk_sp<SkMaskFilter>(static_cast<SkMaskFilter*>(
SkFlattenable::Deserialize(
kSkMaskFilter_Type, data, size, procs).release()));
}